Flash :: Copy DisplayObjects With Content?

Oct 12, 2010

How to copying display objects (sprites, movieclips etc) while keeping thier content (graphics, added display objects etc)in AS3? The most commonly suggested solution by Kirupa (

[Code]...

View 5 Replies


Similar Posts:


Php :: Flash HTTP Requests URL Containing RTMPE URL - Get A Local Copy Or A Copy With Content?

Oct 7, 2011

A web channel streaming service streams to a certain IP range, it only checks the IP in example.com/cmd.php?id=xxx (channel number) and outputs an rtmpe stream URL, nothing else.How do I trick it to get my local URL instead of the one on their server? I have considered squid proxy, but is there some way to do it with a firefox plugin or greasemonkey script?

Edit:I will try to specify:It's a streaming service from an ISP and cable provider. They stream for free to people on their IP's. On their webtv page, which is called webtv.example.com, there is a flash player. If you are not on an IP from their ISP, you can't stream anything but the test channel.When you try to change channel via. javescript:videoplayer_changechannel(xxx) it makes this HTTP request:

[URL]

If you are on one of their IP's you will get an RTMP URL, like this:

[URL]

This is what the flash player requests, and if it get's this response it load the channel requested. There is no HTML on the php page, just the URL. Note that the rtmp URL is static.If you are not on one of their IP's it will return a random sentence (something stupid, the programmers having fun).I wan't to trick the flash player into getting the right value, even though it's not on one of the ISP's IP's.

View 1 Replies

ActionScript 3.0 :: BitmapData To Copy Content Underneath Flash?

Apr 14, 2009

I am trying to make a flash file that has wmode=transparent that takes up 100% width and height of the browser. I need to take a copy of the contents underneath the flash (the HTML page its floated over) and use that BitmapData to manipulate the content visually.

View 2 Replies

ActionScript 2.0 :: Copy Content To New FLA?

Sep 24, 2011

I have one file with thumb-scroll- xml loaded gallery Everything on the main time line under the _root I need to transfer this gallery to another FLA and make it in movie Clip So here is link to original FLA

What is happening now when I copy everything to new FLA even at the same position it dosent loud thumbs and picture

View 0 Replies

ActionScript 3.0 :: Copy Multiple Array Content Onto Clipboard?

Nov 30, 2010

I'm trying to write a script that can copy multiple inputs that i've stored inside my array to the clipboard. Is it possible for me to get all my data inside "storage" array to the clipboard? All it seems to do is copy the last input given.[code]...

View 2 Replies

Flex :: Restrict User To Copy Content From Textarea?

Nov 9, 2010

I am trying to built something like this:

[URL]

User can not copy content from textarea in flex3. How can i implement this functionality?

View 1 Replies

ActionScript 3.0 :: Copy The Content Of One Movie Clip (with Many Frames) Into Another

Aug 24, 2010

I need a way to copy the content of one movie clip (with many frames) into another dynamically using as3. I have created one mask container and i am filling it with the images from xml i.e. MovieClip(root).myContainer.forward.imageContainer .addChild(myspriteImage). How can i dinamicaly dublicate the movieclip myContainer with all child in it, so i could dinamicaly put ieach image in each container?

View 1 Replies

Flash - DisplayObjects As Animation Frames?

Apr 5, 2010

How can I use displayObjects as animation frames?I have six symbols in my library I want to animate with a timer. The advantage would be the ability to change the speed of the animations, and the elimination of the messy timeline.

The only drawback is the initial setup of the objects in the library. I've tried switch/case design patterns, visible=true, and z-depth, but I can't get it to work properly. Any answers?

//setup code
var timer:Timer = new Timer(100, 20);
timer.addEventListener(TimerEvent.TIMER, countdown);
function countdown(event:TimerEvent) {

[code].....

View 1 Replies

ActionScript 3.0 :: Flash Not Setting Width Of DisplayObjects?

