ActionScript 3.0 :: Refer To Parent Movie Clip?

Feb 8, 2011

I am attaching one Movie Clip to another using addChild [code]...

The problem is that when I use MovieClip(parent).mc2 the flash assumes that I call the stage, while I want to call the mc1.

I use only a document class file for this project (not object-oriented approach)

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I am writing code in a MovieClip and want to refer to another MovieClip that shares the same parent.it'll be MovieClip(parent).theOtherMovieClip.But I want to refer to the MovieClip using the current MovieClip's instance name + "txt." This was my guess at the code, but it doesn't work.

MovieClip(parent).MovieClip(this.target.name+"txt" )

This didn't work either

MovieClip(parent).this.target.name+"txt"

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I had attach a few movieclip in the main stage by using addChild() method. If I going to refer back to them inside other movieclip, How can i do so..

For example,
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[Code].....

How can I refer back this Movieclip from other movieclip's timeline?

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i am trying to use the Tween class to change the size of movie clip to certain height.the code works for me but when resizing the parent, it effects the child.i tried the height and scaleY property for the thum, but does not work.

ActionScript Code:
import fl.transitions.Tween;
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[code]....

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how do we refer the submenubutton which hasbeen masked inside a movie clip.
 
In my code ,
 
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TypeError: Error #1009: Cannot access a property or method of a null object reference.    at sumiyatried12356_fla::MainTimeline/frame1()

[Code]....

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this is weird, ive tried all my resources and cant come up with the solution.

heres the heirarchy

Main Stage

sampleStage_mc (this contains all my samples)

sampleStageNavigation_mc (this is the movieclip that houses my buttons)

............................................

what i want to happen is when you click on one of the button_mc, i want it to target a frame label on the "sampeStage_mc" timeline.

heres my code:

Actionscript Code:
toshibaBtn_mc.addEventListener(MouseEvent.CLICK, toshibaSample);function toshibaSample(evtObj:MouseEvent) {    parent.gotoAndPlay("toshiba");}


theres four timelines, here is the outline

button_mc (i click this and it runs the code in sampleStageNavigation timeline)
sampleStageNavigation_mc (timeline that holds the ActionScript and the button_mc)
sampleStage_mc (timeline - this is the one I need to access)
main stage (timeline)

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[code]......

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function loadProgress(e:ProgressEvent):void {
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[code]...

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How can I change what movie clip an object is contained in after it has been added to the stage? I want a movie clip to start out in the main stage but them move into another movie clip so that when I move the containing movie clip the sub clip moves as well.

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[AS]
on (press) {
if (this._name.substr(0, 6) == "MyClip") {
MyID = this._name.substr(6, 6);[c

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[Code]...

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Setup:
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HERE IS MY CODE
stop();
var startX:Number;
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var finalX:Number;

[Code].....

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I'm having a hard time working out the most appropriate way to move a child movieclip between parent objects.
 
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