ActionScript 1/2 :: Add And Remove From Arrays?

Sep 16, 2010

I made a little thing that has to do with badges. Theres 6 badges, and they load out with attachMovie. I want to be able to change the badges, so how would I be able to change things in an array? Like adding and removing numbers in it.

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Remove Movie Clips In Arrays?

Nov 23, 2010

I have this code in my Flash file[code]...

I'm wondering, when I remove the movie clips should I also be popping them from the array?

I have an onEnterFrame function that attaches the movie clips and pushes them into the array, so I'm worried that if I don't pop them the array will continue to increase in size and slow down the movie. Is this the case, or will they be automatically removed from the array by the removeMovieClip() method above?

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ActionScript 3.0 :: Add And Remove Items By Comparing 2 Arrays

Apr 17, 2011

I have two arrays of objects. Each object has a unique name property besides few others. One of the array is a local copy and the other one is sent from server after regular intervals. The local copy of arrays is then used to add a movieclips into a container.Now, I want that when I receive an array from the server, I compare it with the one which is already with me locally such that the items which were not in the received array but were there in the local array, get removed from the container and the newly added ones only get added. The items which were present in both local and remote array remain as it is.

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Arrays :: Remove Bullets On Collision In Shooter Game?

Nov 24, 2011

I'm trying to create a flash shooter game as my first project. But I can't remove the bullets and enemies when they are hit or off-screen.I've searched for a solution on the problem multiple times and copied about 4 of them (plus I've tried my own ideas) but they are not working.The current method of checking for collisions is:[code]How can I remove the enemies and bullets? removeChild and splice?

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ActionScript 2.0 :: Remove All Movieclips From The Created Game Arrays?

Apr 7, 2010

i followed this tutorial: http:[url]....and all has work out great however, then i go onto anouther frame how do i remove all movieclips from the created game arrays?

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ActionScript 2.0 :: Check If Any Duplicate Arrays Exist And Remove Them From MainArray?

Jul 7, 2009

I have a script that creates arrays based on certain events. These are all stored in one main array like so: mainArray = [[3,6,5,1],[4,5,6],[5,3,5],[4,5,6]]; As you can see, sometimes I end up with duplicate arrays within the mainArray. How can I check if any duplicate arrays exist and remove them from mainArray?

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Actionscript 3 :: Remove Object From Stage And It's Arrays After Collision Detected?

Apr 3, 2012

The scenario: in Main, instances of class Bullet are spawned and added to the stage, and to the array bltarray, instances of class Enemy are spawned, added to the stage, and added to nmearray. This works fine.

The problem comes in seemingly sporadically, i.e. it works, then suddenly doesn't work soon after, when it doesn't work I get spammed with output errors and the score display is constantly rising, note it's the same instance of bullet and enemy. [code]...

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Arrays :: Flash - Pushing Or Adding Arrays As Values Into A Multi-dimensional Array?

Jan 21, 2011

I am running into some trouble adding an array into another array to create a multi-dimensional array.The code appears as below:

var slideDataArray:Array = new Array();
var slideShowDataArray:Array = new Array();
slideDataArray[0] = xmlData.SlideShowParameters.SlideShowImagesDirectory;[code]........


I am looking for a means of placing the slideDataArray into a 'slot' or value of slideShowDataArray so that I can in the end pass the slideShowDataArray as a parameter to another function.As of now, the last slideDataArray appears 11 times (the loop runs 11 times) in slideShowDataArray and the way the code is written the slideDataArray is unique every iteration of the loop.

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ActionScript 3.0 :: Arrays Of Arrays / Data Providers And Dictionarys

Aug 26, 2009

I've got a bit that loads a big chunk of xml data about products.I push product info into an array(e.g. productArray), then add that array to another array (e.g. allProductsArray)How do I sort those arrays? For instance, if I want to sort the allProductsArray based on the info in productArray[0]?Alternatively, would something other tha an array of arrays be a better route?This loader loads the same sort of info for many different clients, so the bit to sort on will change.

