I'm trying to write a script that can copy multiple inputs that i've stored inside my array to the clipboard. Is it possible for me to get all my data inside "storage" array to the clipboard? All it seems to do is copy the last input given.[code]...
My aim is to copy multiple row content from Flex datagrid, to a clipboard enabling users to take pieces of information and pasting them were they are necessary. I bumped into a problem that in Flex (as far as I know) its not possible to paste whole array of information in the clipboard. At the moment, I pass selected datagrid items to a textfield, and then run "System.setClipboard(text_area.text);" I was wonderng if there is a way to pass it to multiple Clipboard directories, without overwriting previous entry, similar as when you can copy multiple items from different location into a clipboard, pile them up and then paste all at once?
I'm working in Flash Builder and Catalyst CS5 building a project that will aid technicians in finding policies and tools easily. One area that I want to focus on is the note taking section. I want the user to beable to input text and then have a "Copy Notes to Clipboard" button that will gather all the data from those input fields and store them in theclipboard. This way all the agent has to do is paste into the note section on their service ticket.The following is an example of the fields that it would require.Name:Phone Number:Issue:Symptoms:Troubleshooting Notes: also want the label for the text field to be included within the notes. So when someone pastes the notes it won't be just the contents, but will include the name of the text area as well. "Phone Number: 555-123-4567" instead of just "555-123-4567."
Is there a way to use a button to emulate the print screen button on the keyboard?I'm trying to "capture" what is showing in the projector...I've found keypress stuff, understand how to do that, just can't find anything on print screen.
I have an in-house application that is populating several HTML rows with text that needs to be copied. I already have that text being sent to my flash movie as a variable via Javascript. I also have a button that when clicked will copy those formatted lines of text in the method required for pasting into a different, unrelated application. The button method for
Code: System.setClipboard(myTextField) works just fine.
However, per "instructions" I need to establish a keyboard shortcut that fires the same "setClipboard" action. Currently, I am using External Reference to apply a javascript key combo capture that attempts to call the function within the Flash movie to set the clipboard. However, placing that setClipboard inside of the function called via javascript doesn't work. The setClipboard action only seems to work when attached to the button.
I know there are restrictions with the newer flash player requiring user interaction with the movie to access the clipboard, but is there any way to simulate the button click or package the setClipboard action in a function that will allow this to work? This is an in-house application so the actual security issues are not as prevalent.
This is what I have in place currently. I know the javascript communication works, as I have been able to send commands such as:
I have an in-house application that is populating several HTML rows with text that needs to be copied. I already have that text being sent to my flash movie as a variable via Javascript. I also have a button that when clicked will copy those formatted lines of text in the method required for pasting into a different, unrelated application. The button method for
Code: System.setClipboard(myTextField) works just fine.
However, per "instructions" I need to establish a keyboard shortcut that fires the same "setClipboard" action. Currently, I am using External Reference to apply a javascript key combo capture that attempts to call the function within the Flash movie to set the clipboard. However, placing that setClipboard inside of the function called via javascript doesn't work. The setClipboard action only seems to work when attached to the button.I know there are restrictions with the newer flash player requiring user interaction with the movie to access the clipboard, but is there any way to simulate the button click or package the setClipboard action in a function that will allow this to work? This is an in-house application so the actual security issues are not as prevalent.This is what I have in place currently. I know the javascript communication works, as I have been able to send commands such as:
Code: _root.play(); inside of the function in the flash movie. It's just the "setClipboard" portion that doesn't take place.[code]........
I have an in-house application that is populating several HTML rows with text that needs to be copied. I already have that text being sent to my flash movie as a variable via Javascript. I also have a button that when clicked will copy those formatted lines of text in the method required for pasting into a different, unrelated application. The button method for
Code: System.setClipboard(myTextField)
works just fine. However, per "instructions" I need to establish a keyboard shortcut that fires the same "setClipboard" action. Currently, I am using External Reference to apply a javascript key combo capture that attempts to call the function within the Flash movie to set the clipboard. However, placing that setClipboard inside of the function called via javascript doesn't work. The setClipboard action only seems to work when attached to the button.
I know there are restrictions with the newer flash player requiring user interaction with the movie to access the clipboard, but is there any way to simulate the button click or package the setClipboard action in a function that will allow this to work? This is an in-house application so the actual security issues are not as prevalent.This is what I have in place currently. I know the javascript communication works, as I have been able to send commands such as:
Code:
_root.play();
inside of the function in the flash movie. It's just the "setClipboard" portion that doesn't take place.
Flash movie:
Code:
import flash.external.*; // The name of the Flash variable to be called in JavaScript var flashFunction:String = "callJsCopy";
I am loading a external swf in to a movieclip.. now i need to copy and paste the text available inside the external swf. i tried with setclipboard method to copy the text inside that, but it is not working for me..i have attached the code for your reference..
I think the title tells it all, but just incase, I will clarify. Is it possible to copy part of the stage to the clipboard in order to paste that into an email or word document.
I need this as an option to the user, not during publishing... So basically, a button on stage that copies a specific area/coordinates.
how to copy current page's URL in clipboard on Right-click menu like they do in in2media website? Also I noticed that they incorporated Back and Next options in their Right-Click menu.(Is that possible only by using Flash?)
I already use SWFAddress in my project for DeepLinking and I am aware of the ContextMenu class.