Apr 20, 2009

I've got another interesting Flash issue, and I was wondering if there was some weird case I had to account for.  Here's the code: var c:DisplayObject; var t:Rectangle; c.width = t.width; trace(c.width, t.width); This results in output of: 0 13 I'm expecting '13 13' as the output..what would cause this to happen?  It's sporadic, sometimes it'll happen, sometimes it doesn't.  Is there some weird race condition I should double check for?

View 5 Replies

Flash :: AS3 - Give DisplayObjects Custom Properties?

Oct 10, 2010

I am very new to AS3, and I'm confused about how things that would have been simple in AS2 are so complex and tricky now. For example, I want to create a bunch TextField objects that, for some reason, rise up every frame (as in : object.y-=1; ).However, I also need each TextField to reference the TextField that was created just before it.

I tried creating a variable that would hold such a reference : ThisTextField.Ref=LastTextField; but - this returns an "Access of possibly undefined property..." error. It seems I can only have custom properties on mere Objects ! This is annoying because an Object doesn't seem to accept event listeners (remember, I need them to do something every frame). Is there a way to simply set custom properties on my TextFields, without having to use custom packages ? Or is there a way to use event listeners on Objects ? I've read something about strict mode which could allow setting properties on other objects - what are the risks of turning it off ?

View 3 Replies

Performance :: Are Off-stage DisplayObjects In Flash Still Slowing Down The Game

Feb 21, 2012

How does Flash deal with elements that are off-stage?Obviously Flash doesn't actually render them (because they don't appear anywhere on-screen), but is the process of rendering them still existent, slowing down my game as much as it would if the elements were on-screen?

Or does Flash intelligently ignore elements who don't fall into a renderable area?Should I manually manage removing objects off the DisplayList and adding them back on as the exit and enter the stage, or is this going to be irrelevant?

View 2 Replies

ActionScript 3.0 :: Offscreen DisplayObjects - How Does Flash Player Handle Objects When They Are No Longer On The Visible Stage

Dec 28, 2010

How does flash player handle objects when they are no longer on the visible stage? Is the graphical data still in memory? Does hittestobject/point consider them? Are enterframe and interval events still running?

In AS2 I would hold metaobjects (minimal x,y,width,height data) that would delete/create movieclips as the screen scrolled. Is this still a correct approach in AS3? If not, is there anything I can do to offstage display objects that improves efficiency, assuming around 400 are created initially?

View 4 Replies

ActionScript 3.0 :: Copy Files With FLfile.copy Method?

Oct 27, 2010

How can I copy files with FLfile.copy method in CS4? I need any samples with all classes.

View 0 Replies

ActionScript 3.0 :: Nested DisplayObjects?

Oct 15, 2009

I am "old style" guy who still use Flash authoring environment as I believe working with graphics this way is easier than scripting all the things in document class..So, I have created in Flash authoring a movieClip with a graphics nested in it. Actually, this graphic is composed of two other nested graphics:

Graphics_
Graphics_C
/

[code]....

View 8 Replies

Xml :: Representing Nested Folders As DisplayObjects

Apr 21, 2011

I'm working on a world builder that will load a toolkit which is represented by an xml document. The document will look similar to the following:[code]Now, I want to be able to represent this structure in flash. Vertical layout is easy enough, simply placing the elements from top to bottom. It gets mind-boggling when I need to do the following:Be able to click any folder and have all its children hidden/shown.Position the elements horizontally based on hierarchical position (indent children of folders, children of the child folders, etc)Position the folders/tools vertically when folders above and in the same "directory" are hidden.It either sounds a lot easier than it is, or I'm missing a vital and obvious step.Just to save confusion - when I make reference to "folders" and "tools", these are a MovieClip which is a simple block with text over it, like:[code]

View 1 Replies

ActionScript 3.0 :: Working With Nested DisplayObjects

Apr 2, 2008

I'm creating my first AS3 project and I've already hit my first snag, nested display objects (aka buttons and movieClips). Let's say you create a movieClip and place buttonA on frame 1 and buttonB on frame 10. You create a class for that movieClip that tells it to jump to frame X after evoking a custom method. With the same method you want to assign the buttons on that frame their functions, but you can't because Flash thinks that DisplayObject does not exist. How do you make sure all DisplayObjects for a frame have been loaded, so that you can reference them?

