Flash - Interpolate Between Two Points For Higher Resolution Drawing?

Jan 16, 2012

In flash, I use lineTo to draw a line between two points. This is working well, but I'm finding that on slower computers, the line is jagged because not as many mouse events are firing.I want to 'smooth' the line out, to add more points in between each point that the mouse registers:

The black lines show the result, the green ones are what I want. The red dots are actual points, and the green ones are interpolated.I have tried to code this myself but I can't seem to get it right, here is the code anyway:

var interX:Number = lastMouseX+(lastMouseSpeed.x/2);
var interY:Number = lastMouseY+(lastMouseSpeed.y/2);
//Also tried: lastMouseX+(this.mouseX-lastMouseX)/2;
// also jittery

[code]....

the result is much more jagged than the normal one.

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