ActionScript 2.0 :: CS3 Cannot Delete Arrays
Aug 24, 2009
I am currently making a small game using a couple of arrays, which contain MCs.
It goes like this:
Code:
grid = new Array();
for(i=0;i<array_length;i++){
this["row"+i] = new Array();
[Code].....
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Nov 25, 2011
I am creating a game in which bubbles with simple math equations are falling from the top of the screen, and you have to enter in the answer to make the specific bubble disappear. The only problem is that I need a system that can delete the bubble(s) corresponding to the answer. I'm using an Actions-Frame code and a mathBubble AS class. I will show the frame code first.
stop();
var cooldown:int = 200;
var cooldownMax:int = 200;
inputAnswer.restrict = "^A-Za-z";
[Code].....
Reading the code is not completely necessary, I was just wondering if anybody could explain how I could use arrays to remove every child with the same answer as the randomized answer each child contains through variables "mathAnswer" and "mathAnswerString"
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Nov 12, 2010
I got these four errors when I tried to create a button on the stage that would delete the text I inputted in the inputtext(ti). Based on the scripts I have and the errors, what should I write to create the delete button?
[Code]....
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Mar 26, 2010
I am implementing a flex auto-suggest combobox - as the user types in each character: Consider the string 'Stackoverflow' and user input = 'st'
1) the data provider is filtered to show all items starting with 'st'
2) text is set to auto-suggest string such that the un-typed part is highlighted.
So for instance, the combobox text may contain st'ackoverflow', where 'ackoverflow' is highlighted using setSelectedIndex()When I hit back-space or delete, and check the 'this.text' value, I expect that the last un-highlighted character ('t' in the above case) gets deleted and the data provider is filtered to show all items starting with 's'. However the text property contains 'st', as before
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Jan 21, 2011
I am running into some trouble adding an array into another array to create a multi-dimensional array.The code appears as below:
var slideDataArray:Array = new Array();
var slideShowDataArray:Array = new Array();
slideDataArray[0] = xmlData.SlideShowParameters.SlideShowImagesDirectory;[code]........
I am looking for a means of placing the slideDataArray into a 'slot' or value of slideShowDataArray so that I can in the end pass the slideShowDataArray as a parameter to another function.As of now, the last slideDataArray appears 11 times (the loop runs 11 times) in slideShowDataArray and the way the code is written the slideDataArray is unique every iteration of the loop.
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Aug 26, 2009
I've got a bit that loads a big chunk of xml data about products.I push product info into an array(e.g. productArray), then add that array to another array (e.g. allProductsArray)How do I sort those arrays? For instance, if I want to sort the allProductsArray based on the info in productArray[0]?Alternatively, would something other tha an array of arrays be a better route?This loader loads the same sort of info for many different clients, so the bit to sort on will change.
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Sep 26, 2011
I'm trying to write a function where I can specify any amount of array, and the return value will be an array containing the contents of all of the specified arrays.I've done this, but it seems like a really slow and ugly way of doing it:
var ar1:Array = [1,2,3,4,5,6,7,8,9];
var ar2:Array = ['a','b','c','d','e','f','g','h'];
function merge(...multi):Array[code].....
Is there an inbuilt and more efficient / nice way of achieving this? The result does not need to be in the same order as the input - completely unsorted is fine.
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Feb 17, 2009
A little explanation: Im making a random arranging number Array. So instead of using a loop and assigning 0 to first array element, 1 to second, etc.I need to make it totally random but without repeating any numbers. To do that I made a second Array that will have the same number of children to serve as a reference.Each of them will be an Object with a property "num" , wich will be its actual number, and a property "called" wich defaults to false.Like this:
ActionScript Code:
for(var i:int=0;i<vQuantity;i++){
ranArray.push( new Object() );
[code].......
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Dec 27, 2009
I've had a problem for awhile that was really odd. After some intense debugging, I realized the problem lied in setting an array equal to another array.[code] When setting one array equal to another, the values aren't copied over, but a reference to that memory is stored. So no matter which variable you change, they are both references to the same memory and thus both will reflect the changes.With other data types, this doesn't happen.I could fix it by looping through t1 and using push() to add each index from t1 into t2, but that seems a little messy.
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Jun 25, 2004
correct syntax for pushing variables to arrays within arrays? I have searched many threads but found nothing that exactly answers my query.I have a class (Brigade) which amongst other variables contains an array (BrigadeUnits) This is the third element.. My Brigades are stored in an array called AllBrigades. I now need to fill the BrigadeUnits array with objects of my Units class.The hierarchy I want to create is as follows:
AllBrigades (array of Brigades)
Brigade (object)
BrigadeUnits (array within Brigade object)
Unit (Object to be stored in BrigadeUnits array)
I have tried various approaches including the following, assuming that I am addressing the first Brigade in the array:
AllBrigades [0] [2].push (MyUnit);
But when I trace this I just get undefined.
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Jul 30, 2009
i have ade moultiple textbox at run time now i want to delete a textbox by delete key how it is possible .
