ActionScript 3.0 :: Controlling Timeline Of An Instance?

Apr 4, 2011

have a MovieClip that's called 'enemy1'. It is using a class called 'Enemy'. Is it possible to control my enemy1 MovieClip's timeline from the Enemy class?

For example I want to run an if check and see if current frame inside my MovieClip is currently 15. (I have animation inside my MovieClips)

When I do something like this inside Enemy.as:

Code:
if(this.currentFrame == 15)
{
this.stop();
}

I get error messages like: Line 271119: Access of possibly undefined property currentFrame through a reference with static type Enemy. Line 291061: Call to a possibly undefined method stop through a reference with static type Enemy.

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