ActionScript 3.0 :: ColorTransform Query?

Jan 6, 2010

i am currently reading Learning Actionscript 3.0 A Beginners Guide and i'v stumbled on a code snippet tutorial that i hope you can explain to me, P.139. What i am trying to do is essentially create a particle system and the following code snippet i'm not sure about is the following

[Code]....

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So how do I make a reference to the COUNT(user_id)?

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Resuming:

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[Code].....

Then Film1.swf can't grab no more the userName parameter.

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ActionScript 3.0 :: ColorTransform For Another Class?

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I'm trying to change the background color of my control panel but NOT the buttons using the function ColorTransform.
 
I have a feeling I'm doing something really silly so can someone please explain to me what I'm doing wrong here? Using the below code nothing happens...but if I change the line in bold to:

controlPanel.transform.colorTransform = cp;
 
Then the whole control panel does change colour! Here's the code...
 
var cp:ColorTransform = new ColorTransform();            var controlPanelColor:uint = config.controlPanelColor;                        var red_controlPanel:Number = (controlPanelColor & 0xFF0000) >> 16;            var green_controlPanel:Number = (controlPanelColor & 0x00FF00) >> 8;            var blue_controlPanel:Number = controlPanelColor & 0x0000FF;                        cp.redMultiplier =

[code].....

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ActionScript 3.0 :: ColorTransform With 2 Or 8 Digits

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Strangely I compare two colorTransform, one from a static variable and the one directly from the object:

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var tempColor:ColorTransform=new ColorTransform() ;
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[Code]....

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I get this error with the following code 1067: Implicit coercion of a value of type String to an unrelated type uint.

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main.ana.colorPickerS.addEventListener(ColorPickerEvent.CHANGE, colorChangeHandler2);
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I've got a class that I'm using to set a menu button. the class has a rollover and roll out state, and on init of the class i set a color transform to set some colors in that button since i'm reusing five of these so i thought it'd be best to do it in a class and just reuse one movieclip.

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[Code]...

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I am trying to use the ColorTransform.color method to retrieve the RGB value of a ColorTransform object, but there's obviously something about it I don't understand. The implementation is:

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The official docs say:

You must use the new ColorTransform() constructor to create a ColorTransform object before you can call the methods of the ColorTransform object.

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So if every render I want to cycle say the redOffset based on time (to get a pulsing effect), do I have to manually create a new ColorTransform passing all constructor args from this.transform.colorTransform:

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[Code].....

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(Flash Professional, AS3) I'm working on a custom avatar system where you can select various festures and colors. For example, I have a "hair" movieclip that has 10 hairstyles. Each frame has a movieclip of a different hairstyle (HairStyle1, HairStyle2, etc.). I also have a colorPicker to change the color. Here's my code:

[Code]...

This correctly changes the initial color. I have a "nextHair" button to advance mc_myAvatar.hair to the next frame. When I click the button, I get an error message saying that I have a null object reference. I added a trace, and mc_myAvatar.hair.colorLayer is null on frame 2. I've clearly named HairStyle2 as "colorLayer" in frame 2. I think the problem is related to me using the same name for different classes/movieclips, but I don't know how to fix the problem...

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i missed something in the Aplly of ColorTransform, but i can't see...I made a background for the menu buttons that changes depending to the container x position.the problem is that it changes the text color too, and I don't figure why... here is the code :

Code:
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;[code]......

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[Code]....

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I'm using the following to transform color.[/HTML]new ColorTransform(1, 1, 0, 1, 255, 0, 0, 0);[HTML]I need to know what each values represent,

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ActionScript 2.0 :: Setting A Tint Using ColorTransform?

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I'm using flash 8 professional with AS 2. I'm trying so set a tint using actionscript on a dynamically created mc using the ColorTransform method. I'm trying to set a 50% black tint, similar to the effect one would get when doing it in the properties panel using the Color setting.

My code so far:

Code:
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I am trying to add alpha to a colorTransform, but it doesn't seem to be compile the alpha value, which is the 0x88 (50%) part :

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[code].....

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ActionScript 3.0 :: Flash Funny Of ColorTransform?

Apr 30, 2011

I have faced a very funny problem. My requirement was detection of a MovieClip color. I have used ColorTransform method to fetch the color but failed.Then I went through the getPixel method by creating a Bitmap of the Mclip and then used getPixel method. It is working fine, but whenever I am changing the color of theta Mclip by colorTranform method and then again creating a Bitmap of that Mclip, it is drawing the old Bitmap image again and again.