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Feb 9, 2011
I'm trying to use the delete keyword to remove nodes from an xml file and it just plain won't work.Here's a stripped down example of what I'm working with. Every node has a child named "deleteme". If its value is equal to 1 I want to remove it from the xml file. If its anything else I want to leave it be. The delete method is deffinately gettig call but it's having no effect.
<?xml version="1.0" encoding="utf-8"?>
<stuff>
<i>
[code]......
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Sep 17, 2009
i have A,B,C,D moveiclip
now i want to delete a mc with delete key .if i select A then press delete key it will delete .
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Oct 20, 2009
I draw a line from point A to point B (lineMove & lineTo). Am I able to delete the line by either a button or other way ?
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Oct 19, 2003
I have a movie containing a movieclip in which an empty movieclip is created with AS, showing an externally loaded pic.At the click of a button i want the pic to unload again, but it does'nt work. I tried removeMovieClip and Delete.
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Apr 19, 2009
how can you delete the "current" mc?
the following scripts returns:
960 _level0.mc[type Function]960 _level0.mcundefined
function onframe(){ var mc = _root.createEmptyMovieClip('mc',
[code].....
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Jun 17, 2009
I want to delete a variable so if i create it later using again "var myVar:DataType" it won't throw an error because of the duplicated variable.I tried using delete but it says i can't use it on fixed property. I setted it to null as it states in help and again tried to delete it without luck.So how do i delete a variable?
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Dec 6, 2009
I am trying to delete some copy but when I do it, it leaves a huge black space (previewed in Firefox and Safari on Mac) which is the space left when I deleted the script and I don't know how to close up the black space (like I would do in indesign or Word). I am doing something wrong but I don't know how to fix this simple thing.
[Code]....
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Dec 4, 2011
I am using flash cs5, and i have 2 symbols, in the fla.. that if they are clicked (in the library menu), they make flash crash instantly.
then how i do to remove them, without clicking on them? (if i click, also with the right button of the mouse flash crash).
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Jan 14, 2011
[code]...
This code just generates a new ham_mc where the user releases the original (drag and drop). The original returns to its starting point. I have the same code for a movieclip called cheese_mc, the user can drag and drop cheese too.
So, if more than one of these ham_mc's and cheese_mc's are created, what is the best way to delete the last one created?
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Feb 4, 2009
Is it possible to delete a function?
I have a reusable function, on the first frame it works, but on the 2nd it doesn't load properly and duplicates itself because the other function is still running in the background.
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Jun 26, 2009
You'll have to forgive my ignorance on the subject, but if you have an object (movieclip, image, w/e) on the stage, and you want to tell flash you're done with it and all it's children (muahaha), what's the best way to do this?I've been using:
Code:
function removeChildAndChildren(targetMC){
while(targetMC.numChildren){
[code].....
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Jul 4, 2009
I want to name a function, and in the next frame of the movieclip to delete it.[code]...
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Oct 26, 2009
I've just made the jump into AS3 from AS2 and am having trouble deleting a text box if I create it within a function. If I use exactly the same code outside of a function, it works a treat. I'm assuming this is something to do with the text box not having a global or _root property
Code below:
//I can delete this
var headline:TextField = new TextField();
headline.autoSize = TextFieldAutoSize.LEFT;
headline.htmlText = "COPY TEST";
[Code]....
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May 31, 2010
For some reason i'm not being able to clear the objects on screen. I create objects through arrays and i'm not clearing correctly these arrays. For a question of time i'm trying to clear everything on screen before i insert new movieclips. Is there any way to clear every movieclips on screen (live removeChild but for all objects)?
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Mar 15, 2011
Does anyone know how to delete a scene, in Flash CS5?
I have two scenes in the current .fla, and I want to delete one.
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May 16, 2011
I'm pretty new to actionscript 3.0 and thus I get the feeling I'm making a very juvenile mistake.. either way I have been trying to solve this problem for hours to no avail. I have an assignment in uni to produce a basic flash game that is meant to meet a set criteria involving playing/pausing music, loading external swfs and so on which I have had no problem with.
The one issue I am having however is creating what is essentially a pond game in which a bird is meant to swoop down and pick up a fish. Getting a hit test to detect the collision between the fish and the bird is working fine but I want the fish to delete itself and then generate a new movieclip as the brief specifies. I can get it to generate a new movieclip no problem but for some reason I can't get it to delete the original one. [code]...
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May 4, 2010
I'm modifiying the 3D Carousel and I want that onRelease function it desapears. I've created a new layer with two frames. The first have an stop(); and the second have a red rectangle.
I can go to this frame but I've tryied a lot of diferent methods to stop/delete the carrusel and it continues appearing.
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Jun 20, 2004
can you delete a onEnterFrame that is placed on the MC its self, for example:
Code:
onClipEvent(load){i=0}
onClipEvent(onenterFrame){
i++
if(i>50){
delete this.onEnterFrame
}
}
the concept is simple and works when placed on the timeline but does not work when placed directly on the MC.
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Jul 7, 2005
I have made this flash thing. And it makes mcs on stage, and i have a button where i want to delete them all but cuzrrently my button deletes 1 at a time.I want it to delete all of thwem at 1 time
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