ActionScript 3.0 :: SetChildIndex And SwapChildren - On Mouse Over Set The Parent Of The Moused Over Text Field To The Highest Depth Child Of Its Parent

Sep 29, 2011

trying to on mouse over set the parent of the moused over text field to the highest depth child of its parent i tried both of these: [code] private function

[Code]...

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ActionScript 3.0 :: Ensure That On Mouse Over, The Moused Over Object Is The Last Child Of The Parent, And Will Appear In Front Of Everything Else?

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whats the best least buggiest way to ensure that on mouse over, the moused over object is the last child of the parent, and will appear in front of everything else?

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ActionScript 3.0 :: Positioning Parent MC In Order To Center Child MC On Parent's Parent MC

Feb 5, 2010

[code]All clips are squared.Ok, on the PlayerPlane, there are little soldiers, which have hotkeys. The effect I'm trying to create is I want to position the GameStage so that the currently selected soldier appears in the center of the GameClicker clip.The GameStage is movable by the player (to scan other areas of the map)by holding the CTRL key, so it's easy to kinda lose track of where your players are.I have tried using localTo Global and globalToLocal techniques, but I think I'm lost on the actual math of getting the GameStage to move the correct distance so that the selected soldier is centered to the GameClicker.[code]

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Php :: Taking Variable From Parent To Child And Inserting It Into Dynamic Text Field?

Aug 4, 2011

I'm trying to take a variable from the parent movieclip and use it in the child movieclip inside of a dynamic text field.

The variable has a value that is taken from a php file.

I'm completely lost at the moment and know that my code is probably completely wrong.

here it is:

parent movieclip:
var loader:URLLoader = new URLLoader();
loader.addEventListener(Event.COMPLETE,onLoaded);
loader.load(new URLRequest("../SC/FLA_cont-btn.php"));

[Code]....

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ActionScript 3.0 :: Access Child Text Field Through Parent Movie Clip's Class?

May 16, 2010

I have one movieclip object with a custom class.

That class has a loop that creates / instantiates a number of copies of another movieclip from the library. This second movieclip has a textfield child in it. When I convert this textfield to a movieclip I can access the properties of it fine, but just as a dynamic textbox I can't access it.

This is the custom class of the second movieclip that gets instatiated a few times by the first custom class...

This custom class relates to a movieclip that has a child MC called recent_text (which I can access ok) and in that child is another child (a dynamic text field called "aDynamicTextBox", which I can't access)[code]...

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ActionScript 3.0 :: Parent.removeChild(child) Doesn't Update Parent Width / Height When Child Was Rotated

Jul 29, 2011

I got a Parent Sprite, let's name it SpriteP, which holds inside it two other Sprites. Sprite1 and Sprite2.[code]Sprite2 is a rectangle. When I rotate it, of course, the height of its parent, SpriteP, GROWS. But I would expect that height to go back to what it should be when I'm removing Sprite2!And it does! If I remove Sprite2 while NOT being rotated, the height of the parent drops back to normal, 200.

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ActionScript 3.0 :: Child-parent Relationship \ Adding Them All As Children Of The Stage And Creating A Parent-child Hierarchy Between Them?

Jun 6, 2011

i am slightly confused about the parent and child relationship. lets assume we have several different instances, what would be difference of adding them all as children of the stage and creating a parent-child hierarchy between them(other than the access path).

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ActionScript 3.0 :: Parent.removeChild(child) Doesn't Update Parent Width/height When Child Was Rotated

Jul 29, 2011

I got a Parent Sprite, let's name it SpriteP, which holds inside it two other Sprites. Sprite1 and Sprite2.

When Sprite2 is NOT rotated:

Code:
trace(SpriteP.width + ' ' + SpriteP.height); //100 250.
SpriteP.removeChild(Sprite2)
trace(SpriteP.width + ' ' + SpriteP.height); //100 200. -> works, 200 is good.
When Sprite2 is rotated at 90:

[Code].....

And it does! If I remove Sprite2 while NOT being rotated, the height of the parent drops back to normal, 200. But if I rotate Sprite2, the Parent won't update its bounds.

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ActionScript 3.0 :: Remove Parent.parent.parent Child?

Jan 3, 2010

I got a "preloader" that creates an movieclip and loads an SWF. Now in the loaded SWF i want a close button to go back to the "preloader". The preloader isn't an actuall preloader but some sort of mainclip.Now i tried this:removeChild(MovieClip(e.currentTarget).parent.pare nt.parent)But i get error:ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display::DisplayObjectContainer/removeChild()at MethodInfo-6()

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ActionScript 2.0 :: Putting A Movieclip Into Highest Depth Without Knowing Which Clip Is In The Highest Depth

May 11, 2004

putting a movieclip into highest depth without knowing which clip is in the highest depth

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ActionScript 3.0 :: Add A Clip To The Stage As A Child And Remove The Parent And Set The Parent Equal To Null?

Sep 11, 2010

if I add a clip to the stage as a child and remove the parent and set the parent equal to null, does the child get collected and removed from memory? What if the child has an image loaded into it as its child? 

