ActionScript 3.0 :: Change Bitmap Color Using ColorTransform?
Jan 30, 2011
I am having a bit of a problem where I have a function that takes a ColorPickerEvent. I am trying to colorTransform a "loaded bitmap" of a movieclip to the selected color but For some reason it is not setting[code]...
When I use begin/endFill it work only for sprite dynamicaly drawed. So I use colorTransform to color a Sprite which is already on the stage. However all is colored. Is it possible to select what you want to color (line or fill)? I want to change only the fill color.
I am working on a project that involves custom vinyl lettering. I have the a swf that loads images to an image scroller which can then be drug onto a stage and scaled or rotated. What I need to know is if and how I can change their color using the color picker component.
i want to change a colors tint and store that color for later use to apply to dynamically created sprites, for some reason the code changes my place graphic as expect but when i draw a square using the Colortransform.color property the color always in gray scale?
I have a PNG that is a child of sprite object. The PNG consists of a shape in the middle of a transparent background (the alpha value is zero). I want to change the color of the sprite, but I do not want to change the transparent background.
i have found a beautiful water effect made in as3. The effect is available to download on the website below.I am trying to change the fill of the water (that is blue or any color that you pick).The original code fills the water like this:
Code: public function renderWater():void { shape.grapics.clear(); shape.graphics.beginFill(0x006699); shape.graphics.lineStyle(0, 0x000000, 0);
[code].....
I tried to follow the instructions on the beginBitmapFill help, but i am receiving the water with no fill.
I am trying to use the ColorTransform.color method to retrieve the RGB value of a ColorTransform object, but there's obviously something about it I don't understand. The implementation is:
-public function get color():uint
-public function set color(value:uint):void.
I don't understand how to use this type of function. The functions I am used to only have one word in their name, like getColor() or setColor().I can get a number to return using the color method by doing this: trace (someDisplayObject.transform.colorTransform.color) ; but it is not a good color number.[code]
I would like to know why does AS3 colorTransform only transforms the border of a shape [code] Only the border of a shape is transformed.I've tried to redraw on everyframe the object with different fill but it's an overkill in performance, about 10 3d planes were performance killers.I can only think of that because beginFill() does not use a pen set by lineStyle() and that may be causing the problem, however I would really like to know the problem as I need my uber-super-semi3d-spinner to spin while changing colors and not his borders!
I found this old thread and tried using both codes to color tween. I could not get either work. I know its probably very simple but I am very new to flash. I have attached the .fla. If anyone can get both example of the color tweens to work
Also I would like to hear pros and cons on wither method.
I'm using ColorTransform to fill in the colors for a few objects I have. Some of them with looping motion tweens. Whenever the motion loops, it resets the color to the default. Is there anyway to make the ColorTransform stick?
I have a problem when I am changing color of a MovieClip. When I change the frame and in some point come back to the frame that holds the MovieClip, then it has returned to its original color. Is there any way it caches the color somehow so that I don't have to recolor it every time.
I have a few movie clips that change color when they are rolled over and rolled out of which is great and works correctly but now I have add glows to those buttons to serve as borders or a stroke and when you roll over the buttons the color and the filter color changes.
What I am trying to do is to have the button color change to a different color when it is on the page. The color only changes when I roll over it or hit it. Once I am on the page it changes back to the color it is on the up state.
How is it done? All I've seen on the web is how to change the color. Well how about going back. I'm talking about a MC with many colors. I can't just change back to a single hexadecimal color.
I can accomplish the change as it passes over a frame, but I can't get it to change back.
In the frame is this:
Code: cHurtColor = new Color(_root.compMC); cHurtColor.setRGB(0x00FF33);
All I've seen on the web is how to change the color. Well how about going back. I'm talking about a MC with many colors. I can't just change back to a single hexadecimal color.I can accomplish the change as it passes over a frame, but I can't get it to change back.[code]
I am looking for a way to change stroke color via AS3. The objects I would like to change are created with flash professional. They do have a fill. I just want to change the stroke color and not the fill color... is this possible? ... or am I stuck removing all fills and using a filter?
I am building a line drawing movie where I would like the user to be able to change colors using the AdvColorPicker I downloaded from Sephiroth.it.I don't know how to write the code that will change the line color upon picking one from the AdvColorPickerHere is the actionsript for the line drawing:
ActionScript Code: colors.onMouseDown = function() { if (1) {
I�d like to add something more but don�t know how.I[d like to make the MC to load a random color, in a color range that I specify, like #000000, #FFFFFF and #111111.Also, I want somew buttons to change between this colors, but with an ease transition.
I saw the following AS3 code in a "Class" which is used for changing the font color. How to modify it to change another font color say, Red, Green or Yellow.
What I am trying to do is to have the button color change to a different color when it is on the page. The color only changes when I roll over it or hit it.Once I am on the page it changes back to the color it is on the up state.[URL] (When you are on the home page the button is red, but when on the about page the home button changes to white to show hierarchy.)
Apparently, in order to make a bitmap transparent, one has to convert it to 256 colors from 24. I'm not sure if Flash puts it in 24 or 256, but because I can't create a transparency when using Bitmap() in my code, and from what I see displayed on the screen, it would appear that it uses 24 colors. Perhaps this is to keep things light. Nonetheless, is it possible to convert it to 256 colors?
I have a collection of patterns which are in JPG format. I'm building a tool where I'd like to be able to "colorize" per say the patterns when a certain event occurs.