ActionScript 3.0 :: Unable To Use Child Of The Caller With Send To Back Function?
Sep 30, 2010
I'm trying to build a class for objects in my prog that can by manipulated in various ways.. I want right clicking them to send them to back, and left clicking, bring them to the front.
When I run it, however, I get ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.So something's not lining up, but I'm not sure how to write it so it'll work.
I have tried to grasp this concept, but cannot believe the cluster F that as3 has done with loading a swf and then removing it.Whereas in As2, you would simply loadMovie into a movieClip's instance name. If you wanted it gone, you could simply replace it with something new, or unloadMovie. Simple.Now...to even load a movie in...you have to create variables, create a movie clip, create a loader, then create a url request, then load that url request into the loader, then addchild so that the loader is on the stage? And to remove it, is next to impossible.So here is my code..
function loadMovie (){ var my_mc:MovieClip = new MovieClip(); var my_Loader:Loader = new Loader();[code]....
That code when tested gives me....Error #2025: The supplied DisplayObject must be a child of the caller. When I try to run the removeMovie function.
I want to be able to send a second (or 3rd) parameter to a function that is called by an event listener, but I can't seem to get it to recognize the parameter - it gives me an error 1067 (implicit coercion of value) when I try the below code.
i'm new to AS3 and i was wondering what is the best way to remove a child at a point. i tried Holder.removeChild(Holder.getObjectsUnderPoint(new Point(exampleX, exampleY))[0]); however that returned ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
a quick low down would be its a gallery on the second frame and I breaks when coming back tot he first frame, all tweens die and such.
the errors are:
TypeError: Error #2007: Parameter child must be non-null. at flash.display:isplayObjectContainer/removeChild() at index_779_fla::MainTimeline/imageLoaded()
when i do this it does remove the child BUT i get the old "The supplied DisplayObject must be a child of the caller." business. How would i do this properly?????
I'm basically trying to refresh a jpg image every second from within my flash project. The code so far:
Code: //This function is called from the loader's event listener. //It moves the loaded image into the appropriate container for display function imgLoaded(event:Event):void
[Code].....
And then it will load the picture, then it will throw the error, then load, then throw, etc...
I'm looking to send a list of variables (say 6 in total) from php to flash and for flash to pick a random one and send it back to php when clicking a button.
I would like it to appear in a dynamic text box. That randomly selected variable needs to be sent back to php on pressing a button.
I'm looking to send a list of variables (say 6 in total) from php to flash and for flash to pick a random one and send it back to php when clicking a button. I would like it to appear in a dynamic text box. That randomly selected variable needs to be sent back to php on pressing a button.
This is the error I am getting....This is the situation I am using addChild and removeChild. I have two main movieclips that this is based around. workss_mc and work_mc. workss_mc is the slideshow, work_mc is the selection grid. When you click on an object in work_mc I am adding adding a child (workss_mc) and removing work_mc at the same time. That works fine; however, in workss_mc I have a back button, this back button is used to remove works_mc once it is removed it sends you back to work_mc. Once you are back on work_mc everything should work completely the same, however, it's like it's ignoring the code.Here is the code for the button:
Code: urbanthmb_mc.addEventListener(MouseEvent.CLICK, clickHandler); function clickHandler(event:Event) { var workss_mc = new mc_workss();[code].......
I have a flash video that is basically a slide show from frame to frame using actionscript. Except on one of the frames I have inserted a .flv.The problem is once I get past the frame with the .flv, when I navigate backwards from any frame, I get this error.[code]
This code throws an error: if (modalMessage != null && contains(modalMessage)) { removeChild(modalMessage); // the error is here modalMessage = null; }
The Error is: [Fault] exception, information=ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. How can this be? I am checking if it is a child beforehand.
I encapsulate my addChild so that I can have an array of all the objects that are on stage for later garbage collection. this is how I do so [code]each gameObject has a property called garbage that is a boolean that is set when ready to be removed. When I set it to tree, this is what happens.ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
I have seached and tried for weeks on this, and I cannot get the grip on this. The simple code below gives the "The supplied DisplayObject must be a child of the caller" error.[code]squareObj is a movieclip in the library which is exported for AS. How can this code be altered to make it work correctly?
I having problems setting the child index of a sprite... It works perfectly on the first run of the program, but fails on the second time around. For context this function is in a class which accepts an array of sprites and displays them. My problem is with setChildIndex(_selected as DisplayObject, numChildren-1);
private function enlarge(e:MouseEvent):void{ if (!_open) { _selected = e.currentTarget; _selectedOrigX = _selected.x; _selectedOrigY = _selected.y; _selectedID = _selected.id; [Code] .....
I've a container called mc, inside of him I generate a grid of movieclips in order to make a wall of options. When I select one of this option, this message appears: Error #2025: The supplied DisplayObject must be a child of the caller..The code is:In the Class iniciarApp I've this:
var mc:MovieClip = new MovieClip(); var grilla:Grilla = new Grilla();[code]....
I'm new to AS3 and have been trying to remove items for two days flat. I keep getting the following error: ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.[code]
With this code I generate 20 bubbles. Made of a Library item. Then I let them scroll accross the stage at various speeds. When each bubble moves off the stage at the right I want to delete it. So I used removeChild, but then I get this The supplied DisplayObject must be a child of the caller" error." What am I doing wrong?
ActionScript Code: const NUMBER_OF_BUBBLES:uint = 15; var stageWidth:Number = stage.stageWidth;
stop();import flash.events.Event;var TimerApple:Timer = new Timer(500);TimerApple.addEventListener(TimerEvent.TIMER, OnStartApple);TimerApple.start();function OnStartApple(e:Event){ var af:Sprite = new Enemy(); af.x= Math.random()*640; addChild(af); //Remove from
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild() at working_loader_container3_fla::MainTimeline/frame4() at flash.display::MovieClip/prevFrame()
I have been getting this error after a bunch of different ways of trying this. I am attempting to create a new instance of my movieclip which displays external images via xml. I want a new instance of the movieclip every other frame and need to be able to remove each instance on every other frame. It will work going forwards, with a remove child call but as soon as I go back a frame, the error pops up.
I'm receiving this as an output error, when trying to use a "close button" I created for a lightbox that tweens in after the user clicks all_1thumb: ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/removeChild() at testportfolio_fla::All_mc_2/closePop().
The lightbox populates with the correct image but the close button doesn't. Here is the entire script: import fl.transitions.Tween;import fl.transitions.easing.*; //Portfolio SubnavArt_btn.addEventListener(MouseEvent.CLICK, goViewAll); function goViewAll(event:MouseEvent){ (this.parent as MovieClip).gotoAndStop("Art")} [Code] .....
I am creating some action script to simulate 3 button states and load in movie clips accordingly.
I'm getting this error
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/removeChild() at Untitled_fla::MainTimeline/sack_btnMouseOut()
I have an error in my code. I know why it is, just not sure how to go about fixing it.
[Code]....
I have a swf file that is loaded via addChild on frame 11, once the animation of this swf file has finished playing, the main swf then goes back to frame 1. However, this is where this issue comes in. Even though I have removed the child once, it seems to keep on trying to remove it again and again, this goes in to a continuous loop.
I am damn pissed at removeChild, its always the same damn thing. I keep getting Error 2025: The supplied DisplayObject must be a child of the caller.
I have a class called StarBackground that creates several instances of the class Star every frame, the Star class creates a white circle with the normal flash graphics api.