In my application I'm loading a series of png images as overlays that can be tinted for customizing in this app. When I trace my memory, the basic app idles at 64,000 k. The exact second I load those overlay images it goes up to 205,000k. If I remove those clips and "clear" the stage I should go back down to 64,000 k if everything is removed and collected correctly, right? It's not, it's hanging at 215,000 k. Are my images being cached and that is the reason for the memory staying up? If so, how do I prevent that. Or upon removing the parent of the image how can I un-cache the image.

If a user switches between models and loads several different items then the application actually crashes the Flash environment because of too much memory usage. It also does the same to browsers.

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ActionScript 3.0 :: Tab Indexing Loop Through Parent, External Child Swf, Back To Parent?

Nov 11, 2009

I have a parent swf which loads many child swfs (though only one is displayed at a time). My intention was to use the loaded SWFs document class to retrieve an array of objects to be assigned a tab index, combine this with the parent's own array of objects and apply sequential tab indices to them all. But what happens is actually that the parent's objects are assigned an index, but the external swf is unaffected. In fact, the external swf retains its automatic tab indexing, when I would expect that having set a value for InteractiveObject.tabIndex, automatic tab indexing would be disabled.

I've seen similar tales elsewhere. Most posts I've read are wanting to load an external swf, give it focus and loop through those objects, then close the swf and return to looping through the parent. However I would like loop through all objects as one. including manipulating the focus manager(s), and basically fiddling with every tab-related property I know.

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Actionscript 3 :: Assign A Parent's Variable From The Parent's Child?

Nov 7, 2011

i want to pass the variable from parent to child .How Can i pass the Variable.Here i paste my code.

My Parent Class

public class PlayerStrobe_domaincheck extends Sprite
{
private var myService:NetConnection = new NetConnection();
private var _loader:Loader;

[Code]....

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Actionscript 3 :: Flash - Child Within Parent Within Parent?

Aug 24, 2010

I am trying to make a calculator where a user can select from a list of items. If a user clicks say "ITEM1", it should add the item to a "CONTAINER_MC". The problem i have is all my data is set inside an array containing names and prices like the code below.

[Code]...

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Flash - Drag Child Mc Out Of Parent Mc And Add To New Parent Mc?

Oct 6, 2010

Here is a working script to drag drop a ball from the stage into another target mc:

ball.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
stage.addEventListener(MouseEvent.MOUSE_UP, dropIt);
function pickUp(event:MouseEvent):void{ [code]...

It works well but I'm new to AS3 and I am having difficulty amending this script to drag the ball out of a parent mc (instead of the stage) and onto another mc (the target mc). To explain: imagine a ball, a box, a tri, + more shapes all within a scrolling mc (initial parent), the user scrolls to select a shape, then drag-drops onto a target mc on the stage.The scrolling is no problem, but how would you amend the script above so that the ball can start inside a parent mc rather than on the stage itself?

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ActionScript 3.0 :: Mouse Event On Child And Not Parent?

Jul 5, 2011

I have an element which listens for the MOUSE_DOWN, MOUSE_OVER, and MOUSE_OUT; in that there is a child which listens for MOUSE_UP, MOUSE_OVER, and MOUSE_OUT. The issue is that although OVER and OUT seem to work together (And I like how that is) I need it that if the child is clicked, that the parenet doesn't recieve it. (Right now they both recieve them all, and I only want OVER and OUT to be recieved by both)

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Actionscript 3.0 :: AddChild, SetChildIndex And SwapChildren; Make On Top?

Sep 29, 2011

i tried all 3 of these, and i get errorReferenceError: Error #1065: Variable TLFTextField is not defined.orTypeError: Error #1034: Type Coercion failed: cannot convert "instance207" to flash.display.DisplayObject.

at menucaller/self_overHandler()
Code: Select all  private function self_overHandler(event:MouseEvent):void
{

[code].....

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ActionScript 3.0 :: MouseEnabled On Parent But Child Still Gets The Mouse Events?

Dec 29, 2011

I have several sprites nested in containers. Let's say, that there are six containers (each represented by a Sprite) nested. I use the mouseChildren = false property on the container at depth 3, so the containers that lie deeper cannot receive mouse events. But still, I want that the container at depth 6 can receive mouse events

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Actionscript 3 :: Stop A Parent From Dispatching MOUSE-OUT Event / When Mousing Over Its Child?

Mar 25, 2011

I have a parent sprite containing a child named controlBar, whose visibility is initially set to false. When the parent sprite is moused over, controlBar's visibility is set to true, and when the parent sprite is moused out, controlBar's visibility is set to false again, like so:[code]This works fine when mousing over and out of the parent sprite, but then when I mouse over the controlBar, the parent sprite dispatches the MOUSE_OUT and MOUSE_OVER events again, which quickly sets controlBar's visibility to false and then true, and occasionally causes controlBar to flicker. This is exacerbated when mousing around in controlBar, because it contains four spaced-apart buttons, and the parent sprite dispatches MOUSE_OUT and MOUSE_OVER events when mousing from one button to another.What's a simple way to stop the parent sprite from dispatching a MOUSE_OUT event when mousing over its child controlBar?

