ActionScript 3.0 :: Create Swf File Without Any DisplayObjects?

May 21, 2011

I want to create swf file without any DisplayObjects. All it has to do detect Events and save a Log. My main Application will load it as external swf file.

Is any way I can compile swf file do not extending Sprite or MovieClip?

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I am "old style" guy who still use Flash authoring environment as I believe working with graphics this way is easier than scripting all the things in document class..So, I have created in Flash authoring a movieClip with a graphics nested in it. Actually, this graphic is composed of two other nested graphics:

Graphics_
Graphics_C
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[code]....

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Flash - DisplayObjects As Animation Frames?

Apr 5, 2010

How can I use displayObjects as animation frames?I have six symbols in my library I want to animate with a timer. The advantage would be the ability to change the speed of the animations, and the elimination of the messy timeline.

The only drawback is the initial setup of the objects in the library. I've tried switch/case design patterns, visible=true, and z-depth, but I can't get it to work properly. Any answers?

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Oct 12, 2010

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Xml :: Representing Nested Folders As DisplayObjects

Apr 21, 2011

I'm working on a world builder that will load a toolkit which is represented by an xml document. The document will look similar to the following:[code]Now, I want to be able to represent this structure in flash. Vertical layout is easy enough, simply placing the elements from top to bottom. It gets mind-boggling when I need to do the following:Be able to click any folder and have all its children hidden/shown.Position the elements horizontally based on hierarchical position (indent children of folders, children of the child folders, etc)Position the folders/tools vertically when folders above and in the same "directory" are hidden.It either sounds a lot easier than it is, or I'm missing a vital and obvious step.Just to save confusion - when I make reference to "folders" and "tools", these are a MovieClip which is a simple block with text over it, like:[code]

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ActionScript 3.0 :: Working With Nested DisplayObjects

Apr 2, 2008

I'm creating my first AS3 project and I've already hit my first snag, nested display objects (aka buttons and movieClips). Let's say you create a movieClip and place buttonA on frame 1 and buttonB on frame 10. You create a class for that movieClip that tells it to jump to frame X after evoking a custom method. With the same method you want to assign the buttons on that frame their functions, but you can't because Flash thinks that DisplayObject does not exist. How do you make sure all DisplayObjects for a frame have been loaded, so that you can reference them?

I have figured a way around it by using the ADDED event listener. Apparently this event is triggered every time any DisplayObject is added, whether it is nested or not. What's interesting is the number of children (numChildren) for the parent movieClip stays constant. So, this code takes advantage of that fact.

[Code]...

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ActionScript 3.0 :: How Would These DisplayObjects Be Garbage Collected

Feb 3, 2012

there is a Class A, it has a timer which updates its x position periodically. So all the instance of Class A will update their own x position. There is another Class B which extends Class A and overrides the function which updates position to change y position and call the trace function.

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ActionScript 3.0 :: Flash Not Setting Width Of DisplayObjects?

Apr 20, 2009

I've got another interesting Flash issue, and I was wondering if there was some weird case I had to account for.  Here's the code: var c:DisplayObject; var t:Rectangle; c.width = t.width; trace(c.width, t.width); This results in output of: 0 13 I'm expecting '13 13' as the output..what would cause this to happen?  It's sporadic, sometimes it'll happen, sometimes it doesn't.  Is there some weird race condition I should double check for?

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Flex :: Adding Dynamic DisplayObjects To Canvas

Jan 5, 2010

I am adding DisplayObjects to a Canvas using
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I then need to iterate over all the children of ContentContainer but the first time I do this, it says that ContentContainer has no children (i.e., ContentContainer.numChildren = 0). If I do it again tho then it is fine and returns the correct number of children. Is there something I need to call to get ContentContainer to recalculate how many children it has?

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Actionscript 3 :: Calculate The Bounding Box Around A Group Of DisplayObjects?

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I have an array of Sprites on stage and want to now the rectangle that bounds them. I could do a loop and check each element's getBounds() but that could be computationally expensive.

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Flash :: AS3 - Give DisplayObjects Custom Properties?

Oct 10, 2010

I am very new to AS3, and I'm confused about how things that would have been simple in AS2 are so complex and tricky now. For example, I want to create a bunch TextField objects that, for some reason, rise up every frame (as in : object.y-=1; ).However, I also need each TextField to reference the TextField that was created just before it.

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ActionScript 3.0 :: Function That Creates Custom Displayobjects?

Mar 18, 2011

ActionScript Code:
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[Code].....

