ActionScript 3.0 :: Dynamic Image Driven Game

Feb 28, 2011

I am making a dynamic image driven game and I am having some problem with preloading all the images at ones, so I am here to seek some help.images is an array that stored the image's url.image_loaded is a variable to see if check how many images have loaded.whenever the image_loaded variables is equals to the images array's length, it will proceed to my desire frame. But for some reason the images isn't showing up all at ones.[code]

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