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Flash - How Parent Pass Text String To Child SWF

Apr 29, 2010

Parent loads Child, and wants to pass text string to Child. How can Parent pass a string
to Child swf?

PARENT.SWF
//LOAD CHILD 'has a symbol on stage called LDR that CHILD loads into'
var loadCHILD:Loader = new Loader();
LDR.addChild(loadCHILD);
var bgURLTxt:URLRequest = new URLRequest("CHILD.swf");
[Code] .....
CHILD.SWF
'has DynamicTextfield called txtBuddy'

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Flash :: Text - Adobe Write In Child Show In Parent?

Jun 11, 2011

I have the scene > a movieclip(1) with a dynamic textfield > in this movie clip I have another movieclip(2)

when I click on "symbol" from movieclip(2) to add value in movieclip(1) textfield

movieclip(1)
(dymanic textfield)
scor.text = String(0);
movieclip(2)

[Code]...

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ActionScript 3.0 :: Referencing Stage - Add Bullets To The Stage Rather Than Using Parent.parent.parent.addChild?

Jul 10, 2009

I'm currently making a platform game and when the player shoots i want to add the bullets to the stage. The players gun class is in charge of adding bullets. The "players gun" is a child of "players gun holder" which is a child of "player" which is a child of the stage. is there a better or more dynamic way for the "players gun" to add bullets to the stage rather than using parent.parent.parent.addChild (bullet);

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ActionScript 3.0 :: DropTarget Parent Child - Removechild Won't Remove A Child

Aug 21, 2010

I have an issue where removechild won't infact remove a child. I think its something to do with my dropTarget.parent issues. The concept of the code is that you drag a source onto a destination. When you drop the source onto the destination you will get a text field that says "Hello" or "Goodbye". The objective i want to achive is that once i drop a source onto the destination, removechild will remove any previouse textfields added. This is proving difficult.

[Code].....

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ActionScript 3.0 :: Error 1120: Access Of Undefined Property Parent + Movieclip(parent)?

Mar 15, 2011

I am trying to access a function that is on my document class for my AS3 project, from a nested class. That is, the Document Class calls Class A which then calls Class B. So I am trying to access a function from Class B, I am trying to use MovieClip(parent).function(); but I am getting error 1120. The MovieClip(parent) (fixed to reflect my document class, etc) works when I try it from other classes but not from this nested class.

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Flash :: Drag And Drop Application Where Mc Is Dragged Out Of One Parent Mc And Dropped Into Another Parent Mc?

Nov 13, 2010

Simple drag and drop application where mc is dragged out of one parent mc and dropped into another parent mc.All works OK until I added 2 text boxes to the mc's -- one is a non-selectable dynamic text box (a label) which is set by the code, the other is selectable input text that the user can amend.

Finger cursor disappears when user hovers over the section of the mc that contains the text fields (even non-selectable text??) When the user trys to drag the mc by inadvertantly click-dragging anywhere within both text areas it causes this error: TypeError: Error #1034: Type Coercion failed: cannot convert flash.text::TextField@2374a381 to flash.display. MovieClip (same error appears for both text boxes)

The input text box may confuse the user - how do they sometimes click to drag and sometimes click to amend? I need to create an overlay area within the mc that is click-detected for the drag? Here's the relevant bits of code:

var itemArray:Array = [
{iname:"police",ititle:"POLICE OFFICER"},
{iname:"insurance_assessor",ititle:"INSURANCE ASSESSOR"},[code].............

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Actionscript 3.0 :: Parent.parent.movieClip.visible = False; - How The Heck Do Climb The Ladder Then Go Back Down Again Into Another Clip

Dec 10, 2009

I've struggled with this for a long time and have thrown in the towel. How the heck do you climb the ladder, then go back down again into another clip?

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ActionScript 3.0 :: No Longer Can Reference Preloader In The Parent Swf (extract From The Parent Swf)

Jun 2, 2011

I have been using:

yourbutton.addEventListener(MouseEvent.CLICK,f);
function f(e:Event):void{
Loader(this.parent).load(new URLRequest("newswf.swf"));
}

which was suggested to me in a different post to target the parent loader class, however i now no longer can reference my preloader in the parent swf (extract from the parent swf):

[Code]...

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ActionScript 3.0 :: Parent SWF To A Child SWF?

Feb 4, 2011

Parent SWF to a Child SWF

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ActionScript 2.0 :: Child Mc Looking At Parent?

Aug 16, 2011

I have 9 child mc's as buttons in the parent. How could the child discover what name the parent has given it? Can the child examine a parent variable?

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ActionScript 3.0 :: SetChildIndex Simple Depth?

Dec 12, 2006

I am creating multiple sprites on the stage using structured classes as shown below, I would like every time I click on one of these sprites to make it go on top of all previously created sprites. I would also like to know if this can be implemented from within the last class "class c" onMouseDown function.

[Code]...

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