Is there any solution of getting a color code of a Mc except getPixel?What is the solution of this problem?

Here is my code: You can also check the attached file

[Code]...

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ActionScript 3.0 :: Apply A ColorTransform To Certain Indecies Of An Array?

Jun 4, 2009

I'm trying to figure out how to apply a colorTransform to certain indecies of an array. So far, I've had no success. I think the issue I'm having is with using the proper syntax... I've tried

PHP Code:

nArray[0].transform.colorTransform = 0x000000;
b0.transform.colorTransform = 0x000000;
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ActionScript 3.0 :: ColorTransform Erases DropShadow Filter

Aug 1, 2009

I'm using this code into a mouse over and mouse out listener , to change the color of a TextField.

Code:
var ct:Color = new Color();
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The problem is that the dropShadow filter associated with the TextField (applied in the flash UI) is gone when this colorTransform applies.

Should I apply the filter dynamically, is that the only solution ??

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ActionScript 3.0 :: Cancel Removing Of Animation And Keep ColorTransform?

Oct 27, 2009

I have problem I have animation of movie clip in timeline, this animation is stopped on first frame. When I change color of movie clip - by transform.colorTransform and then i wanna star the timeline animation The animation of movie clip is removed.

I supposed that using of transform class remove every tween ,even tween on timeline. Is possible to cancel removing of animation and keep colorTransform?

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ActionScript 3.0 :: Quick ColorTransform Of Button Clicked

Apr 18, 2009

I wrote a simple class to tranform the color of the btn clicked to a random color everytime its clicked but my lack of understanding of AS3 is giving me deadends, I'm not sure how to set it up and my current set up its giving me the following error:
ReferenceError: Error #1069: Property event not found on flash.geom.Transform and there is no default value.
at colorChanger$iinit() at mainBeta2_fla::MainTimeline/setName()
 
So this is my colour transform class:
package { import flash.display.MovieClip; import flash.events.*;
import flash.geom.*;
public class colorChanger extends Sprite {
// Not sure if I should put e:MouseEvent or a pass a variable to the function
public function colorChanger(colorPass) {
[Code] .....
I need the button to change to a random color everytime its clicked and I'm using a custom class because I have over a dozen buttons in one time line...

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Professional :: ColorTransform Messing Up Timeline Animation?

Sep 8, 2010

I dynamically set a color using this function in colortransform.
 
function setColor(o:DisplayObject,color:uint):void
{
var myColor:ColorTransform = o.transform.colorTransform;[code]...........

I then have a short timeline animation in Flash CS5 where the height grows just a little bit, and it does not grow.It grows in the preview, but not after compile.If i comment out this color transform function, the height animates correctly.

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I am having a bit of a problem where I have a function that takes a ColorPickerEvent. I am trying to colorTransform a "loaded bitmap" of a movieclip to the selected color but For some reason it is not setting[code]...

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Professional :: Using ColorTrans:ColorTransform On More Than One Movie Clip?

Jun 27, 2011

I would like to be able to change the color of more than one movie clip in the same layer in the same frame. Basically I have place two different movie clips with defined instances,i.e. body and shoulder onto the canvas in one frame on the timeline.
 
I have created three different buttons (red_btn, blue_btn, and yellow_btn) to use to change the color of say the body or shoulder. I would use red and blue to change the body and say yellow and green to change the shoulders. These are also on the same layer and same frame on the timeline as the movie clips.
 
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Here is my actionscript that I am using to change the color of the clip(s)

[Code].....
 
body here is my declared variable wich is the body of a shirt that is one movie clip. When you place both clips on the timeline ontop of each other, you basically get a shirt with different color shoulders and body.

way to delcare the variables in one actionsript.

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ActionScript 3.0 :: ColorTransform Related To Fullscreen Mode

Aug 29, 2011

I seem to have hit a bug in the current flash player (tested on 10.1.52.14): If I programmatically change the color of a sprite consisting of a text and a circle the output is different if the application is in fullscreen mode (the text is not re-colored in fs). Inside the mousedown event handler of my class I call the following (somewhat simplified code to make things easier to understand here):

var cTrans:ColorTransform = new ColorTransform();
_hColor=0xD78500//recolor the clicked sprite cTrans.color = _hColor;
this.transform.colorTransform = cTrans;

This is what I get in windowed mode (expected behavior):
That's the same sprite in fullscreen:
I can switch between windowed and fullscreen and the text gets colored or not as shown above.

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