ActionScript 2.0 :: Making A Clip/button Close Parent Clip?
May 10, 2007
Can we make something, ie a close button, that onRelease will close the parent Movieclip, regardless of the name of that parent? I'm going to need a lot of close buttons, and I don't like the idea of coding each to close the relevant MC. I've done a bit of experimenting, but not had any luck yet.
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Jun 26, 2009
I have a movie into which I am loading external swfs. this all works fine but some of the content is duplicated and where there is slimline text it shows that there are two layers. see the header on white here:
how can i set the alpha to 0 or remove the host movieclip, from the externally loaded swf. does that make sense? so once the external swf has loaded into the empty movieclip then the parent movie disappears.
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May 30, 2007
What action script would i need to make a button in one movie clip goto and play a frame in another movie clip? Im not very good at flash but i've been trying my usual codes but it dont work..
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Apr 9, 2010
This actionscript 3 stuff is giving me trouble with the easiest functions. I was able to get a movie clip to play by clicking on a button, but now I am having trouble with the close button. Basically, I just need the movie clip (box1) to go back to frame number one when the user clicks on the "X". I set up the button the same way as I did the pop-up box:
[Code]....
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Apr 14, 2010
I'm having problems with something somewhat simple. We're going to a trade show and needed a video that would randomly load a SWF clip on one scene, then I have the timeline move to another after a delay and then go to the next part to load an image, then I have it restart and do it again, for a never-ending looping video at our booth.
I'm running into an issue though, when it loops and plays the SWF for the 2nd time, the old content still remains and the new content plays over the previous one. I figured the issue was I needed to remove the previous clip before loading a new one. I found some code that I thought SHOULD work but can't seem to get it right.
[Code]...
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Sep 3, 2004
im trying to get 1 button to play a movie clip (a door opening) and the same button to close the door i know its possible and i think its by arrays
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Sep 3, 2004
im trying to get 1 button to play a movie clip (a door opening) and the same button to close the door i know its possible and i think its by arrays .
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Oct 7, 2008
how to make a movieclip invisible so I can use it as an invisible button?
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Feb 2, 2004
I am making a movie clip that acts a button. I am pretty much using the good old on{rollover} gotoandStop(2)Well is there any way i can make it so my onRollOver effect finishes before my onRollOut effect occurs (like if a ball bounces when I roll over it, can I make it so it finishes bouncing even though i rolloff before the animation ends, and then triggers the onRollOut effect?)
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Sep 10, 2009
A movie clip called "Symbol_4" contains all of the navigation and frames of my movie.inside of Symbol_4 is a MC called "bottom scroller" which contains "imgbar" which contains "bar" which has a bunch of buttons in it.I want those buttons to link to different frames in the main "Symbol_4" MC.
I've tried putting code on a button like this
Quote:
on (release) {
tellTarget (this._parent._parent._parent) {
}
[code]....
There are no errors in any of this code, but nothing seems to work?!
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Feb 11, 2009
Is it possible to tween the up and over state of a button without making it a movie clip? I just have a button that inverts its bg and text color on over, and I'd like to tween that in the simplest way possible.
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Jan 17, 2011
I have a button, labeled "Main1," in a scene, "Main." When I click said button, I want an animation to start. Said animation is a movie clip named "ArrowAnim."Now, I have done something similar before in another project, using a code which I thought would have worked with this movie clip as well. The code I used before (and which worked flawlessly) was:
Code:
on(release)
{
[code]......
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Jun 18, 2006
created a scene with randomly moving movie clips using:
onClipEvent (load) {
//data you may want to change
xstart = 0;
[Code]....
Inside these movie clips I have a button that I would like to make open a pop-up window. I have tried using the code from tutorial [URL]
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Sep 27, 2010
I have a fla with a button that makes a movie clip appear. The movie clip is draggable (via the DragDrop class I created) and contains a small "close" button which I cannot get to work, so there is no way to make the movie clip dissapear.
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May 27, 2009
i am trying to use the Tween class to change the size of movie clip to certain height.the code works for me but when resizing the parent, it effects the child.i tried the height and scaleY property for the thum, but does not work.
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[code]....
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Sep 11, 2010
if I add a clip to the stage as a child and remove the parent and set the parent equal to null, does the child get collected and removed from memory? What if the child has an image loaded into it as its child?
In my application I'm loading a series of png images as overlays that can be tinted for customizing in this app. When I trace my memory, the basic app idles at 64,000 k. The exact second I load those overlay images it goes up to 205,000k. If I remove those clips and "clear" the stage I should go back down to 64,000 k if everything is removed and collected correctly, right? It's not, it's hanging at 215,000 k. Are my images being cached and that is the reason for the memory staying up? If so, how do I prevent that. Or upon removing the parent of the image how can I un-cache the image.
If a user switches between models and loads several different items then the application actually crashes the Flash environment because of too much memory usage. It also does the same to browsers.
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Dec 10, 2009
I've struggled with this for a long time and have thrown in the towel. How the heck do you climb the ladder, then go back down again into another clip?
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Jan 1, 2008
So I want to Unload a clip with a button placed in the loaded clip.
