ActionScript 3.0 :: Dynamic Asset Creation - Make Database Driven Applications
Feb 9, 2011
I have been using AS3 for approximately 1 year now, and although I havent really done any major projects with it, I am fairly confident using it. However, There is 1 part that I am very curious about. At the moment, I am using the design section of flash cs5 to create my assets. I am trying to make database driven applications, and the problem I have run into with using the design section is that you must manually program each symbol.
For example, If I wanted to make a dropdown menu, and a php file was passing the variables such as "amountOfSections = 5", Then 5 sections would be displayed. This is fine to do using alpha to control what is visible etc, but if there where 5000 dropdown menu items, I would have to physically place 5000 dropdown items onto the stage. I know that it is possible to use as3 to create objects AS THEY ARE NEEDED, but I have no idea how to do it.
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Code:
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[Code] .....
Running this produces the output of...
Code:
_root.item1.stored=undefined
_root.item2.stored=undefined
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Code:
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[Code]...
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