I have figured a way around it by using the ADDED event listener. Apparently this event is triggered every time any DisplayObject is added, whether it is nested or not. What's interesting is the number of children (numChildren) for the parent movieClip stays constant. So, this code takes advantage of that fact.

[Code]...

View 2 Replies

ActionScript 3.0 :: Create Swf File Without Any DisplayObjects?

May 21, 2011

I want to create swf file without any DisplayObjects. All it has to do detect Events and save a Log. My main Application will load it as external swf file.

Is any way I can compile swf file do not extending Sprite or MovieClip?

View 14 Replies

ActionScript 3.0 :: How Would These DisplayObjects Be Garbage Collected

Feb 3, 2012

there is a Class A, it has a timer which updates its x position periodically. So all the instance of Class A will update their own x position. There is another Class B which extends Class A and overrides the function which updates position to change y position and call the trace function.

Now what I do now is create two instance alpha1, alpha2 of Class A and other two instance beta1, beta2 of Class B.

- alpha1 is only instantiated, but not added to the stage.

- alpha2 is instantiated, and there after added to the stage.

- beta1 is only instantiated, but not added to the stage.

- beta2 is instantiated, and there after added to the stage.

- let say after few seconds, I remove alpha2 and beta2 from stage.

Now suppose the GC fires collection, who all would be collected ?

View 1 Replies

Flex :: Adding Dynamic DisplayObjects To Canvas

Jan 5, 2010

I am adding DisplayObjects to a Canvas using
ContentContainer.addChild(c);
Where ContentContainer is my Canvas object and c is the DisplayObject I have created at run-time. Some of these DisplayObjects also have children of there own which are added at run-time prior to the DisplayObject being added to the Canvas.

I then need to iterate over all the children of ContentContainer but the first time I do this, it says that ContentContainer has no children (i.e., ContentContainer.numChildren = 0). If I do it again tho then it is fine and returns the correct number of children. Is there something I need to call to get ContentContainer to recalculate how many children it has?

View 2 Replies

Actionscript 3 :: Calculate The Bounding Box Around A Group Of DisplayObjects?

Jan 27, 2010

I have an array of Sprites on stage and want to now the rectangle that bounds them. I could do a loop and check each element's getBounds() but that could be computationally expensive.

View 1 Replies

ActionScript 3.0 :: Function That Creates Custom Displayobjects?

Mar 18, 2011

ActionScript Code:
private function drawMap(tile1:DisplayObject, tile2:DisplayObject):void
{
var _tile1 = tile1;

[Code].....

The idea behind this is to store custom sprites in an array and then feed the array to the drawMap function, which would use the sprites from the array to draw a map.

View 1 Replies

ActionScript 3.0 :: Why Bitmaps Are Not Considered Children Of DisplayObjects

Jul 20, 2011

why Bitmaps are not considered children of displayObjects (at least from my observations, I think this is true). They themselves are displayObjects so therefore should be part of the display list. In fact, when multiple Bitmaps are in one MovieClip, it recognizes them as one child, a Shape instance. Could anyone explain this to me? I'm attaching an example with a few display objects in a movieclip.

