ActionScript 3.0 :: Arrays Store References Of Other Arrays?
Dec 27, 2009
I've had a problem for awhile that was really odd. After some intense debugging, I realized the problem lied in setting an array equal to another array.[code] When setting one array equal to another, the values aren't copied over, but a reference to that memory is stored. So no matter which variable you change, they are both references to the same memory and thus both will reflect the changes.With other data types, this doesn't happen.I could fix it by looping through t1 and using push() to add each index from t1 into t2, but that seems a little messy.
View 7 Replies
Similar Posts:
Jan 18, 2010
I am dynamically generating buttons and textfields using an array and a for loop ... It all works well and creates buttons and textfields ... but once they are created is there a way I can cast them to a movieclip so that i can then control the visibility etc.
Here's the code:
//define variables
var _buttons:Buttons;
var _buttonsX:Number;
var _buttonsY:Number;
[code]....
View 1 Replies
Apr 6, 2010
how do you store a MovieClip in an Array?
View 5 Replies
Oct 3, 2006
I have a basic xml file and i want to store the content in two arrays. I have little knowledge of actionscript. The XML file is the following:
<?xml version="1.0"?>
<quiz>
<item>
[Code]....
View 3 Replies
Oct 30, 2005
can a shared local object (.sol) store nested arrays? like:
myArray = new Array([a, b, c], [1, 2, 3]);
View 5 Replies
Apr 14, 2006
I have a series of variables created that store the distances between two points. I need to find the shortest distance between the two points so I'm storing the results in an array, then sorting the array to show me the smallest number which is the shortest distance. But the problem I have is that I don't need the number I need the variable in the calculation that relates to that number. Make any sense? So if the equation (herexPos - column3Begin) produces the smallest number I need to be able to reference column3Begin after I've sorted the array.
[Code]...
View 14 Replies
Dec 18, 2007
I'm trying to use associative arrays to store my variables but am looking for a solution to change the value of array1[i] to array2[i]. Since it's an associative array, the only way I know how to loop through these kinds of arrays is by the following:
Code:
for(var i in array1) {
trace(array1[i];
}
What I would do when using indexed arrays to change the value of array1[i] to array2[i] would be something like this:
Code:
for(i=0; i<array1.length; i++) {
array1[i] = array2[i];
}
However, I can't see any way you can do this with associative arrays because they do not have a numbered index such that in a loop you could
say array1[i] = array2[i] .
So I'm looking for a way to do this with associative arrays.
View 14 Replies
Jan 21, 2011
I am running into some trouble adding an array into another array to create a multi-dimensional array.The code appears as below:
var slideDataArray:Array = new Array();
var slideShowDataArray:Array = new Array();
slideDataArray[0] = xmlData.SlideShowParameters.SlideShowImagesDirectory;[code]........
I am looking for a means of placing the slideDataArray into a 'slot' or value of slideShowDataArray so that I can in the end pass the slideShowDataArray as a parameter to another function.As of now, the last slideDataArray appears 11 times (the loop runs 11 times) in slideShowDataArray and the way the code is written the slideDataArray is unique every iteration of the loop.
View 1 Replies
Aug 26, 2009
I've got a bit that loads a big chunk of xml data about products.I push product info into an array(e.g. productArray), then add that array to another array (e.g. allProductsArray)How do I sort those arrays? For instance, if I want to sort the allProductsArray based on the info in productArray[0]?Alternatively, would something other tha an array of arrays be a better route?This loader loads the same sort of info for many different clients, so the bit to sort on will change.
View 5 Replies
Sep 26, 2011
I'm trying to write a function where I can specify any amount of array, and the return value will be an array containing the contents of all of the specified arrays.I've done this, but it seems like a really slow and ugly way of doing it:
var ar1:Array = [1,2,3,4,5,6,7,8,9];
var ar2:Array = ['a','b','c','d','e','f','g','h'];
function merge(...multi):Array[code].....
Is there an inbuilt and more efficient / nice way of achieving this? The result does not need to be in the same order as the input - completely unsorted is fine.
View 3 Replies
Feb 17, 2009
A little explanation: Im making a random arranging number Array. So instead of using a loop and assigning 0 to first array element, 1 to second, etc.I need to make it totally random but without repeating any numbers. To do that I made a second Array that will have the same number of children to serve as a reference.Each of them will be an Object with a property "num" , wich will be its actual number, and a property "called" wich defaults to false.Like this:
ActionScript Code:
for(var i:int=0;i<vQuantity;i++){
ranArray.push( new Object() );
[code].......
View 8 Replies
Jun 25, 2004
correct syntax for pushing variables to arrays within arrays? I have searched many threads but found nothing that exactly answers my query.I have a class (Brigade) which amongst other variables contains an array (BrigadeUnits) This is the third element.. My Brigades are stored in an array called AllBrigades. I now need to fill the BrigadeUnits array with objects of my Units class.The hierarchy I want to create is as follows:
AllBrigades (array of Brigades)
Brigade (object)
BrigadeUnits (array within Brigade object)
Unit (Object to be stored in BrigadeUnits array)
I have tried various approaches including the following, assuming that I am addressing the first Brigade in the array:
AllBrigades [0] [2].push (MyUnit);
But when I trace this I just get undefined.
View 14 Replies
Jan 25, 2007
I'm building an app with transitions out of each page. I'm using the code below to store references to a function and parameters for that function to use. Is this the best approach though?
[Code]...
