ActionScript 3.0 :: Check For Child Caller
Apr 14, 2011
I keep getting this error:
The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/removeChild()
Is there a way to check it's parent, and remove using that parent?
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Similar Posts:
Dec 14, 2010
i'm new to AS3 and i was wondering what is the best way to remove a child at a point. i tried Holder.removeChild(Holder.getObjectsUnderPoint(new Point(exampleX, exampleY))[0]); however that returned ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
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Jul 22, 2009
a quick low down would be its a gallery on the second frame and I breaks when coming back tot he first frame, all tweens die and such.
the errors are:
TypeError: Error #2007: Parameter child must be non-null.
at flash.display:isplayObjectContainer/removeChild()
at index_779_fla::MainTimeline/imageLoaded()
[code]....
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Jan 16, 2011
Here's the class
[Code]....
when i do this it does remove the child BUT i get the old "The supplied DisplayObject must be a child of the caller." business. How would i do this properly?????
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Jun 8, 2007
I'm basically trying to refresh a jpg image every second from within my flash project. The code so far:
Code:
//This function is called from the loader's event listener.
//It moves the loaded image into the appropriate container for display
function imgLoaded(event:Event):void
[Code].....
And then it will load the picture, then it will throw the error, then load, then throw, etc...
What do I need to do to avoid this error?
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Sep 5, 2009
This is the error I am getting....This is the situation I am using addChild and removeChild. I have two main movieclips that this is based around. workss_mc and work_mc. workss_mc is the slideshow, work_mc is the selection grid. When you click on an object in work_mc I am adding adding a child (workss_mc) and removing work_mc at the same time. That works fine; however, in workss_mc I have a back button, this back button is used to remove works_mc once it is removed it sends you back to work_mc. Once you are back on work_mc everything should work completely the same, however, it's like it's ignoring the code.Here is the code for the button:
Code:
urbanthmb_mc.addEventListener(MouseEvent.CLICK, clickHandler);
function clickHandler(event:Event) {
var workss_mc = new mc_workss();[code].......
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Aug 13, 2009
I have a flash video that is basically a slide show from frame to frame using actionscript. Except on one of the frames I have inserted a .flv.The problem is once I get past the frame with the .flv, when I navigate backwards from any frame, I get this error.[code]
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Apr 12, 2012
This code throws an error:
if (modalMessage != null && contains(modalMessage)) {
removeChild(modalMessage); // the error is here
modalMessage = null;
}
The Error is:
[Fault] exception, information=ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
How can this be? I am checking if it is a child beforehand.
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Jan 15, 2010
I encapsulate my addChild so that I can have an array of all the objects that are on stage for later garbage collection. this is how I do so [code]each gameObject has a property called garbage that is a boolean that is set when ready to be removed. When I set it to tree, this is what happens.ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
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May 10, 2010
I have seached and tried for weeks on this, and I cannot get the grip on this. The simple code below gives the "The supplied DisplayObject must be a child of the caller" error.[code]squareObj is a movieclip in the library which is exported for AS. How can this code be altered to make it work correctly?
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Jun 6, 2011
I having problems setting the child index of a sprite... It works perfectly on the first run of the program, but fails on the second time around. For context this function is in a class which accepts an array of sprites and displays them. My problem is with setChildIndex(_selected as DisplayObject, numChildren-1);
private function enlarge(e:MouseEvent):void{
if (!_open) {
_selected = e.currentTarget;
_selectedOrigX = _selected.x;
_selectedOrigY = _selected.y;
_selectedID = _selected.id;
[Code] .....
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Feb 24, 2012
I've a container called mc, inside of him I generate a grid of movieclips in order to make a wall of options. When I select one of this option, this message appears: Error #2025: The supplied DisplayObject must be a child of the caller..The code is:In the Class iniciarApp I've this:
var mc:MovieClip = new MovieClip();
var grilla:Grilla = new Grilla();[code]....
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Jul 13, 2009
I'm new to AS3 and have been trying to remove items for two days flat. I keep getting the following error: ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.[code]
View 0 Replies
Sep 13, 2009
With this code I generate 20 bubbles. Made of a Library item. Then I let them scroll accross the stage at various speeds. When each bubble moves off the stage at the right I want to delete it. So I used removeChild, but then I get this The supplied DisplayObject must be a child of the caller" error." What am I doing wrong?
ActionScript Code:
const NUMBER_OF_BUBBLES:uint = 15;
var stageWidth:Number = stage.stageWidth;
[code].......
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Oct 25, 2010
im getting the following error ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
[Code]...
there is also a variable c on the root timeline. can anyone tell me why im getting this error?
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Apr 13, 2011
What does it mean? And why doesn't my code work?
PHP Code:
stop();import flash.events.Event;var TimerApple:Timer = new Timer(500);TimerApple.addEventListener(TimerEvent.TIMER, OnStartApple);TimerApple.start();function OnStartApple(e:Event){ var af:Sprite = new Enemy(); af.x= Math.random()*640; addChild(af); //Remove from
[code].....
