ActionScript 3.0 :: Custom Events On Video Playback?
Feb 6, 2009
I'm using one of flash's standard FLV skins but want to modify the code and graphics. Not a problem however, I want an animation running around the outside of my player that can also be controlled by the play button of the movie player..... so..animation on outer skin is running or perhaps starts to run when user mouses over that area... video inside is still.... press play button, video starts, animation stops.... press pause, video stops, animation starts...
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Apr 26, 2010
I am wanting to play a number of movie clips and flash produced video clips. On the main timeline I have a frame for each clip I want to play. In that frame is a flash movie that contains the video that I have embedded onto the timeline for the movie. The filesize for this project is massive and I am struggling to work on the file. I want to be able to play the video files with the playback component in each of the frames where the video was.
[Code]...
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Oct 4, 2009
I am using Flash Professional 8 and Dreamweaver 8 to maintain a website. I have just started using flash to show video highlights from high school football games which I record. Using iMovie I export the video as quicktime file and then import to flash to convert to a flash video file to post on the web site. The video coming out of iMovie has very good contrast and the quicktime movie has the same good contrast. When looking at the file in Flash the contrast changes dramatically. I becomes washed out. I am using Max OX 10.6 operating system.
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Nov 9, 2010
I have trouble in choosing between external video with playback component and embedded video . I have tried adding video to dynamic page and everything is perfect .This video I have imported using the option File ->import video -> external video with playback component. If I try to execute flv on another system , the video is not playing eventhough it is in library.
So, I have imported video using the option of embedded video and this worked fine on another systems as it embeds video. The video plays for only 2 min 54 sec. I have compressed the bit rate to how much ever I can in premier pro. It resulted in reducing the size of the file but still I see the video occupying more than 3500 frames in the timeline. I feel this is not optimal.
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Feb 18, 2010
I have loaded an external video with playback component in Flash CS4.
Now the question is do I need to add streaming script or not?
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Jul 15, 2009
page 3 of his article "Working with metadata for live Flash video streaming" (http:url....) Jens Loeffler says the following...This code defines the function sendDataEvent on the server side, which utilizes the NetStream.send() function to inject the event, including the associated data synchronized with the current timecode of the video.
Note: If you record the video on the server side (a functionality of FMIS), the injected events are also being triggered by the recorded file.
Now, I've got both my own project and his sample project sending/receiving injected plain text data events via the whole "call ('sendDataEvent',data) -> send('onDataEvent',data) -> onDataEvent(data)" relationship just as expected and explained in his article.The Note that Jens makes, however, I cannot seem to validate and, unfortunately, that's linchpin piece in my project. Whenever I capture a stream with injected data events and play it back (via the same 'player' mechanism used with the live stream) the captured video plays back but I do not see the injected events being triggered by the recorded file.
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Feb 15, 2010
I'm trying to load an external flv to a flv playback component that is on the FLA timeline. I was able to load external flv and custom skin with AS3.0 but the client wants to have just one swf, not a swf calling another swf for the custom skin. The external flv has to be from the flash vars.
AS code:
root.loaderInfo.parameters.videoPath
html code:
var flashvars = {
videoPath: "hhvideo.flv"
};
Anyway to do this?
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May 21, 2009
I know you are all probably very busy already but I was hoping you might be able to help me with an issue I am having in Flash CS3. It is my first project, and in retrospect I realize I have gotten in over my head but it is too late to turn back.The project is a recruitment video of sorts that will be distributed on cd-rom. When it runs, an intro video plays on the main screen, and there are buttons that will take the user to other pages with more videos and information. The problem I am having is that the intro video can still be heard in the background even when the user clicks to go to another page. I've tried multiple solutions from the boards but I am either doing something wrong or the solutions just aren't appropriate for my situation. Basically my question is this, how do I get a custom-created button (named "More" in my case) to pause the FLV Playback, or even just mute it's sound?
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Feb 2, 2011
i am trying to create a custom skin for my FLV component in CS5 ..but adobe's fla files have errors when i decompile...I get this error...
Actionscript Code:
Error 1046: Type was not found or was not a compile - time constant : NetStreamPlayOtions
When i do publish flash does recognise the custom.swf skin...when i do add it in my movie though i get this error
Actionscript Code:
Error #2044: Unhandled skinError:. text=Error #1009: Cannot access a property or method of a null object reference.
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Jul 19, 2010
1) I want a 60 seconds video to start playing after 40 seconds have been downloaded - to do that I set the NetStream.bufferTime to 40 seconds and retrieve "NetStream.Buffer.Full" event causing the video to really start playing. This step is OK.
2) However, the "NetStream.Buffer.Full" causes data to stop downloading. So the remainder of the video begins to download no sooner than after the 40 seconds have been played. This step is my issue. Can anyone tell me how to avoid this unintended effect? (i.e. playing a video and downloading data at the same time?)
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Jan 14, 2009
How do i make custom event in as2 similar to as3?
