ActionScript 3.0 :: Using Events To Notify Unrelated Displayobjects

Oct 1, 2009

I wanted to use dispatchEvent inside the MOUSE_OVER event of a menu item, setting the event type to a unique label which another displayobject somewhere in the display list (NEITHER a parent nor a child of the event dispatcher) would listen for, so that it could brighten. See the following lines of code:

in menu item class MOUSE_OVER handler: dispatchEvent( new MenuEvent( xml.@label.toString().toUpperCase()+"over") );

in "site button" class constructor - the thing I want to respond to your hovering over the menu by brightening (which over() does) :
addEventListener( xml.@label.toString().toUpperCase()+"over", function( e:Event ) { SiteButton( e.currentTarget ).over(); } );

It doesn't work. I screwed around with capture and bubble parameters.

how to do what I want in a simple way? I spent 2 hours already trying to figure this out.

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