View 8 Replies

ActionScript 3.0 :: Using Events To Notify Unrelated Displayobjects

Oct 1, 2009

I wanted to use dispatchEvent inside the MOUSE_OVER event of a menu item, setting the event type to a unique label which another displayobject somewhere in the display list (NEITHER a parent nor a child of the event dispatcher) would listen for, so that it could brighten. See the following lines of code:

in menu item class MOUSE_OVER handler: dispatchEvent( new MenuEvent( xml.@label.toString().toUpperCase()+"over") );

in "site button" class constructor - the thing I want to respond to your hovering over the menu by brightening (which over() does) :
addEventListener( xml.@label.toString().toUpperCase()+"over", function( e:Event ) { SiteButton( e.currentTarget ).over(); } );

It doesn't work. I screwed around with capture and bubble parameters.

how to do what I want in a simple way? I spent 2 hours already trying to figure this out.

View 1 Replies

Professional :: Splitting Image - Increasing DisplayObjects X Positions

Sep 24, 2010

I'm new to ActionScripts and was tasked to complete a project. I'm trying to split a big image so I can send them to a http server in chunks. I'm using a recursive function below and increasing the DisplayObjects X position on every iteration. The problem is I get the same image in every iteration and checking the encodeByteArray string value is always the same.

Code:
var currentTileIndex:int = 0;
function renderNextTile(e:Event):void{
if(currentTileIndex < tilesToLoad){
loader = new URLLoader();
[Code] .....

View 2 Replies

Actionscript 3 :: What Is The Complementary Event Of 'show' For Flex Displayobjects

Jul 12, 2011

Since flex memory management is poor, objects once instantiated dont die very easily (even when they go out of scope), one would need to check on various properties of components. I am using one such thing to know if the screen (which is a display object) is in current view. For this I am turning on a boolean property (currently visible), and I am setting it true on show event of the display object.

What I need to know is, which event (something opposite of show, e.g left?) could be used when the screen is replaced by another display object?

Something like focusIn and focusOut from dotnet.

Or if there is some property which could directly tell me if the display object is currently in view (hasFocus doesnt seem to be giving me expected results).

View 2 Replies

ActionScript 3.0 :: Masked DisplayObjects And Getting Height/width/dimensions?

Oct 28, 2009

anyway, so i'm having an issue when getting the dimensions of an image that is masked. I want to get only the dimensions of the visible image, but AS3 seems to only return the height/width of the whole image, even the areas that are not visible (because of the mask).

I could create a custom class that extends the DisplayObject and overwrites the height and width getter to return the dimensions of the mask, but my problem is that I'm placing these masked images into a container DisplayObject, and scaling that container to fit the browser window.

View 6 Replies

ActionScript 2.0 :: Content To Load Into The Loader And Have Its Content Change Once Click On The Other Button Flash 8

Aug 15, 2009

I'm have made some buttons (movie clip) and when I click on it, I want a file (home.swf) to load in a loader (mx.contents.loader) and I want the other buttons to do the same, all load into the same loader. I have no Idea how to do that. The way I have it set up now, the home.swf will load over the entire screen and that is not what I want. I just want the content to load into the loader and have its content change once I click on the other buttons. Here is a copy and past of that I have at the moment, I'm using Flash 8 to do it all.

[Code]...

View 1 Replies

ActionScript 2.0 :: Edit Dynamic Content And Modify The Content And Save It All Within Flash?

Oct 1, 2007

how it is possible to edit dynamic content and modify the content and save it, all within flash.I have tried some experiments in the past and have got the text to change etc which is easy but i need a way to save the content so the next time anybody sees the flash it will have the latest content until i change it again.

View 2 Replies

ActionScript 3.0 :: Flash - Loading External Content On Top Of Main Content?

Jan 28, 2011

I'm loading one SWF into another but the internal one is coming over the main content and that can't happen.here is the part of my code where the external content is being loaded anyone hason what I can do to fix this? here is my code:

Code:
var loadAnimBox:Loader = new Loader();
var vid_mc:MovieClip;

[code].....

View 2 Replies

ActionScript 2.0 :: Copy A "dynamic Text" Using Copy Button?

Sep 11, 2011

i need to copy a "dynamic text" using copy button. how can i do it ?

View 5 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved