ActionScript 3.0 :: Display JPEGs With Higher Bit Depths?

Aug 23, 2010

I'm working on a medical imaging application and was wondering if there is a way to display 12-bit per pixel JPEGs in flash/as3? I'm assuming I'll have to convert the image into a more flash friendly format, but was hoping to avoid that as keeping the original quality of the image is vital.

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ActionScript 3.0 :: Displaying JPEGs With Higher Bit Depths?

Aug 23, 2010

I'm working on a medical imaging application and was wondering if there is a way to display 12-bit per pixel JPEGs in flash/as3? I'm assuming I'll have to convert the image into a more flash friendly format, but was hoping to avoid that as keeping the original quality of the image is vital.

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ActionScript 2.0 :: Dynamic Loading Of Jpegs With Click Of A Button With Crossfade Between The Two Jpegs

May 31, 2004

I wanted to know the method to do a dynamic loading of jpegs with click of a button with crossfade between the two jpegs

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Use 40 FPS Or Higher?

Nov 14, 2009

I dont understand why a simple vector mc TWEEN ANIMATION isnt smooth.Here is an example. I use 30 FPS and I dont want to use 40 FPS or higher.

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Php :: Overwrite Entry Only If New One Is Higher?

Jun 6, 2011

I have table named "highscore" like this:

nameQL scoreQL
piotr 50

And flash game with NAME and SCORE exported to PHP with this names.How to make this in PHP file:

IF (NAME exists in database (nameQL)AND SCORE> this.name.scoreQL){Raplace scoreQL with SCORE WHERE nameQL=NAME}

IF (NAME doesn't exists){Create new row with NAME and SCORE)

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ActionScript 3.0 :: Add A Child Of Index 2 Or Higher?

Mar 3, 2010

I'm working on a project conversion from AS2 to AS3.
 
In AS2, I used a mainMenu file and loaded a Navigation file at _level 999 (very top). Then I loaded and unloaded different modules on _level 5.I also loaded and unloaded an external Glossary file on _level 95.Now in AS3 I am using AddChildAt(1) for the Naviation file and AddChildAt(.1) and removeChildAt(.1) for the module files. The Glossary file only seems to work at Child Index 1, so I'm guessing it pushes the Navigation file to a higher index. Is there a reference that explains the Index properties of the Child and why sometimes I get an error when I try to add a Child of Index 2 or higher?

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Actionscript 3 :: MovieClip Higher Than Set Mask?

Apr 9, 2011

I have a movieclip with a prefilled content (some simple vector graphic in a movieclip), with the height of 40. I then apply a mask to it, with the height of 30. Now i would think that the MovieClip is 30 pixel high, but it turns out to be 40 pixel high. Is there some property im not setting or does the movieclip always assume the height of ALL the content within it? or what?

Actually in another clip, too, I have predefined 2 vector graphics (in two seperate movieclips), where the highest one is applied as a mask to the second graphic. The movieclip again assumes the height of the highest element. That might be logical, as it is the mask, BUT! when i then resize my mask (programatically) the height of the movieclip remains the same.Is there some way to recalculate the height of a movie clip? Or am I missing something?

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ActionScript 2.0 :: Volumen To Be Higher Than 0 When The Swf Is Loaded?

Oct 21, 2005

I would like the volumen to be higher than 0 when the swf is loaded, so that music can be heard without the need of dragging the volume...I've tried to set the dragger in the middle of the slider but still the actual sound is 0 at start.

The code is as follows:
this.ratio = 0;
dragger.onPress = function() {

[code]....

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ActionScript 2.0 :: Which Movieclip Is At A Higher Level

Dec 23, 2006

If I have 2 movieclips, how can I know through actionscript which one is at a higher level?

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Flex :: Check If An Integer Is Going Higher Or Lower In AS3

Apr 29, 2010

I'm trying to make a script that listens to a variable (int or Number) and then does certain functions whether the variable is going higher or lower. So for example if the number gets higher, it runs one function. If it gets lower, it runs another.

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Actionscript 3 :: Function Won't Accept Any Number Higher Than 4?

Nov 16, 2010

you know any reason why a function won't accept any number higher than 4? This is all I'm doing. Works for 0-4, but once I hit 5 or higher, I get "A term is undefined and has no properties." But if I just put the number 5 in there, it all works just fine, so it's not an issue with the xml.. for some reason the function just won't accept anything higher than 4. weirding me out..... I can't see an explanation for it.

[Code].....

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Flex :: Bitmapdata - Save Image With Higher Dpi?

Jun 14, 2011

In Flex, I am using graphics.codec.JPEGEncoder to save image files that are edited inside application (normal manipulations like brightness etc.) I am able to save files perfectly. What I want to know is that is there any way I can save the image with a better dpi? Say, for instance the image that is loaded and manipulated was originally of 72dpi, now can I save it with a dpi of 150 or 300 ? If so, how to do it.

Doesn't have to be using the JPEGEncoder, if there's any way to do it at all, like using any library etc, I am okay with it.

Note: If it matters, I am using Bitmapdata to store the image and manipulations and saving the image with JPEGEncoder by supplying it's data as bytearray like below.

var imageBytes:ByteArray = encoder.encode(myBitmapData);

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Actionscript 3 :: SWF Has Higher Framerate Than Specified In Compiler Arguments

Sep 14, 2011

I compile a SWF with ANT using FDT. In the compiler arguments I am setting default-frame-rate to 30. When I run the SWF, the stage.framerate property is 30 (which is correct), but as the Stats util from mrdoob shows, the SWF runs way faster up to 52 fps.So it seems the compiler argument default-frame-rate is applied, still the events are fired at a higher rate.[code]

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ActionScript 2.0 :: Check If A Number If Higher, Or Closer To A Value?

Mar 25, 2010

Is there anyway of using AS to check if a number is either higher than a certain value, or closer to a certain value. The purpose, if the number in the text box is either higher than the other text box, or closer to say, 500, than the other one, then, it displays something in a dynamic text box.

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ActionScript 2.0 :: Only Make The Higher Or Lower Numbers Available?

Jan 18, 2011

ok qiuck 1 how do make the random number generator start making as exaplme random numbers between 2 and 4. so it would select2,3,4 but o1 hope that makes sense

onEnterFrame = function(){
maths = Math.floor(Math.random() * 4);
trace(maths);

[code]....

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ActionScript 2.0 :: Load Each New Movie Into A Higher Level Than The Last?

Jan 5, 2006

I'm designing a site at the moment & I've run into a minor snag. I am loading about five external swf's, for each page of the site, from the main 'home' page. you can view it here Trouble with levels. I can load the movies fine, but what I want is to load each new movie into a higher level than the last, as each movie appears with a mask (for an example have a look at the site I've done then click on the 'Contact Us' button - that is what I want to do on all of the pages...) all of the swf's are loaded into level one with the exception of the 'Contact Us' page. (By the way, there is no 'News' page yet)

The very simple code I used to load the movies is:

Code:
on (release) {
loadMovieNum("contact.swf", 2);
}

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ActionScript 2.0 :: Detect If One Movieclip Has Moved Higher Than The Other

May 6, 2009

Am just a begineer with Actionscript but am picking up quite quickly. I been racking my brains and can't seem to find a solution. Basiaclly I've got 5 movieclips on the stage which are draggable. How can i get a message to appear in a text box if the first movieclip is moved higher than the second movie clip?

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ActionScript 3.0 :: Bitmap Has Higher Index Than Sprite?

Nov 10, 2009

I've just switched over to AS3, and I'm completely stumped with something.

I'm working on a project where I keep adding children to a MC already on the screen. There are two types of these children: Sprites that I use to draw lines using moveTo, lineTo, ect. Then there's sprites that have children inside of THEM that are bitmaps.

For some strange reason, the Sprites with the bitmaps on them always have a higher depth/index (AS3 terminology is still weird for me) than the normal Sprites.

Here's a diagram of my MC/children/children layers:

---------------=> (Sprites that draw lines)
(MC on Stage) =>
---------------=> (Sprites that hold bitmaps) => (Bitmap)

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ActionScript 3.0 :: GotoAndPlay Frame On Higher Level?

Sep 18, 2010

I've got a button that, when clicked, needs to play a frame. Normally I'd just use the gotoAndPlay feature, but the frame I want to play is on a higher level than the button. That is to say that the button is inside of a few movie clips but the frame I want to point to is just in the main scene, not inside of movie clips

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Flash - Interpolate Between Two Points For Higher Resolution Drawing?

Jan 16, 2012

In flash, I use lineTo to draw a line between two points. This is working well, but I'm finding that on slower computers, the line is jagged because not as many mouse events are firing.I want to 'smooth' the line out, to add more points in between each point that the mouse registers:

The black lines show the result, the green ones are what I want. The red dots are actual points, and the green ones are interpolated.I have tried to code this myself but I can't seem to get it right, here is the code anyway:

var interX:Number = lastMouseX+(lastMouseSpeed.x/2);
var interY:Number = lastMouseY+(lastMouseSpeed.y/2);
//Also tried: lastMouseX+(this.mouseX-lastMouseX)/2;
// also jittery

[code]....

the result is much more jagged than the normal one.

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ActionScript 2.0 :: Adjusting Friction Higher When Object Slow Down

Jul 31, 2005

I wrote this 9ball game a while back (never really finished it), and was showing it to a friend today. When a pool ball is rolling fast, less of it's mass should be touching the felt, therefore, less friction. As it slows down, there should be more contact with the felt, and therefore, more friction. Any realistic algorithm to use to adjust the friction higher as the balls slow down? [URL]

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ActionScript 2.0 :: Keeping Focus On Higher Level Swfs?

Mar 2, 2006

I'm sort of re-discovering Flash. As such, I'm a bit rusty with all the ActionScript and general techniques. I have a site that loads swfs on higher levels with loadMovieNum (i.e., a pop-up photo gallery). The only problem lies in lower level buttons still remaining active; apart from the aesthetic issue, I don't want the user to be able to "accidentally" click something on level0. Is there a general method for keeping the "focus" on the highest level, or making any interactive elements below inactive?

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ActionScript 3.0 :: Mask Movie Clip To One Increment Higher On Z-axis

Aug 31, 2009

I've got a 3D tween I would like to apply a mask to but am having a difficult time doing so. I'm guessing this is as a result of the tween that is happening on the Z-axis..?if this is the case then setting a mask movie clip to one increment higher on the Z-axis and setting the mask MC's layer to Mask should work; it's not, however.

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ActionScript 2.0 :: Preloading Swf's And Jpegs?

Jun 5, 2007

First of all I dont really know if I posted this in the right section, because I don't really know what I'm looking for. I'm building a website that consists of some swf files and a lot of jpeg images. Now because this is a relatively big design the loading of the page can take some time and it doens't look good if you open it for the first time on a slower internet connection.

Now I do know how to build a pre-loader for a swf file, putting the pre-loader function on the first 2 frames of my movie and let it load from there. But because my site isn't all flash nor does it contain only one swf file I cant use this option.

Basicly what I'm looking for is a pre-loader that loads my jpeg images and my swf's before entering my website. Can this be done in flash?? (Or has anyone suggestions in what languages/scripts I should look for to accomplish this.)(Note that I must load multiple jpeg and swif files)

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IDE :: Pixelated Jpegs With Swf Resizing?

Feb 10, 2009

I have a swf embedded in a HTML page at 100% - so it resizes with the page. In this I am dynamically loading jpegs... however, if the swf is displaying at anything other than its original size the jpegs look clumsily pixelated... which would be understandable if they were bigger than their native size, but it also happens when theyre smaller....

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ActionScript 3.0 :: Know How To Swap Depths

Aug 28, 2010

ts an interactive gallery where when a photo is selected it plays the movie clip and the photo grows to fill the screne. The problem is, since the animations take part within the movie clips and all the movie clips exist on the same layer when they are selected and grow to fill the screne they are being hidden behind all the movieclips infront of it in that layer  I know that there is an action to bring movieclips to the highestdepth or to front on click/release but i do not have a clue where to start

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ActionScript 2.0 :: Remove All Mc At Different Depths?

Feb 24, 2011

I am trying to remove all instances of the many movie clips located inside a main holder_mc on the stage. I want to remove these on the click of a buttonSomething like this

onRelease() {
<<<<<!---- REMOVE ALL MC'S FROM HOLDER_MC ----!>
}

[code].....

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ActionScript 2.0 :: Depths Particular To Movieclips?

Feb 3, 2005

Are depths particular to the timeline of the movieclip you refer to it? In other words, let's say you have actionscript to duplicate a movieclip 100 times, each time putting the new one on the next depth. But the code and the movieclip to be duplicated are themselves inside a movie clip. Are those depths inside that movieclip?

So for instance, let's say the parent movieclip lies on the maintime. And on a layer above that is a button. Are those duplicated movieclips going to be visibly above or below the button? A tangible example: I would like to have a smoke/steam effect that uses duplicateMC and depths. But I need the effect to be underneath other movieclips at certain times. Can I just contain the effect inside a movieclip that sits on a layer below other movieclips on the maintimeline? Or do I need to stop the effect and do a swapdepth with whatever the last depth was?

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As3 :: Flash - Fastest Method To Search Next Higher/lower Value In Unsorted Array?

Mar 15, 2011

how to deal with unsorted arrays to get the next higher or next smaller value?

var _myArray:Array = (1,pizza,2,6,8,test,11,16,17,cola)
_myArray.splice(4,1) // > remove number 8 !
trace(_myArray) // > array contains now: (1,pizza,2,6,test,11,16,17,cola)

how can i get the next higher value (= 11) ?

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ActionScript 3.0 :: Flash Game - Depth - Decrease The Size Which Higher Up On The Field

Oct 2, 2010

I'm making a flash game and I've come to a halt in my code. This is how the game works: Where ever the mouse is clicked, the player will run towards thats spot. It's on a field. The problem is, I want the player's size to decrease as he gets higher up on the field(as the y gets closer to 0), giving the illusion of depth. But for the life of me I cant get it working! Im quite new to AS3 so im not sure about all it's tricks, but here was my go at it.

[Code]...

When I run the code, my character's size stays the same when I go up and down, but goes all wobbly when i go at angles without any real order. Clearly it's not working.

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