ActionScript 3.0 :: Display Object Must Be A Child Of The Caller?
Sep 5, 2009
This is the error I am getting....This is the situation I am using addChild and removeChild. I have two main movieclips that this is based around. workss_mc and work_mc. workss_mc is the slideshow, work_mc is the selection grid. When you click on an object in work_mc I am adding adding a child (workss_mc) and removing work_mc at the same time. That works fine; however, in workss_mc I have a back button, this back button is used to remove works_mc once it is removed it sends you back to work_mc. Once you are back on work_mc everything should work completely the same, however, it's like it's ignoring the code.Here is the code for the button:
Code:
urbanthmb_mc.addEventListener(MouseEvent.CLICK, clickHandler);
function clickHandler(event:Event) {
var workss_mc = new mc_workss();[code].......
View 2 Replies
Similar Posts:
Jul 24, 2009
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild()
at working_loader_container3_fla::MainTimeline/frame4()
at flash.display::MovieClip/prevFrame()
I have been getting this error after a bunch of different ways of trying this. I am attempting to create a new instance of my movieclip which displays external images via xml. I want a new instance of the movieclip every other frame and need to be able to remove each instance on every other frame. It will work going forwards, with a remove child call but as soon as I go back a frame, the error pops up.
View 4 Replies
Aug 1, 2009
I'm putting together a project where I'm loading different images at different times. The first image loads when the app starts. After the user answers some questions, I load a different image, replacing the first. When I try to do that, I get an error:
[Code]....
View 4 Replies
Dec 14, 2010
i'm new to AS3 and i was wondering what is the best way to remove a child at a point. i tried Holder.removeChild(Holder.getObjectsUnderPoint(new Point(exampleX, exampleY))[0]); however that returned ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
View 2 Replies
Jul 22, 2009
a quick low down would be its a gallery on the second frame and I breaks when coming back tot he first frame, all tweens die and such.
the errors are:
TypeError: Error #2007: Parameter child must be non-null.
at flash.display:isplayObjectContainer/removeChild()
at index_779_fla::MainTimeline/imageLoaded()
[code]....
View 1 Replies
Jan 16, 2011
Here's the class
[Code]....
when i do this it does remove the child BUT i get the old "The supplied DisplayObject must be a child of the caller." business. How would i do this properly?????
View 4 Replies
Apr 14, 2011
I keep getting this error:
The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/removeChild()
Is there a way to check it's parent, and remove using that parent?
View 6 Replies
Jun 8, 2007
I'm basically trying to refresh a jpg image every second from within my flash project. The code so far:
Code:
//This function is called from the loader's event listener.
//It moves the loaded image into the appropriate container for display
function imgLoaded(event:Event):void
[Code].....
And then it will load the picture, then it will throw the error, then load, then throw, etc...
What do I need to do to avoid this error?
View 9 Replies
Jul 23, 2011
i need some help to understand how to access a property of a child of a DisplayObject. within a class i have an object with the variable name: btnLMain i have assigned it a name property: btnLMain.name = "btnL";
btnLMain also has a property: btnLMain.clickNum = 0; // thats the one i need to access when i instantiate the class (btnL) containing this code in the parent class i need to access the property "clickNum" so i did this:
[Code]...
View 3 Replies
Nov 19, 2010
Basically I've got a class called Controller and another class called:"EnemyShip".In EnemyShip's step() event (the ENTER_FRAME event), I call myStage.removeChild(this);[code]myStage is a reference in the constructor of the EnemyShip.as class
View 2 Replies
Jul 23, 2011
how to access a property of a child of a DisplayObject.
within a class i have an object with the variable name: btnLMain i have assigned it a name property: btnLMain.name = "btnLMain"; btnLMain also has a property: btnLMain.clickNum = 0; // thats the one i need to access when i instantiate the class (btnL) containing this code in the parent class i need to access the property "clickNum" so i did this:
var dispObj:DisplayObject = btnL.getChildByName(btnLMain);
displayObj.clickNum++;
but then i get the error: 1119: Access of possibly undefined property clickNum through a reference with static type flash.display:DisplayObject.
so then i reviewed documentation and from what i understand i am not able to access the property of the child of the DisplayObject as it is a static property...
so now i am trying to figure out how to access that property in the child Class.
View 2 Replies
Aug 13, 2009
I have a flash video that is basically a slide show from frame to frame using actionscript. Except on one of the frames I have inserted a .flv.The problem is once I get past the frame with the .flv, when I navigate backwards from any frame, I get this error.[code]
View 6 Replies
Apr 12, 2012
This code throws an error:
if (modalMessage != null && contains(modalMessage)) {
removeChild(modalMessage); // the error is here
modalMessage = null;
}
The Error is:
[Fault] exception, information=ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
How can this be? I am checking if it is a child beforehand.
View 1 Replies
Jan 15, 2010
I encapsulate my addChild so that I can have an array of all the objects that are on stage for later garbage collection. this is how I do so [code]each gameObject has a property called garbage that is a boolean that is set when ready to be removed. When I set it to tree, this is what happens.ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
View 1 Replies
May 10, 2010
I have seached and tried for weeks on this, and I cannot get the grip on this. The simple code below gives the "The supplied DisplayObject must be a child of the caller" error.[code]squareObj is a movieclip in the library which is exported for AS. How can this code be altered to make it work correctly?
View 1 Replies
Jun 6, 2011
I having problems setting the child index of a sprite... It works perfectly on the first run of the program, but fails on the second time around. For context this function is in a class which accepts an array of sprites and displays them. My problem is with setChildIndex(_selected as DisplayObject, numChildren-1);
private function enlarge(e:MouseEvent):void{
if (!_open) {
_selected = e.currentTarget;
_selectedOrigX = _selected.x;
_selectedOrigY = _selected.y;
_selectedID = _selected.id;
[Code] .....
