ActionScript 3.0 :: Comparing The Contents Of 2 Arrays?
Dec 15, 2009
i cant seem to do this:
Code:
firstArray = new Array(item1, item2, item3, item4);
secondArray = new Array (item1, item1, item4, item2);
I basically need to compare the contents of these 2 arrays.
For example when im finished, id like the output to be:
[Code]...
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Apr 28, 2010
I've searched everywhere and can't seem to find a clear explanation or basic example. How do you compare the elements of 2 arrays to see if there is a match?
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Nov 29, 2010
The scenario is to create a lotto game that matches 6 user inputted numbers with 7 randomly generated numbers. The 7th number is a special case (eg bonus ball) WOULD LIKE TO SHOW A KIND HEARTED FALSH GENIUS ALL OF THE SCRIPT IF POSS! (its not tooo long) This code works, but it just outputs the default message: There seems to be a problem with my arrays not comparing? Part of the code is: (prioir to this the user inputs numbers, they are copied to text areas beginning with O, on a button press) On a second button press randomly generated number appear to a timer. //compareResult checks how many numbers match between the two sets of numbers to determine winnings.
[Code]....
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Apr 2, 2011
I'd like to know how to compare one array to another array with objects.
For example:
Array1 = [one, blue, car];
// there will always be only one entry in this array - no Array1[1], no Array1[2], etc.
Array2 = [product.number, product.color, product.type, product.cost, product.qty];
The actual content in Array2 would be something like this:
Array2[0] = [three, green, boat, 100, 5];
Array2[1] = [two, blue, truck, 200, 3];
Array2[2] = [one, red, car, 50, 20];
...and so on, up to about 60.
I'm trying to figure out to go through all of Array2 to determine if there's a match to Array1. Since none of the entries in Array2 are the same, there will always be one match.In this instance, I want to match array1 with product.number, product.color, and product.type. My example has them as the first 3 criteria, though that may not always be the case.
Something along the lines of this:
Code:
function findMatch () {
for(i = 0; i < Array2.length; i++) {
if(all 3 Array1 items equals items in Array2[i]) {
[code]...
Background: I've a combobox search that allows a user to select from drop-downs. After a user selects items from all 3 drop-downs, they click a submit button, and there's a check to see if the criteria in the drop-downs matches anything in the Array2 (which it should, if you can select it, then it's in the array).
After that, the matched information is used to populate a movieclip. There's actually about 20 pieces of information associated with each product. However, I only need to match 3 of them.I've searched and found comparisons for arrays. But I don't see how they'd apply to my issue as I'm using objects and there are more items in array2 than in array1. Of course, they may apply, and I'm just not understanding how. I could create a 3rd array and move only the items needed for a match from the array2 to it. Then I could do a straight comparison between array1 and array3.
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Nov 3, 2009
I want to compare my two arrays.When both has the same object. they will trace out the name i give.This is the code;
var cap_array:Array = new Array(Sugar,Sugar,Milk,Cocoa);
function ingredients(evt:TimerEvent):void { var ing_mc:MovieClip = null; timer++;[code]......
There is no error in the code; but it can't trace out "cappuccino". Is it I should take the ingredients in order like in the array of the cap_array?
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Dec 27, 2009
if i have 2 arrays let us say:
array1 = ["a", "d","f","j","g","s","o"];
array2 = ["a","b","n","f","k"];
Let us say i need to check the availability of each item in array2 into array1 and i want to delete it from array1. so if "a" is in array1 and array2, i wanna know that and i wanna delete it from array1.
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Oct 25, 2011
I have a movie clip called "colors" that contains five clips (squares of different colors). I want to see only one of those colored clips at a time and I want them to be chosen at random (which i've accomplished). I would also like to make sure the same clips isn't selected again until all the other clips have been selected. On frame 1, I set up each main clip as a class:
function clipsClass(){}
clipsClass.prototype = new MovieClip;
clipsClass.prototype.onLoad = function(){
pickClips(this);
}
Object.registerClass("colors", clipsClass);
[Code]....
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Jan 15, 2012
Im trying to comapre the order and value of two arrays...
[Code]...
The values must be identical by the order and values exp: checkNums[0] == checkBallPress[0]; ps: the array numbers are inputed by user, I typed this values just for the examples sake I tried to do a nested for loop but it doesnt work.