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Arrays :: Fastest Way To Merge Multiple Arrays?

Sep 26, 2011

I'm trying to write a function where I can specify any amount of array, and the return value will be an array containing the contents of all of the specified arrays.I've done this, but it seems like a really slow and ugly way of doing it:

var ar1:Array = [1,2,3,4,5,6,7,8,9];
var ar2:Array = ['a','b','c','d','e','f','g','h'];
function merge(...multi):Array[code].....

Is there an inbuilt and more efficient / nice way of achieving this? The result does not need to be in the same order as the input - completely unsorted is fine.

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ActionScript 3.0 :: Randomizing The World! Arrays And More Arrays?

Feb 17, 2009

A little explanation: Im making a random arranging number Array. So instead of using a loop and assigning 0 to first array element, 1 to second, etc.I need to make it totally random but without repeating any numbers. To do that I made a second Array that will have the same number of children to serve as a reference.Each of them will be an Object with a property "num" , wich will be its actual number, and a property "called" wich defaults to false.Like this:

ActionScript Code:
for(var i:int=0;i<vQuantity;i++){
ranArray.push( new Object() );

[code].......

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ActionScript 3.0 :: Arrays Store References Of Other Arrays?

Dec 27, 2009

I've had a problem for awhile that was really odd. After some intense debugging, I realized the problem lied in setting an array equal to another array.[code] When setting one array equal to another, the values aren't copied over, but a reference to that memory is stored. So no matter which variable you change, they are both references to the same memory and thus both will reflect the changes.With other data types, this doesn't happen.I could fix it by looping through t1 and using push() to add each index from t1 into t2, but that seems a little messy.

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ActionScript 2.0 :: Pushing Variables To Arrays Within Arrays?

Jun 25, 2004

correct syntax for pushing variables to arrays within arrays? I have searched many threads but found nothing that exactly answers my query.I have a class (Brigade) which amongst other variables contains an array (BrigadeUnits) This is the third element.. My Brigades are stored in an array called AllBrigades. I now need to fill the BrigadeUnits array with objects of my Units class.The hierarchy I want to create is as follows:

AllBrigades (array of Brigades)
Brigade (object)
BrigadeUnits (array within Brigade object)
Unit (Object to be stored in BrigadeUnits array)

I have tried various approaches including the following, assuming that I am addressing the first Brigade in the array:

AllBrigades [0] [2].push (MyUnit);

But when I trace this I just get undefined.

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ActionScript 2.0 :: Remove _level0.instance1 - Remove Level Path Within Variables?

Jan 18, 2007

is being returned once the onrelease event happens. the loadmovie works fine but I want to remove

[Code]...

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ActionScript 2.0 :: Drag And Remove Movieclip - Cant Remove Duplicate Euro's From The Stage?

Dec 20, 2009

I'm making a game for children where they have to pay money by dragging it on a square. It al works wel only when i pick the first coin of one euro without going over the coin of 2 euro and then pick up a 2 euro coin the one euro disappears. after then it all works fine.i cant remove my duplicate euro's from the stage when i clic on pay here is my code for the euro's the euro's are in a emty movieclip

[code]...

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Actionscript 3 :: Remove Childs If Remove The Parent Itseft?

Sep 30, 2010

In flash AS3 Do I need remove childs, if I remove the parent itseft? If I remove childs first, then remove the parent object afterall OR If I just remove parent object Will flash take same memory?

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ActionScript 2.0 :: Remove Movie Clip, Remove Child?

Jan 8, 2009

do to the lack of good on Kongregate, I have come here =D

if(_root.row2.block1._x == _root.row1.block1._x)
{
_root.row2.block1.removeMovieClip();

[code]....

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ActionScript 3.0 :: If Remove A Parent, Does It Remove Children

Oct 9, 2009

Just wondered if I remove a parent movieclip and then set it to null, will it remove all the child movieclips within it from the Display list and also from memory, or do I need to iterate through the parent movieclip removing all its children before removing the parent?

