ActionScript 3.0 :: Does Flash Cache Data By Default
Jul 17, 2011
does flash cache images and text loaded in AS3 by default? The code does not have any LSO's or any other read write senarios in it Just supposed to load the flash app when the page is loaded, and re-load again clean when reloaded.ut I noticed today that the images were not completely loading in FF5/Win Chrome/Win but did in IE8. I cleaned out the cache on these web browsers and everything seemed to be OK again. But I need to trust the user wont find an issue.
I am new to Flash and ActionScript platform. Presently, I am using ActionScript 3.0.I know only basics of Flash but not in depth. My issue starts here: For example, In Windows Operating System, Paint-brush uses Clipboard for temporary storage. My question is: Does Flash have Cache(i.e., buffer for temporary storage)? If Flash has Cache, then where does the temporary data gets stored, in what form, is the data accessible or atleast viewable?
When retrieving external variables from the server URLVariables my Flash get stuck on first compilation values. Whenever I update server values flash compiles the first old values. Only after i restart CS4 IDE values are updated. Is there an internal cache?
There is nothing wrong with my code, because it works fine on my mac, but not on pc.
Does anyone know if adobe flash player cache data is available to other users on a system? For example: A user logs onto Windows XP, then uses my adobe flex application... and in the process of doing so downloads the signed flex lib... He then decides to mow the lawn and log off. At about 3pm the same day, his Mum can't hear the TV over the sound of the mower, so she decides to log in using a different XP user account. She proceeds to use the very same flex application. Does she also need to download the flex lib again, or would the data already be cached in the flash player?
"Error #1069: Property data not found on flash.display.Sprite and there is no default value.at flashhaupt01_fla::GalleryData01_1/imagepress()" error in as3.I am trying to get the url from xml into as3, but not getting how to do itI need to demo this within 1 hourhere is my code
var xmlReq:URLRequest = new URLRequest("XML/ImagesData01.xml"); // rename to your file!!! var xmlLoader:URLLoader = new URLLoader(); //xmlLoader.addEventListener(Event.COMPLETE, xmlLoader); // event listener b4 load!!!
And I have a textfield with variable set to jor.. Which is the variable from the php file which holds data from the database. When I change text in the database it doesn't change in the swf unless I go to internet properties and empty the cache.... even when I hit refresh it doesn't update. How do I make it so each time u load the swf it refreshes data from the database?
My app has windows that are components. In my case, now I have 2 components that have a drop down list that show the current logged user lists. So when I use one component for the first time it make a request to database, save data in model, and load data from model, but when the second component opens, it will just load data from model. Easy for now: ListModel: this contains the current user lists.
Now I have another component but this needs the lists of another user. Where do I save these lists? I can't put in the ListModel as then will mix up with current user. Just a remind: there is not just 2 users. It might have more users, so it should be scalable.
I found something when I create bitmap data cache for each frame of a movie clip:I got a movie clip, instead of presenting it immediatly on stage, I created a bitmap data array to store each frame of it, so I'm doing:
var body:MovieClip; // some mc for body var suit:MovieClip; // some mc for suit, frame count is the same as body mc body["part"].addChild(suit); // it's a avatar, there's a sprite named "part" on body mc to contain suit mc
[Code]....
if i present the original body moive clip, everything is ok, but when I use cache, it begins to tremble, this is because the getBounds() method of movieclip returns different rectangle when mc is cached and mc is presented on stage. I tried trace out every getBounds() when caching and when Event.FRAME_CONSTRUCTED fire, they're different, making my cache crash!
I assum MovieClip class do not refresh until it's present to stage or some time in on frame, how can I get the real boundary of it if I need to cache it?
I'm new to Flex. Let's say we have a web application that needs to download several series of data (several thousand numbers) used by one screen.When the user leaves that screen and later returns to it (in the same session; that is, the user hasn't logged out then logged back in), should the application fetch the original downloaded data from cache or simply download it again? What are pros and cons of each and are there any general rules of thumb to follow when it comes to re-downloading data (e.g. again) versus simply getting it from cache? The goal would be to minimize user's wait time as long as there's no drawback.
I'm encountering a problem I did not think of. I have a single textfield, that oncesubmitted via "Get" method, sends the data to the site (Think of a google search field in a banner).In any case, I have some default text in the field. But when someone clicks on the submitbutton, the default text gets submitted as the search string. Is there a way to get the result from submitting the form without entering text into the textfield to be a default URL, and not the text string? See Below:
I've got a comboBox with defined data and label fields. On Event.CHANGE I capture the data field. I need the comboBox to default back to the user selection if they should navigate to another screen and then come back. Normally I've got an array of labels that I can use to just lookup the index: comboBox.selectedIndex = labelArray.indexOf(user selection); In this case I don't have labelArray. What I really want to do is something like this (only with real AS, not fake):
comboBox.selectedData = storedDataString or, if the data array is accessible: comboBox.selectedIndex = comboBox.data.indexOf(user selection); Is there an easy way to do this, or should I just suck it up and add yet another global label array?
I have a Flash Form that is fairly long (about 8 short pages), so I have set the form up so that it can be reviewed when the filler-outer is done and they are ready to submit it. I'm using a Shared Object to store the information they enter so they won't lose their information if they hit refresh or need to come back later.
If they go back to the page with comboboxes on it, the comboboxes have reset to the default. The answer and data in the SO haven't changed, but it looks like it to the consumer/viewer.
So, I'd like for the boxes to display the choice they picked when they were on that page. I need use the value from the database to show the particular value in the ComboBox whenever the user returns to that page.
I'm working on a project that includes several flash elements developed using an XML method. The objects work fine in all browsers except IE. Here is the behavior in IE. You can interact with the objects fine the first time through, but if you leave the page and come back, you just get a perpetual loading symbol. You can get the object back by right clicking and pressing play, but that is an obnoxious work around. I think it is a caching error in IE, but I'm unsure how to fix it given that it is not occurring in other browsers.
i have a flash app that requests xml generated by a php script. The data doesn't change much, and i would like flash to cache the xml instead of loading it every time. I've been checking my access logs, and every single time i reload a page with the flash app on it, the php file is accessed and the xml downloaded.
I've read that flash doesn't control what is cached, as it just requests something from the browser, but nothing else that flash downloads (i.e. mp3 files that are supplied by the xml) doesn't get cached. So I'm not really sure what that means.
I've googled the heck out of this, but everything i find is telling me how to keep flash from caching stuff.
Im developing an interactive in wich I use many animations either frame-by-frame (image-by-image) or with an embedded flv in the timeline and I have noticed that all of them don't play smoothly when first played, but once the animation has occured once they play the way its supposed to be. Im assuming is because once played an animation gets into the machine cache or something, so I wanna know if there is any way to force an animation to get into the display cache before is played.
I use xp with windows 2000 and firefox.This is used for facebook games and have been advised to clear the Flash cache. Found the page with the information on it but it doesn't make sense where to start the process.
In every language programming the most important item is caching data to have the higher performance by the way is there any special way in flash to cache?
I am using a Flash Component in our web site to show videos but I need a way to clear flash cache every time the page is loaded. Such a Flash Component configuration is based on an XML file to get the videos that will be played. Is there a way to do it using C# code?
Is it for example safe to exclude this file from SVN? I would say that it should not be problem because when I delete this file, I can still load the XFL and the file is created again on the next save.
I have a site which utilizes an xml sheet for it's menus. Sometimes after making changes to the xml, I need to clear the browser's cache to see the updated menu. Sometimes I don't.
I used Gaia framework to build a self-scrolling slideshow. There are only 4 pages in all, but I have realized to my dismay that each of these pages are requested over and over from the server. If you leave the page open and the animation goes by itself, that can clobber our server.
What can I do to prevent this? I wonder if there is a way of writing a URLRequest so the pragma header can tell the browser to use the swf from its cache rather than requesting it again?
Note that I am not using SWFaddress so the requests are going to the same URI.
Each time I publish new content on my flash page, the computers that had opened that page earlier (with old content) remain with the same old content, until their histories are removed, or the page is refreshed with SHIFT+reload.How can I build I page so this does not happen?
I want to write and read cache in flash via AS2. I have two flash/swf files placed at same location. From 1st file, on a button click event, I want to write some variables/ values one by one into cache. Then proceeding to 2nd swf placed in another html, I want to read those variables one bye one.
I have a little problem when i update a page(swf) of a flash website. I use Filezilla to update new swfs and the strange thing is that new pages only appear after 3 to 5 days.Does anybody know the solution to that cache problem as it is annoying to update the new swfs and only see the result after 3 to 5 days
For example lets say I was brought to the ban page that says banned forever. I need a code that brings you to that page if you visited already once or twice sort of like cache / cookies.
Question #3 Last question, I want a code that can steer the sprite around sort of like if your mouse is above the sprite North of it, it changes to the frame when it shows its back to you and front toward the mouse. Except I have 8 sprites:
Now what my problem is, first time using this script successfully its running, and showing preloader text. But another time using this script (press Ctrl + Enter) that time cache files are running, so the preloader text doesnt showing not properly. So how can I remove the cache files using flash.....