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Apr 17, 2011
I have two arrays of objects. Each object has a unique name property besides few others. One of the array is a local copy and the other one is sent from server after regular intervals. The local copy of arrays is then used to add a movieclips into a container.Now, I want that when I receive an array from the server, I compare it with the one which is already with me locally such that the items which were not in the received array but were there in the local array, get removed from the container and the newly added ones only get added. The items which were present in both local and remote array remain as it is.
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Feb 17, 2012
i want to create a function that compares 2 arrays and returns indexes of items found. if for examples my arrays are:
var distances:Array = new Array (0,275,217,385,275,0,251);
var selectedDist:Array = new Array (217,275,251);
i would like it to return 2,4,6
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Nov 30, 2009
I have this code that's meant to compare two arrays for matching numbers. Depending on how many matches there are, a certain message will be displayed in a dynamic text field. But for some reason it's not working, can anyone figure out why?
ActionScript Code:
var _num:Number = 0;
function compare_Arrays() {
for(var i = 0; i < numbersChosen.length; i++) {
for (var k = 0; k < randomArray.length; k++) {
if (numbersChosen[i] == randomArray[k]) {
[Code] .....
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Mar 11, 2009
I'm trying to do a simple word counter that counts only unique words. So every new word in the inputWordArray gets added to a wordBankArray, but words that have been used previously would be ignored. I've got something that feels really close to be done but I think I need some kind of switch or break somewhere to keep it from adding on to the end of the array.
Here's my code and the output so far.
PHP Code:
var inputWordArray:Array=["word1","word2","word3", "word1"];
var wordBankArray:Array=["word1"];
var matches:Boolean = false
for (var i:Number = 0; i < inputWordArray.length; i++) {
trace("In inputWordArray loop with "+inputWordArray[i]);
for (var j:Number = 0; j < wordBankArray.length; j++) {
[Code] .....
//What I'm expecting: "Final wordBankArray: word1,word2,word3"
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Nov 27, 2010
I have the following set up: 6 text input areas when button 1 is pressed these numbers are copied to 6 text areas these 6 (user input) with text areas appear and when button 2 is pressed a further 7 (result) text areas that appear to a timer and contain randomly generated numbers to string I need to compare these two groups of text areas in a way that treats the 7th text area as a special excluded case:
[Code]...
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Jul 12, 2011
I'm having a hard time wrapping my head around this problem. I have 2 unsorted arrays that need to be compared, array2 must contain all elements of array1 and array2 can any number of extra elements without affecting the result. I don't see any benefits from sorting the arrays and comparing the string values as array2 can have extra information causing noise.
[Code]...
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Jan 29, 2009
I have some script which grabs stuff from an xml file. The stuff grabbed from the xml is in a loop to create an automatic menu. This is all fine and dandy. Say there are 9 items in the xml file, I get 9 menu items with their unique id's.What I want to do is define an array for comparison against the info taken from the xml file. Say in the xml file I have nodes set up for Apple, Pear, Banana and Orange. With my current script I would get a menu with these items on it. What I need to do is be able to specify the items I want to appear on the menu. For this example I would want Apple and Banana only.
I have experimented with if statements, and it takes too much code to accomplish what I want I am sure there is a more compact way. My idea is to set an array with the items I want in it,then when the information is taken from the xml file,I need the script to do the function of creating menu items only with the items I have specified in the array. Below I have added the code, which has been modified from Kirupa's own squirrel finder tutorial.I need the code to be as reusable as possible, ie only the array would need to change.In my code the variable featureType would contain the information I need to compare against.
Code:
//set limits on the features that need to display
// define array
var featureLimits:Array = ["Apple", "Banana"];[code].....
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Oct 10, 2007
I'm trying to do a memory game and the problem I have is I don't know how to check the contents in the arrays.[code]...
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Nov 24, 2008
what's a simple way to combine arrays with as3? by combine, i mean that contents of one array are pushed into another array.I already tried a for loop and push.
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Oct 20, 2010
I have built a simple Flash application that will be presented using a projector, the application will show messages in the form of questions that will come from a simple flat-file text file or XML file.
In addition to this I would also like to be able to add my own messages using a simple HTML form.
I've been looking around the web for some resources, but have been struggling to find what I am looking for. The basic idea is that the flash application will loop through these different messages from the XML, but then when a user types in a message that will also appear within these messages. Think of it as a sort of dynamic tag cloud.
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Oct 12, 2009
I'm customizing an xml flash website and while I can handle all the html and xml well enough, but in Flash, I have no clue how to:
Now go on the stage, and delete the contents of the last layer(background & pattern). Here, add from the library, the square movieclip, and name it mcBackColor(see attached image).And then to add your swf background in the "background & pattern" layer from the main.fla file.
