ActionScript 3.0 :: Draw Straight Lines With Mouse?

Dec 2, 2009

I am trying to create a flash movie (AS3) that would allow the user to draw using his mouse but straight lines only. The user would click to set the start point of the line then as he moves the mouse around the line would move with the mouse until the user clicks again to set the end point. When the user clicks again a new line is created without deleting the previous one.

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ActionScript 3.0 :: Draw Xyz Coordinates To Screen - Straight Lines?

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If i have a set of xyz coordinates,

[Code]...

how do i draw them to screen seeing as they will not be straight lines?

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Apr 11, 2011

I have a program to draw straight lines in a coordinate plane.i create a movie clip ans input ywo pints of the first line and the line is drawn.But when i input the second data of the second line, the new line is drawn but the first line disappears.

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ActionScript 2.0 :: Straight Line Will Follow Their Mouse Until They Click Again And This Releases The Straight Line?

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/-------------
/----------

[code].....

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ActionScript 3.0 :: Draw Straight Line And Snap To That Point

Nov 19, 2009

I am very new to actionscript 3.0 & currently i have a project to do that required actionscript.
ActionScript Code:
package{ //package
import flash.display.Sprite;// for sprite, to prevent 1046 error code
import flash.events.MouseEvent; //for mouseEvent, to prevent 1046 error code
import flash.display.Shape; //for shape, to prevent 1046 error code
public class gridDrawLineTesting extends Sprite //for mouseX mouseY
[Code] .....

This is the code that I have found from various web and paste it into one. I want to draw straight line & snap to that point at the same time. My problem is when I click at 2nd point, there is a 'extra' line at (0,0) joining towards my 2nd corrdinate point. I want to get rid of that 'extra' line.

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I am trying to have a line draw in my movie with actionScript...

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do I put the script on three separate frames ?

and.... right now... they are just there...

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Sep 30, 2008

anyone know why this isnt drawing lines for me?

[Code]...

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Apr 16, 2009

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Flex :: Draw Lines In Canvas?

Dec 13, 2010

I'm trying to draw lines on a canvas object. When the width of the Canvas is less that the width of the line, it draws outside the Canvas over other elements. I read about this problem and I try to resolve using a inner Canvas with a longer height so a scrollbar appears.But I also read that this problem can be correct using a mask but I do not know what is the better way. Which do you recommend?

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IDE :: Draw Lines With Exact Length?

Apr 15, 2010

I would like to have a possibility, where a user could draw simple lines, but with exact length (5000mm, 3150mm, 3950mm etc).where a user could just click and see the lines. Together these lines would make a floor plan for a house. These lines don't have to have thickness, because it will be just a sketch where walls are located. After user has drawn the sketch i would need the program to generate a text file with coordinates of the lines.

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ActionScript 2.0 :: How To Draw Aliased Lines

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ActionScript 3.0 :: Cannot Get The Lines To Draw Onto The Top Of The MovieClip Box_mc?

Jan 14, 2010

I cannot get the lines to draw onto the top of the MovieClip box_mc.At this pojnt, my solution is to change the alpha of box_mc to 0. Now I can see my drawings which are under the box_mc but keep within the boundries of the MovieClip.Maybe my thinking is too concrete, but I was trying to get the drawing lines to stay on top of the MovieClip box_mc like it was a small drawing board.I have tried place a reference to the stage in various places and use addChildAt() in order to see f I can change the MovieClip's place in the hierarchy but so far nothing has worked.

Attachments:
PencilDrawingApp.fla.as.zip (686 bytes)

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I have three functions that are drawing lines[code]...

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my requirement is that i want to dynamically draw lines on stage using actionscript only;

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OK I have an empty MC. I want to draw lines that show on top of an image, but everything I try draws the lines below my image.This code is ran from the main timeline.This is my code so far.

Code:
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[code]......

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ActionScript Code:
public function drawShape(points1:Array, points2:Array, lineOn:Boolean = false, fillOn:boolean = false, lineThickness:Number = 1, lineColor:uint = 0, lineAlpha:Number = 1, fillColor:uint = 0xff, fillAlpha:Number = 1):void{[code]..........

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I was screwing around one day and thought I'd make a little line-drawing-thing. Basically it just attaches movie clips and draws lines between them using the drawing API. That was the easier part. Now I though I'd take it a step further and add some curves. I tried but the attached file is the best I could think of.

square.fla is the original file
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ActionScript 3.0 :: Letting The User Draw Lines, Then Smooth Them Out?

Apr 15, 2011

Right now I have it so that the user draws a line and I capture the points at which they begin and end the line. Then I delete that line (it is too sqiggly) and draw a straight line between those 2 points.What I would like to do is let the user draw lines as needed (ie arond other objects on stage) and then somehow smooth them out

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ActionScript 3.0 :: Draw 25 Horizontal Lines Using Code Automatically?

Aug 10, 2011

I drew a line, and named it multiLinesHorizontal_mc (It's not on the Stage, but in the Library and exported to ActionScript3). Now I would like to use that multiLinesHorizontal_mc and bring it on stage (25 Horizontal Lines) with space between each row the gap should be 5.

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