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ActionScript 3.0 :: Remove Container VS Remove All Children?

Sep 6, 2011

In my experiment memory usage keeps growing a little (more, and more RAM usage after GC) when I use repeatedly:

Code:
removeChild(picContainer);
addChild(picContainer);

[code].....

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ActionScript 3.0 :: Add Two Arrays Together?

Jul 17, 2009

if i have A:Array [1,4,7] and B:Array [5,3,9], how do i turn it into: C:Array [1,4,7,5,3,9]?I've checked the Array class in help ofcourse, but concat(rest ...) can only take in paramaters directly, not an array. is this possible or do i have to do it manually?

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ActionScript 2.0 :: Set Of Add Into An Arrays?

Jun 29, 2004

i want to do a quiz with 10 questions .i want to save my 10 questions in an arrays.The question will show randomly and once the question has been asked the question will not repeat.

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Take XML File And Load It Into Arrays

May 31, 2009

I want to take an XML file and load it into simple arrays.

[Code].....

where i will represent the question number. P.S. I would like this answered today. I'll PayPal the first reply with working code $5.

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ActionScript 2.0 :: CS3 Cannot Delete Arrays

Aug 24, 2009

I am currently making a small game using a couple of arrays, which contain MCs.

It goes like this:

Code:
grid = new Array();
for(i=0;i<array_length;i++){
this["row"+i] = new Array();

[Code].....

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ActionScript 2.0 :: Flash8 Using Arrays For More Than 1 MC

Oct 10, 2009

i'm trying to use an array to attach up to 4 movie clips, using the same script. My code I'm using to attach looks like:

Code:
if(en<=4){
EA[t] = attachMovie("enemy", "enemy"+t, depth++);
EA[t]._x = random(300);

[Code]....

This part works fine, but what doesn't work is the script I try to add to the movieclips. If i add EA[t]._x += 10, then only the lastly created enemy moves. How do i make it so that all of the enemies move?

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ActionScript 3.0 :: Comparing 2 Different Arrays

Apr 28, 2010

I've searched everywhere and can't seem to find a clear explanation or basic example. How do you compare the elements of 2 arrays to see if there is a match?

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Comparing Arrays And Loops

Nov 29, 2010

The scenario is to create a lotto game that matches 6 user inputted numbers with 7 randomly generated numbers. The 7th number is a special case (eg bonus ball) WOULD LIKE TO SHOW A KIND HEARTED FALSH GENIUS ALL OF THE SCRIPT IF POSS! (its not tooo long) This code works, but it just outputs the default message: There seems to be a problem with my arrays not comparing? Part of the code is: (prioir to this the user inputs numbers, they are copied to text areas beginning with O, on a button press) On a second button press randomly generated number appear to a timer. //compareResult checks how many numbers match between the two sets of numbers to determine winnings.

[Code]....

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ActionScript 3.0 :: Arrays Get The Next Available Index?

Jan 9, 2011

I'm just fooling around making an inventory system and I was wondering if there is a way to work out the next available index in an array without pushing the item into the array.So for instance

var array:Array = new Array();
array[0] = new Object();
array[1] = new Object();

[code]....

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ActionScript 3.0 :: Populate My Arrays Using Xml?

Apr 19, 2011

Populate my arrays using xml? I have two arrays[code]...

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ActionScript 1/2 :: Pushing Arrays Only Once?

Jul 2, 2009

say I've got a button I push to add a currently selected term inside a text field/input field to an array, but I don't want to accidentally add the same option twice, or see the same option over and over, what do I have to do to the array?here's the original for an array called aNameslist and a variable callednamesDaddmcD.onPress = function(){ aNameslist.push(namesD);  }What's necessary to switch an output like

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ActionScript 3.0 :: How To Compare Two Arrays

Jul 28, 2009

Is there any simple way to compare two arrays. i.e.; I have two arrays (a,b,c,d,e) and (b,c,d) after comparison I would like to get an array (a,e).

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