So, basically, the photo_btn is writing the references and variables, telling the transition to play, when it reaches the end, it calls the function that's stored in the __func ref and uses the parameters. I'm doing it this way because I have a bunch of nav buttons that all call different functions, and this is the only way I could figure out to get transitions to play and then call the desired function at the end.
View 1 Replies
Jul 17, 2009
if i have A:Array [1,4,7] and B:Array [5,3,9], how do i turn it into: C:Array [1,4,7,5,3,9]?I've checked the Array class in help ofcourse, but concat(rest ...) can only take in paramaters directly, not an array. is this possible or do i have to do it manually?
View 3 Replies
Jun 29, 2004
i want to do a quiz with 10 questions .i want to save my 10 questions in an arrays.The question will show randomly and once the question has been asked the question will not repeat.
View 4 Replies
May 31, 2009
I want to take an XML file and load it into simple arrays.
[Code].....
where i will represent the question number. P.S. I would like this answered today. I'll PayPal the first reply with working code $5.
View 3 Replies
Aug 24, 2009
I am currently making a small game using a couple of arrays, which contain MCs.
It goes like this:
Code:
grid = new Array();
for(i=0;i<array_length;i++){
this["row"+i] = new Array();
[Code].....
View 2 Replies
Oct 10, 2009
i'm trying to use an array to attach up to 4 movie clips, using the same script. My code I'm using to attach looks like:
Code:
if(en<=4){
EA[t] = attachMovie("enemy", "enemy"+t, depth++);
EA[t]._x = random(300);
[Code]....
This part works fine, but what doesn't work is the script I try to add to the movieclips. If i add EA[t]._x += 10, then only the lastly created enemy moves. How do i make it so that all of the enemies move?
View 9 Replies
Apr 28, 2010
I've searched everywhere and can't seem to find a clear explanation or basic example. How do you compare the elements of 2 arrays to see if there is a match?
View 8 Replies
Nov 29, 2010
The scenario is to create a lotto game that matches 6 user inputted numbers with 7 randomly generated numbers. The 7th number is a special case (eg bonus ball) WOULD LIKE TO SHOW A KIND HEARTED FALSH GENIUS ALL OF THE SCRIPT IF POSS! (its not tooo long) This code works, but it just outputs the default message: There seems to be a problem with my arrays not comparing? Part of the code is: (prioir to this the user inputs numbers, they are copied to text areas beginning with O, on a button press) On a second button press randomly generated number appear to a timer. //compareResult checks how many numbers match between the two sets of numbers to determine winnings.
[Code]....
View 4 Replies
Jan 9, 2011
I'm just fooling around making an inventory system and I was wondering if there is a way to work out the next available index in an array without pushing the item into the array.So for instance
var array:Array = new Array();
array[0] = new Object();
array[1] = new Object();
[code]....
View 3 Replies
Apr 19, 2011
Populate my arrays using xml? I have two arrays[code]...
View 6 Replies
Jul 2, 2009
say I've got a button I push to add a currently selected term inside a text field/input field to an array, but I don't want to accidentally add the same option twice, or see the same option over and over, what do I have to do to the array?here's the original for an array called aNameslist and a variable callednamesDaddmcD.onPress = function(){ aNameslist.push(namesD); }What's necessary to switch an output like
View 6 Replies
Jul 28, 2009
Is there any simple way to compare two arrays. i.e.; I have two arrays (a,b,c,d,e) and (b,c,d) after comparison I would like to get an array (a,e).
View 5 Replies
Nov 13, 2009
I have a project with four circles moving randomly on stage (ball_mc1..ball_mc4). There are four walls making a box (wall1..wall4).I've created arrays for both myCircles and walls.When myCircles hit walls, I would like to change the direction of myCircles depending on which wall they hit.
stop();// walls or limits and their arrayvar walls:Array = new Array (wall1, wall2, wall3, wall4);for (var j:Number=0; j<walls.length; j++);
// circles in arrayvar myCircles:Array = new Array (ball_mc1, ball_mc2, ball_mc3,
[code].....
View 11 Replies
Sep 16, 2010
I made a little thing that has to do with badges. Theres 6 badges, and they load out with attachMovie. I want to be able to change the badges, so how would I be able to change things in an array? Like adding and removing numbers in it.
View 1 Replies
Sep 7, 2011
I am making this racing game, But I never understood how racing game's level.. I know other games use arrays sometime, or even XML. But i do not know how this works in terms of racing..
As you can see The level visual setup is on frame 2, which also has a label play. All that would cahnge per level is the game sprite. That holds everything that sets up the game, like the track, the car starting position, the bushes the waypoints the finish line. Everything really.
[Code]...
View 7 Replies
Sep 2, 2010
I have quite alots of display objects to manage during runtime, so Im currently using Arrays to manage them. But the problem is I have few many types of displays objects(eg. Tile, Npc and Building) which are basically MovieClips linked to the library. Each display object plays different role where it will be checked on enter frame, a loop.Method 2 sounds much more faster and extensible however Im worried if it would affect the checking rate of each display object during runtime as the displays:Array grow larger and probably making it glitchy.So which one of the following method is faster+less glitchy and explain why you choose it.[code]
View 3 Replies
Feb 24, 2011
I am having problem with 2d nested arrays, I want to create one which is coming from XML. My XML ('test.xml') looks like this:
<content>
<item image="Mike.jpg" name="Mike" state = "New York">
<complex fid = "0"> ju675</complex>
<complex fid = "1"> kyu49</complex>
</item>
[Code] .....
View 1 Replies
Mar 14, 2011
I've been seaching on how to get the key names of a flex Array as there is no such function in the Array class. Here is my answer that may be usueful to any of you.
View 2 Replies