First I have this code for my preloader and movieclip loader:
var mcl:MovieClipLoader = new MovieClipLoader();
var mclL:Object = new Object();
mclL.onLoadProgress = function(target,loaded,total) {
[Code].....
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Jul 15, 2010
I have an image gallery where the enlarged image wont close. Its really frustrating! after clicking the thumb the larger image loads into fullImage_mc, and I would like to click the enlarged image and close it. What am I doing wrong? Please have a look at the source files and set me straight[code]...
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Dec 7, 2010
In the setOne_mc I have three buttons close_btn, min_btn and max_btn....I want the movie clip to be removed from the stage if close is released.I seem not to be conecting with the buttons...the clip appears on the screen.
menuBar_mc.dropMenu_mc.subMenu01_mc.onRelease = function() { holder_mc.attachMovie("setOne_mc","setOne_mc",2,{_x:0, _y:0}); halt();};holder_mc.setOne_mc.close_btn.onRelease = function() { go();};function go() { this.removeMovieClip();}
function halt() { menuBar_mc.dropMenu_mc.subMenu01_mc.enabled = false; menuBar_mc.dropMenu_mc.subMenu02_mc.enabled = false; menuBar_mc.dropMenu_mc.subMenu03_mc.enabled = false; menuBar_mc.dropMenu_mc.subMenu04_mc.enabled = false; menuBar_mc.dropMenu_mc.subMenu05_mc.enabled = false;}
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Feb 21, 2010
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) {
_root.mouse_over_profile_btn = true;
}
on (rollOut) {
[Code]....
each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.
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Jun 25, 2006
I have a movie clip which, when closed, should send you to a specific frame on the main timeline... I have used frame labels on the main timeline... Here is a bit of my code so far:
[Code]...
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Sep 14, 2011
getting hold of a reference to the object that loader might be created in So in the below example I am creating a new loader in a movieclip called "item" When the "complete" event fires, is there away for me to reference "item" through the event.I thought this might be e.currenTarget.parent or somthing...But that doesnt work.
Code:
item.imageLoader.load(new URLRequest("C:/KATY.jpg"));
item.imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, IMGaddeditemLoadDone);
item.imageLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, IMGaddedimgerror);
[code]....
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Sep 7, 2009
Im trying to control a movie clip that is part of a swf from another swf file. For example. My main flash file is called index.swf. this flash files loads another flash file called image.swf within image.swf are several movie clips (mc_1, mc_2) that I need to control show hide. I need to do so directly from index.swf.This would be flash 9 action script 2.Here is the code i am trying to work with. "filter" is a movieclip on index.swf. mc_1 and so on are movie clips on image.swf. What is the path i need to define before "mcfadeTo..."[code]
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Feb 17, 2010
I have a swf which contains a main menu bar along the top which has been added dynamically at run time. ALl the controls for this bar live inside btnHold One of these buttons loads in a new swf. There is a button within this second swf that I want to use to control the main menu bar in the top layer (I want to make it invisible for a time, or get its layer and then ensure that its not too high etc etc)However, I just can't work out how to target this btnHold from within the newly loaded swf.
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Mar 18, 2010
this is weird, ive tried all my resources and cant come up with the solution.
heres the heirarchy
Main Stage
sampleStage_mc (this contains all my samples)
sampleStageNavigation_mc (this is the movieclip that houses my buttons)
............................................
what i want to happen is when you click on one of the button_mc, i want it to target a frame label on the "sampeStage_mc" timeline.
heres my code:
Actionscript Code:
toshibaBtn_mc.addEventListener(MouseEvent.CLICK, toshibaSample);function toshibaSample(evtObj:MouseEvent) { parent.gotoAndPlay("toshiba");}
theres four timelines, here is the outline
button_mc (i click this and it runs the code in sampleStageNavigation timeline)
sampleStageNavigation_mc (timeline that holds the ActionScript and the button_mc)
sampleStage_mc (timeline - this is the one I need to access)
main stage (timeline)
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Aug 29, 2009
Within ninja.swf, there are six scenes, and in the later 5 scenes, there is an movie clip (consule2)with has a halfdozen buttons (of which one is home_btn) that serve as the navigation across the site. So, in the consule2, I set up an Actions layer, and for Home_btn, have created this piece of code:
//Home Buttonfunction gotodsHome(event:MouseEvent):void{ MovieClip(root).gotoAndPlay("FullLoaded","01_Landing_Page");}Home_btn.addEventListener(MouseEvent.CLICK, gotodsHome);
[code]......
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Aug 14, 2011
function loadProgress(e:ProgressEvent):void {
var percent:Number = Math.floor( (MovieClip(parent).bytesLoaded*100)/MovieClip(parent).bytesTotal );
[code]...
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Jul 9, 2010
I have movie clip A and move clip B (in the root). Move clip A load data form external swf. The swf also load data from xml (the data is xml file name) till here work perfectly.What I want is, to pass the xml file name from the move clip A swf to movie clip B on button click. What Movie clip B do is load the xml file passed from the move clip A swf.
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Feb 8, 2011
I am attaching one Movie Clip to another using addChild [code]...
The problem is that when I use MovieClip(parent).mc2 the flash assumes that I call the stage, while I want to call the mc1.
I use only a document class file for this project (not object-oriented approach)
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