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Mar 1, 2009
I've been running into a billion problems while creating custom events, so I clearly don't understand some of the basics. All the examples I've found online are unnecessarily complicated, so I've gone ahead and created a super simplified version of how I think it should work. The results are in bold...
[Code]...
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Apr 29, 2010
So heres the issue I'm haveing, my event listener is not being triggered from the parent, and not retrieving my string for each button being clicked on.
Here is the event listener which listens for the subclass to dispatch an event called MenuEvent.LOAD_PAGE and then passes a string to a variable thats called whatPage thats defined within my custom event.
[Code]...
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Mar 15, 2010
In Actionscript 3, most events use the capture/target/bubble model, which is pretty popular nowadays:
When an event occurs, it moves through the three phases of the event flow: the capture phase, which flows from the top of the display list hierarchy to the node just before the target node; the target phase, which comprises the target node; and the bubbling phase, which flows from the node subsequent to the target node back up the display list hierarchy.
However, some events, such as the Sprite class's enterFrame event, do not capture OR bubble - you must subscribe directly to the target to detect the event. The documentation refers to these as "broadcast events." I assume this is for performance reasons, since these events will be triggered constantly for each sprite on stage and you don't want to have to deal with all that superfluous event propagation.
I want to dispatch my own broadcast events. I know you can prevent an event from bubbling (Event.bubbles = false), but can you get rid of capture as well?
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May 12, 2011
How do I correctly implement custom events? I thought the following should work, but I never receive CustomEvent.READY in the main Model
[Code]...
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Mar 14, 2011
I have this Document class:
ActionScript Code:
package {
import flash.display.MovieClip;[code]....
I just want to dispatch that custom event named "myEvent" but it doesn't work. How can I do? I don't want to use flash events. I want to use mine.
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Oct 3, 2009
I'm making a game where you build supports under a bridge to keep it up. I'm trying to add some custom events to my game but I cant seem to get them to dispatch. What I'm trying to do is get the repair shop support to fire an event and tell the bridge and the surrounding supports its been built so they can generate a movie clip and start repairing them selves.If I trace the event it gives me all the correct data after the support is built but the listener on in the repair shop support and on the bridge does not receive it.
Code:
package com.CustomEvents {
import flash.events.Event;
[code]....
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Nov 24, 2009
i have been trying to figure our the dispatchEvent system in as3. But am just not able to wrap my head around it. So can someone please explain and give me an example on how to dispatch custom events?
for eg: Here i just want to disptach event every 100ms and the event should give me the value of "a" .
Code:
package com
{
import flash.utils.Timer;
[Code].....
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Dec 24, 2009
I'm trying to create a custom multi-touch application that consists of a package containing about 6 classes at the moment. I'm trying to find a way to communicate between the various classes when certain custom events happen but am having a hard time making custom events.
I've tried about 5 different tutorials online for creating custom events and none of them have worked. The code is a bit extensive so I won't attach it but the specific situation I'm dealing with goes like this:
There is a drop down menu system that contains file names from an XML file. When the file name is clicked in the menu I want a custom event to be dispatched that I can pick up in another class file that loads the name of that file into a "status bar" textfield element elsewhere in the app, and later a class that will open the file and add it to the stage.
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Aug 12, 2010
Can anyone help with this, I've been working on it for hours straight and I'm still having major issues.
Sometimes it works great, sliding each new status update down as it should. Most of the time it seems to have completely random positions set. I am completely at a loss. [URL]..
I think it's an event issue, specifically with line 127 trying to loop through the children and dispatch a custom event to all children. I'm not sure how to best do that.
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Aug 11, 2011
I've imported a Quicktime video clip into my scene. I want to slide this video clip in from off screen and have it stop at center stage using keyframes. When I use keyframes to move a video clip - the playback of the clip resets to it's first frame at every keyframe. Is it possible to move a rolling video clip using keyframes without altering the playback of the clip?
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May 14, 2009
I'm using the following code to create events my question is how do i create multiple events? I need each event to contain a diffrent data parameter.
PHP Code:
package NetConnections.Call{
// Import class
import flash.events.Event; [code].........
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Jul 29, 2009
The fact is that the "dispatchEvent" method must be placed into the code or timeline where the "event" happens, then it can be trigged and the function associated with the event will be invoked. Ok, it is understood. Nevertheless, my question is: what's the point to create an event to trigger the a function call, if I can simply call the function instead directly???
Code:
package{
import flash.events.Event;
public class CustomEvent extends Event{
public static const ONSOMETHING:String = "onSomething";
public function CustomEvent(type:String){
super(type);
[Code] .....
If I can do simply:
Code:
DoIt();
function DoIt(){
trace ("Done!");
}
What I mean is that custom events doesn't look like as REAL events for me, but more like a delegate way to call a function. Differently from Flash native events that are controlled by an internal engine that keep checking if the event happened, in the custom events they must triggered 'manually', and it seems to lose the event main characteristic.