I used code that kglad suggested to add a button that copies the embed code for a SWF to the user's clipboard:
clip_btn.addEventListener(MouseEvent.CLICK,clipcopy); function clipcopy(e:Event):void{ Clipboard.generalClipboard.setData(ClipboardFormats.TEXT_FORMAT, s);
A web channel streaming service streams to a certain IP range, it only checks the IP in example.com/cmd.php?id=xxx (channel number) and outputs an rtmpe stream URL, nothing else.How do I trick it to get my local URL instead of the one on their server? I have considered squid proxy, but is there some way to do it with a firefox plugin or greasemonkey script?
Edit:I will try to specify:It's a streaming service from an ISP and cable provider. They stream for free to people on their IP's. On their webtv page, which is called webtv.example.com, there is a flash player. If you are not on an IP from their ISP, you can't stream anything but the test channel.When you try to change channel via. javescript:videoplayer_changechannel(xxx) it makes this HTTP request:
[URL]
If you are on one of their IP's you will get an RTMP URL, like this:
[URL]
This is what the flash player requests, and if it get's this response it load the channel requested. There is no HTML on the php page, just the URL. Note that the rtmp URL is static.If you are not on one of their IP's it will return a random sentence (something stupid, the programmers having fun).I wan't to trick the flash player into getting the right value, even though it's not on one of the ISP's IP's.
I need to select the text copy and paste the text in to clipboard.. i am able to select the text and on right click i have provided the menu for copying the text... after selecting the text, i am clicking the copy text option in the menu.. but it is not pasting the text..
In version before flash CS5, we could copy multiple objects from multiple layer by just click and drag + ALT, that was really usefull and it becames vital for me. Now in the CS5... the click and drag + ALT on multiple objects from multiple layer is copying all objects to only one layer !
I have one file with thumb-scroll- xml loaded gallery Everything on the main time line under the _root I need to transfer this gallery to another FLA and make it in movie Clip So here is link to original FLA
What is happening now when I copy everything to new FLA even at the same position it dosent loud thumbs and picture
How to copying display objects (sprites, movieclips etc) while keeping thier content (graphics, added display objects etc)in AS3? The most commonly suggested solution by Kirupa (
I need a way to copy the content of one movie clip (with many frames) into another dynamically using as3. I have created one mask container and i am filling it with the images from xml i.e. MovieClip(root).myContainer.forward.imageContainer .addChild(myspriteImage). How can i dinamicaly dublicate the movieclip myContainer with all child in it, so i could dinamicaly put ieach image in each container?
I am trying to make a flash file that has wmode=transparent that takes up 100% width and height of the browser. I need to take a copy of the contents underneath the flash (the HTML page its floated over) and use that BitmapData to manipulate the content visually.
I've only now started using the new motion tweening and motion editor introduced in CS4 and I have a question. Say I have two MovieClips animating on the stage and I want their movements to be in sync. I've created a custom tween to one of the MovieClips and now I want to have the other MovieClip move with the exact same tween. Is there a way to copy the tween I created for MovieClip #1 and apply it to MovieClip #2? Or do I have to manually re-create the tween from scratch?
i would like to add multiple copies of one instance "mytocka_mc" to stage using ENTER_FRAME
here is the code that does all i need except leaving multiple copies of myTocka_mc on stage
I was googling and found it got something to do with arrays i think i should create an array and on every ENTER_FRAME copy my original instance, push copied instance to array and at the end add whole array to the stage but i really dont know how to do that
Code: kreni_btn.addEventListener(MouseEvent.CLICK, kreniClick); stani_btn.addEventListener(MouseEvent.CLICK, staniClick); var go:Boolean = true;
I am trying to use .slice() to copy an Array of Loaders (each with a jpg loaded in it), as follows:
newArray = oldArray.slice();
and it works, but the problem is, any changes I apply to one Array applies to both, as though .slice() had just copied a pointer to the same Array, but I was specifically told that .slice() would not exhibit that pblm. Before I just go back to loading the same images twice, is there something special about Arrays of Loaders or something else I might be missing?
How does 1 save copy of an array in AS3 such that changing an element of the copy does not affect the original array? I have an array of Sprites. I tired using splice(0), concat and even copying the array element by element. But everytime I change a propertly in an element of the copy, the original array gets affected. Why does this happen?
in my project i am making one line graph using createEmptyMovieclip() function, and i want to add facility of making multiple copy of that graph to user and for that copy facility i am using duplicateMovieclip() function but when i execute that only parent object(Graph_mc) is copied and the child object(Line_mc) which is created with help of 'createEmptyMovieclip()' function inside the graph , does not copy.If i create same object (Line_mc) on '_root' it will copied.
my code is .....
//for create graph onClipEvent(load){ ang = 0 spd = 2
How can I copy multiple frames from one file to another and paste in place? For some reason when I do this flash pastes them to the left of where they need to be even though the stages are the same size.
hey, I was wondering if there's any way to push a copy of an object onto an array without having to create a seperate variable for each object.
For example- in c, i'm used to doing something like having a 'temp' object- and then in a loop i would set the value of the objects members and push it on to the array (vector). If i try to do something like that in flash though, it stores a reference to that object in the array, so every time it changes every new element in the array changes to have the latest values of the temp object.
Without using as2.0 classes (i.e. just mx style) is there any way I can get the effect i'm trying to get here- just have one instance of an object that i can redefine in a loop and push a copy of it into the array so that i wouldn't have to declare a separate variable for each one which would defeat the purpose of the array.