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Jul 24, 2009
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild()
at working_loader_container3_fla::MainTimeline/frame4()
at flash.display::MovieClip/prevFrame()
I have been getting this error after a bunch of different ways of trying this. I am attempting to create a new instance of my movieclip which displays external images via xml. I want a new instance of the movieclip every other frame and need to be able to remove each instance on every other frame. It will work going forwards, with a remove child call but as soon as I go back a frame, the error pops up.
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May 8, 2010
I'm receiving this as an output error, when trying to use a "close button" I created for a lightbox that tweens in after the user clicks all_1thumb:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild()
at testportfolio_fla::All_mc_2/closePop().
The lightbox populates with the correct image but the close button doesn't. Here is the entire script:
import fl.transitions.Tween;import fl.transitions.easing.*;
//Portfolio SubnavArt_btn.addEventListener(MouseEvent.CLICK, goViewAll);
function goViewAll(event:MouseEvent){
(this.parent as MovieClip).gotoAndStop("Art")}
[Code] .....
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May 18, 2011
I am creating some action script to simulate 3 button states and load in movie clips accordingly.
I'm getting this error
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild()
at Untitled_fla::MainTimeline/sack_btnMouseOut()
When trying to do this
[Code]...
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Dec 10, 2009
doesnt seem to be able to find solution for this error, Error #2025: The supplied DisplayObject must be a child of the caller.
Code:
import caurina.transitions.*;
stop();
[code].....
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Dec 31, 2009
I have an error in my code. I know why it is, just not sure how to go about fixing it.
[Code]....
I have a swf file that is loaded via addChild on frame 11, once the animation of this swf file has finished playing, the main swf then goes back to frame 1. However, this is where this issue comes in. Even though I have removed the child once, it seems to keep on trying to remove it again and again, this goes in to a continuous loop.
[Code]...
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Jul 31, 2011
I am damn pissed at removeChild, its always the same damn thing. I keep getting Error 2025: The supplied DisplayObject must be a child of the caller.
I have a class called StarBackground that creates several instances of the class Star every frame, the Star class creates a white circle with the normal flash graphics api.
[Code]...
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Oct 1, 2011
I get the above error with this code:
public function destroyShip(EnemyShip:Object):void
{
_gameModel.screen.removeChild(EnemyShip.image);
[code].....
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Apr 6, 2010
I have a display() function for an object rotator(image based like a QT object movie). It first saves the current image in a helper variable and then allocates a new image, from the library, beneath the old one. To get a nice crossfade effect, the old image's alpha is looped down via enter_frame and then removed.
Which is where there seems to be an issue with the display list, maybe recognizing oldImg's value as being already added? (it's not a first pass error)
Btw, do i have to remove the old image or can i leave it, for when it's being called up via the mouse position again? (the image number can get fairly large)
function display(num:Number):void //num: image number
{
...
oldImg = newImg;
[Code].....
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Aug 2, 2010
I have inherited a FLEX 4 project that invokes web services to display data to the end user.
My default package has one .MXML file, that has the component references to the Login screen (another .MXML file) and the Main screen (yes, another .MXML file).
The login process works fine. I have 3 tabs, with a 4th tab I am adding now.
The tabs are created using elements within a TabNavigator. I have added a 4th VBOX, like so:
<mx:VBox label="Data Analysis" width="100%" height="100%">
<componenets:DeviceLineChart />
</mx:VBox>
[Code].....
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Feb 8, 2012
private var _hud:HUDc = new HUDc();
private function someMethod():void
{[code]..........
Where HUDc extends MovieClip(along with the calling MovieClip) I'm not sure why Id be getting this error if I'm checking to see if the stage contains the movieclip?
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Apr 1, 2012
Been struggling with this in multiple projects. I try to spawn enemies in a Flash game and perform cleanup by removing the out of bounds enemies.
Here's how:
enemyArray contains references to the spawned enemy objects.enemyLayer is the movieclip that contains the spawned enemies.
[Code]...
But I get the "The supplied DisplayObject must be a child of the caller" error. What am I doing wrong?
I've tried: removeChild(enemyArray[i]) as well, removing the enemyLayer reference, but get the same error.
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Aug 19, 2009
I'm trying to add random movieclips to the stage, but I want it to remove the older MCs after the first tenI am getting this lovely error. How do I get this to work? ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
Code:
for (var i =0; i<20; i++) {
this["snow" + i] = new Shit();
addChild(this["snow" + i]);[code]............
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Sep 30, 2010
I'm trying to build a class for objects in my prog that can by manipulated in various ways.. I want right clicking them to send them to back, and left clicking, bring them to the front.
ActionScript Code:
package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
[code]....
When I run it, however, I get ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.So something's not lining up, but I'm not sure how to write it so it'll work.
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Mar 20, 2011
I am going through simple tutorial that adds children of a pages upon a button click. The program runs fine but I keep getting this error when one of the buttons are clicked. The buttons were duplicated and have individual names and instance names. But one button keeps throwing the error:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display:isplayObjectContainer/removeChild()
at Main/onLastButtonClick()
Following is the code, the library contains 3 pages named StartPage, MidPage, FinalPage and 3 Buttons called NextButton, LastButton, and ReturnButton:
HTML Code:
package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
public class Main extends MovieClip {
[Code] .....
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