I can change the name, but don't know how to delete just the contents of the layer and then add the new clip.I've made a slideshow before and that's all I can do.
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Jan 21, 2011
I am running into some trouble adding an array into another array to create a multi-dimensional array.The code appears as below:
var slideDataArray:Array = new Array();
var slideShowDataArray:Array = new Array();
slideDataArray[0] = xmlData.SlideShowParameters.SlideShowImagesDirectory;[code]........
I am looking for a means of placing the slideDataArray into a 'slot' or value of slideShowDataArray so that I can in the end pass the slideShowDataArray as a parameter to another function.As of now, the last slideDataArray appears 11 times (the loop runs 11 times) in slideShowDataArray and the way the code is written the slideDataArray is unique every iteration of the loop.
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Aug 26, 2009
I've got a bit that loads a big chunk of xml data about products.I push product info into an array(e.g. productArray), then add that array to another array (e.g. allProductsArray)How do I sort those arrays? For instance, if I want to sort the allProductsArray based on the info in productArray[0]?Alternatively, would something other tha an array of arrays be a better route?This loader loads the same sort of info for many different clients, so the bit to sort on will change.
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Sep 26, 2011
I'm trying to write a function where I can specify any amount of array, and the return value will be an array containing the contents of all of the specified arrays.I've done this, but it seems like a really slow and ugly way of doing it:
var ar1:Array = [1,2,3,4,5,6,7,8,9];
var ar2:Array = ['a','b','c','d','e','f','g','h'];
function merge(...multi):Array[code].....
Is there an inbuilt and more efficient / nice way of achieving this? The result does not need to be in the same order as the input - completely unsorted is fine.
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Feb 17, 2009
A little explanation: Im making a random arranging number Array. So instead of using a loop and assigning 0 to first array element, 1 to second, etc.I need to make it totally random but without repeating any numbers. To do that I made a second Array that will have the same number of children to serve as a reference.Each of them will be an Object with a property "num" , wich will be its actual number, and a property "called" wich defaults to false.Like this:
ActionScript Code:
for(var i:int=0;i<vQuantity;i++){
ranArray.push( new Object() );
[code].......
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Dec 27, 2009
I've had a problem for awhile that was really odd. After some intense debugging, I realized the problem lied in setting an array equal to another array.[code] When setting one array equal to another, the values aren't copied over, but a reference to that memory is stored. So no matter which variable you change, they are both references to the same memory and thus both will reflect the changes.With other data types, this doesn't happen.I could fix it by looping through t1 and using push() to add each index from t1 into t2, but that seems a little messy.
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Jun 25, 2004
correct syntax for pushing variables to arrays within arrays? I have searched many threads but found nothing that exactly answers my query.I have a class (Brigade) which amongst other variables contains an array (BrigadeUnits) This is the third element.. My Brigades are stored in an array called AllBrigades. I now need to fill the BrigadeUnits array with objects of my Units class.The hierarchy I want to create is as follows:
AllBrigades (array of Brigades)
Brigade (object)
BrigadeUnits (array within Brigade object)
Unit (Object to be stored in BrigadeUnits array)
I have tried various approaches including the following, assuming that I am addressing the first Brigade in the array:
AllBrigades [0] [2].push (MyUnit);
But when I trace this I just get undefined.
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Nov 10, 2003
i want to know how did the creator of otradesign accomplish the effect in his site like the menu and the main contents change size and the menu position according to the size of main contents.
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Sep 2, 2009
I have two lines. One is straight and one is curved. Both were created with the Flash Graphics interface. How would I compare the different Y value for the curved line for any given X. In other words, how do I find a point on curve if I used the CurveTo method.
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Jun 30, 2009
I have an array which has strings for the key instead of numbers. when i use .toString() on this array, it does not output a string, leading me to believe that .toString only works when you have numerical keys. Is there an easy way I could compare two of the above arrays?
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Jul 16, 2009
I am stumped. I can not figure out why this refuses to work.
Code:
function checkNumber():void{
if(currentCounter == totalImages){ currentCounter = 1; }
[code]....
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Oct 18, 2010
The AS3 documentation states that if you pass in a string to parseInt that is not a number it will return NaN. However, when I try to compare to NaN the compiler gives me the following error: Warning: 1098: Illogical comparison with NaN. This statement always evaluates to false. The statement is actually true. Comparing to NaN will always return false. How can I compare to NaN to detect if what was parsed was NaN?
if( parseInt("test") == NaN )
{// do something (never gets here)
}
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