View 1 Replies
Feb 24, 2012
I've a container called mc, inside of him I generate a grid of movieclips in order to make a wall of options. When I select one of this option, this message appears: Error #2025: The supplied DisplayObject must be a child of the caller..The code is:In the Class iniciarApp I've this:
var mc:MovieClip = new MovieClip();
var grilla:Grilla = new Grilla();[code]....
View 2 Replies
Jul 13, 2009
I'm new to AS3 and have been trying to remove items for two days flat. I keep getting the following error: ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.[code]
View 0 Replies
Sep 13, 2009
With this code I generate 20 bubbles. Made of a Library item. Then I let them scroll accross the stage at various speeds. When each bubble moves off the stage at the right I want to delete it. So I used removeChild, but then I get this The supplied DisplayObject must be a child of the caller" error." What am I doing wrong?
ActionScript Code:
const NUMBER_OF_BUBBLES:uint = 15;
var stageWidth:Number = stage.stageWidth;
[code].......
View 2 Replies
Oct 25, 2010
im getting the following error ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
[Code]...
there is also a variable c on the root timeline. can anyone tell me why im getting this error?
View 9 Replies
Apr 13, 2011
What does it mean? And why doesn't my code work?
PHP Code:
stop();import flash.events.Event;var TimerApple:Timer = new Timer(500);TimerApple.addEventListener(TimerEvent.TIMER, OnStartApple);TimerApple.start();function OnStartApple(e:Event){ var af:Sprite = new Enemy(); af.x= Math.random()*640; addChild(af); //Remove from
[code].....
View 14 Replies
May 1, 2009
I have a set of buttons which trigger menu panels to tween up from below the screen. I want these menu panels to be displayed behind the buttons (which are displayed on the button edge of the screen). So I add the menus to the parent container, then I add the buttons, so that the menus would be behind the buttons and getChildIndex(buttons) = 1 and getChildIndex(menus) = 0.
The menus are correctly displayed behind the buttons when I comment out the tween code. But when I implement the tweens and start the tween of the menus, they do their motion tween but are displayed in front of the buttons instead of behind; somehow their display object index order got screwed up.from the Menu class:
Code:
this.tweenIn = new Tween(this, "y", Regular.easeOut, stageHeight, stageHeight - this.height, 2, true);
this.tweenOut = new Tween(this, "y", Regular.easeOut, stageHeight - this.height, stageHeight, 2, true);[code].....
View 9 Replies
May 8, 2010
I'm receiving this as an output error, when trying to use a "close button" I created for a lightbox that tweens in after the user clicks all_1thumb:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild()
at testportfolio_fla::All_mc_2/closePop().
The lightbox populates with the correct image but the close button doesn't. Here is the entire script:
import fl.transitions.Tween;import fl.transitions.easing.*;
//Portfolio SubnavArt_btn.addEventListener(MouseEvent.CLICK, goViewAll);
function goViewAll(event:MouseEvent){
(this.parent as MovieClip).gotoAndStop("Art")}
[Code] .....
View 1 Replies
May 18, 2011
I am creating some action script to simulate 3 button states and load in movie clips accordingly.
I'm getting this error
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild()
at Untitled_fla::MainTimeline/sack_btnMouseOut()
When trying to do this
[Code]...
View 1 Replies
Dec 10, 2009
doesnt seem to be able to find solution for this error, Error #2025: The supplied DisplayObject must be a child of the caller.
Code:
import caurina.transitions.*;
stop();
[code].....
View 3 Replies
Dec 31, 2009
I have an error in my code. I know why it is, just not sure how to go about fixing it.
[Code]....
I have a swf file that is loaded via addChild on frame 11, once the animation of this swf file has finished playing, the main swf then goes back to frame 1. However, this is where this issue comes in. Even though I have removed the child once, it seems to keep on trying to remove it again and again, this goes in to a continuous loop.
[Code]...
View 1 Replies
Jul 31, 2011
I am damn pissed at removeChild, its always the same damn thing. I keep getting Error 2025: The supplied DisplayObject must be a child of the caller.
I have a class called StarBackground that creates several instances of the class Star every frame, the Star class creates a white circle with the normal flash graphics api.
[Code]...
View 3 Replies
Oct 1, 2011
I get the above error with this code:
public function destroyShip(EnemyShip:Object):void
{
_gameModel.screen.removeChild(EnemyShip.image);
[code].....
View 2 Replies
Apr 6, 2010
I have a display() function for an object rotator(image based like a QT object movie). It first saves the current image in a helper variable and then allocates a new image, from the library, beneath the old one. To get a nice crossfade effect, the old image's alpha is looped down via enter_frame and then removed.
Which is where there seems to be an issue with the display list, maybe recognizing oldImg's value as being already added? (it's not a first pass error)
Btw, do i have to remove the old image or can i leave it, for when it's being called up via the mouse position again? (the image number can get fairly large)
function display(num:Number):void //num: image number
{
...
oldImg = newImg;
[Code].....
View 3 Replies
Aug 2, 2010
I have inherited a FLEX 4 project that invokes web services to display data to the end user.
My default package has one .MXML file, that has the component references to the Login screen (another .MXML file) and the Main screen (yes, another .MXML file).
The login process works fine. I have 3 tabs, with a 4th tab I am adding now.
The tabs are created using elements within a TabNavigator. I have added a 4th VBOX, like so:
<mx:VBox label="Data Analysis" width="100%" height="100%">
<componenets:DeviceLineChart />
</mx:VBox>
[Code].....
View 1 Replies