Flash - DisplayObjects As Animation Frames?

Apr 5, 2010

How can I use displayObjects as animation frames?I have six symbols in my library I want to animate with a timer. The advantage would be the ability to change the speed of the animations, and the elimination of the messy timeline.

The only drawback is the initial setup of the objects in the library. I've tried switch/case design patterns, visible=true, and z-depth, but I can't get it to work properly. Any answers?

//setup code
var timer:Timer = new Timer(100, 20);
timer.addEventListener(TimerEvent.TIMER, countdown);
function countdown(event:TimerEvent) {

[code].....

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