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Apr 15, 2012
I'm trapping keyboard events on the stage and dispatching custom events through a framework (Mate, though I don't know that this is an important issue), but I'm pretty confused by the scope. The structure is:application (traps keyboard events and dispatches custom event mainPanel (receives dispatched events but mainCalendar (a child element) is null on debugging. Obviously if I try to call a public method on mainCalendar it errors out, even though it's a child of mainPanel. However, mainCalendar is NOT null IF I use FlexGlobals.topLevelApplication.mainPanel.mainCalendar. Outerdocument and parentDocument do not expose mainCalendar either, BTW mainCalendar (a custom component inside mainPanel with public methods. Creation policy is 'all' and it's visible and exists long before I trap any keystrokes at the top level)Could someone take a minute and explain why the mainCalendar is out of scope when mainPanel receives a custom event, even though mainCalendar is a child of mainPanel. Is there a better way to manage the events so I don't have to always address the component via the topLevelApplication?
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Jan 4, 2010
I have written a custom component for drawing a circle in Flex. But When I try to write a click event or mouseDown event for that component, it doesn't work.[code]...
The "Hello" Alert is displayed only at a particular point and guess is, at the point, (175,150) the x, y co-ordinates of the circle. But shouldn't it be displayed wherever I click on the MyCircle component?? how to enable it in that way?
Also the mouseDown function doesn't work for MyCircle,but if have the event for the VBox, the Alerts are displayed.
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Nov 30, 2010
We are building an interface for a game. The interface has a tabbed menu at the bottom of the screen, with each tab displaying different aspects of an object (called a node). When you click on one of these parts, it becomes the focus, and we download it's details in XML, including all it's sub-nodes and parent nodes and then update the tab display accordingly, or at least that's what we'd like to happen.
What we have:
MainInterface.mxml
<s:Application...
<fx:Script>
<![CDATA[
public var currentNode:Node = new Node();
[Code] .....
We tried adding an event listener for "selectNode" to the dashBoard:SkinnableContainer you see see above, but it didn't seem to want to take. We suspect this is because dashBoard is from a spark component and the dispatcher for "selectNode" is on of our own custom components, but we weren't sure... in any case that's what the code assist seemed to indicate as we had to write it in by hand. We're not sure how to pick up the Events in FlashBuilder 4's debugger, so we're having trouble working out where it's going wrong.
Basically, when someone clicks on the label of a child or parent node (that is displayed by the itemRenderer), we want a URLRequest sent to our website, with the url specific to the node clicked on. We then want a URLLoader listening for the return which will update public variable 'currentNode' when xmlDownloaded is called by the loader. If you could clarify how the click event should be dispatched, what should be listening for it then sending the URLRequest and where the URLLoader that is listening for the xml data to return should be that would solve our problems.
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Aug 2, 2011
Basically I am trying to create a string Validator which requests a new language from its controller by dispatching an event upon its creation.
The example below is a straight copy from the Flex3 component explorer - the only diffrence being that I have created the validator as a custom component which dispatches an event upon its creation.
The problem is that my main Application cannot hear the event being dispatched and I don't know why.
Here is the example
MyValidator.as
package components
{
import flash.events.Event;
[Code]...
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Jan 23, 2012
I'm using ActionScript 3 in Flash Professional and I'd like my class to raise an event, not a custom event but an existing one. I've set up my class so that it extends EventDispatcher. In the documentation [URL] the example declares a custom event by adding a static String variable:
class CustomDispatcher extends EventDispatcher {
public static var ACTION:String = "action";
I assume that enables:
dispatcher.addEventListener(CustomDispatcher.ACTION, actionHandler);
Or at least auto-complete when you've typed 'dispatcher.addEventListener(' into the Flash Professional IDE.
But lots of classes that raise events raise a mixture of existing noncustom events. For example if you have an instance of a flash.netFileReference and type
fileRef.addEventListener(
A long list of potential events to listen for is given including DataEvent.UPLOAD_COMPLETE_DATA, Event.SELECT, HTTPStatusEvent.HTTP_STATUS, SecurityErrorEvent.SECURITY_ERROR, etc.
If I want my class to be registered to raise those existing events, what code do I need? Preferably so that the IDE knows instances of my class may raise the event and suggests them in the addEventListener auto-complete/intellisense list.
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Feb 3, 2009
I'm working on a project in flex and I have a few questions pertaining to performance. First off I know that I cannot write multi threaded programs but I understand the internals of the flash player are multithreaded1. when i call ActionScript Code:loaderObj.load(new URLRequest("ljdsfglsdhflsd")); will flash player make a new thread for that?2. I am also interested in making a custom Event class will the listener (which i assume is a loop that runs once per frame or more) run in a different thread. I want to minimize CPU usage as much as possible in areas I can.
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Dec 30, 2009
I have made a site in AS3.0 code and it's working fairly well but theres alot of things i'm trying to update to make the code a little more reusable. For startersI have a function that creates a little pop-up text when I roll over a button. The text is a class that I created in the Flash IDE instead of dynamically drawing it with actionscript.Here is the code for the pop up text instance called "enter_text" as it rolls over the movie clip "preloader_mc"
Code:
//add listeners to the preloader_mc movie clip on stage
preloader_mc.buttonMode=true;
[code].....
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