The idea behind this is to store custom sprites in an array and then feed the array to the drawMap function, which would use the sprites from the array to draw a map.

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ActionScript 3.0 :: Why Bitmaps Are Not Considered Children Of DisplayObjects

Jul 20, 2011

why Bitmaps are not considered children of displayObjects (at least from my observations, I think this is true). They themselves are displayObjects so therefore should be part of the display list. In fact, when multiple Bitmaps are in one MovieClip, it recognizes them as one child, a Shape instance. Could anyone explain this to me? I'm attaching an example with a few display objects in a movieclip.

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ActionScript 3.0 :: Using Events To Notify Unrelated Displayobjects

Oct 1, 2009

I wanted to use dispatchEvent inside the MOUSE_OVER event of a menu item, setting the event type to a unique label which another displayobject somewhere in the display list (NEITHER a parent nor a child of the event dispatcher) would listen for, so that it could brighten. See the following lines of code:

in menu item class MOUSE_OVER handler: dispatchEvent( new MenuEvent( xml.@label.toString().toUpperCase()+"over") );

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It doesn't work. I screwed around with capture and bubble parameters.

how to do what I want in a simple way? I spent 2 hours already trying to figure this out.

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Professional :: Splitting Image - Increasing DisplayObjects X Positions

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I'm new to ActionScripts and was tasked to complete a project. I'm trying to split a big image so I can send them to a http server in chunks. I'm using a recursive function below and increasing the DisplayObjects X position on every iteration. The problem is I get the same image in every iteration and checking the encodeByteArray string value is always the same.

Code:
var currentTileIndex:int = 0;
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What I need to know is, which event (something opposite of show, e.g left?) could be used when the screen is replaced by another display object?

Something like focusIn and focusOut from dotnet.

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I could create a custom class that extends the DisplayObject and overwrites the height and width getter to return the dimensions of the mask, but my problem is that I'm placing these masked images into a container DisplayObject, and scaling that container to fit the browser window.

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Actionscript 3 :: Parent Sprite And It's Children DisplayObjects Do Not Fade In/out Simultaneously

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I'm trying to simulate some fade in/out effects in Action Script 3 programmatically, using Timer class and controlling alpha property of the specified DisplayObject in time. In general it works and looks great. As I was expecting. But after I add some more child DisplayObjects to the parent Sprite it starts to behave weirdly. Children seem to not fade at the same rate as parent object and it visually noticeable, and ugly. There seems to be a short lag after parent already started to fade out and before children actually follow. Are there any additional measures I should take to avoid that? I do alpha manipulation only on parent object. I thought that'd be logical...

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ActionScript 3.0 :: Offscreen DisplayObjects - How Does Flash Player Handle Objects When They Are No Longer On The Visible Stage

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How does flash player handle objects when they are no longer on the visible stage? Is the graphical data still in memory? Does hittestobject/point consider them? Are enterframe and interval events still running?

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ActionScript 3.0 :: Scaleform Workaround - Create File That Could Dynamically Load File?

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Having got into flash about a year ago, I have a fairly good understanding of as3, but I have never had any reason to learn as2. For an upcoming project, we were looking to use Scaleform GFx, with the UDK. (Unreal Development Kit) Trouble is, Scaleform only supports as2. From what I've been told, as3 is supposed to be better in just about every way, so I really don't want to learn a language that?s most likely on the way out, if I have any other options.

Is there any converters out there, that can convert script from as3 to as2? Or another workaround possibility, since flash communicates with the UDK by means of just calling a function, could I create an as2 file that could dynamically load an as3 file?

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Rephrasing :: Best File Format - Create The Highest Quality .flv Export From Their .mov File?

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I asked this earlier but maybe I didn't give enough information. I am working on a website where video quality is very important and the client is delivering me the video already compressed. I then want to import it to flash CS3 and export it as .flv for progressive download with the media playback component. I have done all of this successfully in a sense that it all works but the video quality is not good enough, it's good but the client says it;s a bit grainy. I used the highest setting in Flash, on2 vp6 at 700kbs.
 
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ActionScript 3.0 :: Create A Pdf File From An Image Path Included Into Xml File

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ActionScript 3.0 :: Create A .AS File And Define Constants Inside Of That File?

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Is there a any way to create a txt file in as3 and save reports in that file?

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I am trying to create a swf file from my original file. I have published swf files before from this file but all of a sudden I get a error. It says "Be sure the destination file is not locked or on a locked drive. Also, check that the file name is not too long. I checked the files and neither the destination file nor the drive locked. The file is named index and always has been named that. What am I doing wrong?

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