ActionScript 2.0 :: Dynamic Creation Of Movieclip Class, Not Object?
Feb 7, 2005
Is there another way to work with movieclip classes than attaching them from the library?For instance say that I have a textbox class that extends the movieclip class. Puts it on the scene and then I'm free to work with it from the class as I want.But inside this class I check if I need a scrollbar. If I do, then start a "sub-class" and create a scrollbar. I can have a movieclip in the library and attach it and have a new class on it. But what I want to do is write something like this
var clipScroll = createEmptyMovieClip("scrollBar", 3)
clipScroll = new com.texts.text_items.ScrollBar
the problem is if I do like this the class that I start is just an object. I can't trace where it is, I cant create a movieclip inside it and trace where that is.
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Mar 9, 2009
I'm having problems with my usual eval methods of creating objects to read off dynamic values programmatically using concatenation. I've found the set command doesn't seem to work with objects that are dynamic....
Code:
function createobject(item){
//create it and store something in it
set ("_root.item"+item.stored, "data storage test for item "+item);
}function checkobjects(){
for (i=1;i<5;i++){
checkit=eval("_root.item"+i);
trace("_root.item"+i+".stored="+checkit);
[Code] .....
Running this produces the output of...
Code:
_root.item1.stored=undefined
_root.item2.stored=undefined
_root.item3.stored=undefined
_root.item4.stored=undefined
How to do this - basically I'm trying to load data, then use that to create dynamic objects and values within it, then I'm trying to work with those values by again using loops to read off the dynamic values during runtime. Obviously if these were "fixed" variables, then it would be easy, problem is that its impossible to use the new Object() command with dynamic names!
Previously I've used this:
Code:
checkit=eval("_root.item"+i+".stored);
trace("value is "+checkit);
Is it my imagination, or was this stuff a lot easier to do in AS1?
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Aug 6, 2011
We create Objects in flex by declaring type Object. for example
var objSampleObject:Object = new Object();
and we create properties directly with dot operator without creating any class
[Code].....
My question is in above process is there any class is created internally by flex?
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Jul 12, 2010
I have a project of dynamic banner creation. The main part of the job is creating a swf on clicking on a "publish" button on stage. A certain movieclip of any width and height on stage must be exported as a new swf file.
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Jul 22, 2009
I'm making a custom class from a player I created from scratch.After multi verification of the instances , and after linking correctly my movie clip player, I still get the 1120 error.It doesn't get the "Player_mc." and all the mc inside it.1120:All of this is my first flash project.
Code:
package{
import flash.display.MovieClip;
[code].....
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Mar 15, 2009
When I use MouseEvent.MOUSE_OUT the target is [object MovieClip], but when I use MouseEvent.ROLL_OUT I get [object Bildspel] - and Bildspel is my class. The thing is that when I use ROLL_OUT I'm not able to delete the targets ENTER_FRAME event.
[Code]...
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Jun 10, 2010
I have a class which work with data and I want to do something after its constructorfunction is finished.If a class is a MovieClip, I can do this:
Code:
public function constructor() {
addEventListener(Event.ADDED_TO_STAGE,init);
[code].....
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Nov 17, 2011
A rather large project (rich web application) has fallen into my lap and I am unfamiliar with how to accomplish a major functionality. in the right direction.I need users to be able to customize a 3D avatar and store it on the server somehow. The user can choose a body type, hair style, hair color, clothing, accessories, etc. The user can then choose from a number of different environments to place their avatar into, a specific animation (dance moves, playing an instrument, etc.), and an audio file. The audio file would then play while the avatar performed the animations within the selected environment.
How should we go about doing this? What technology should we use? Ideally, my colleagues and I would use MoCap software (w/ Microsoft Kinect) to complete 3D base models and animations for the avatars. Is it possible to then dynamically skin / texturize the models with the user's stored avatar? If so, how would I accomplish this? Does anyone have any other suggestions on how we would go about solving this problem?
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Jun 8, 2009
Does anyone have any examples on how to create a dynamic number of TextInput boxes and have each of the text being typed in these boxes be bound to a label? For example, say I have an XML file that specifies that I want 3 TextInput boxes. Flex should then take this data, create the TextInput boxes, create bindable variables for each TextInput and create a label to display what is being typed for each TextInput. The biggest issue I'm having with solving this scenario is how to bind a variable amount of data.
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Sep 22, 2010
I am Creating Variables in Flash through Javascript by using SetVariable Method......
Is there any Event like onDynamicVariableCreated?
Can I able capture a event when Javascript create and sets a dynamic variable in flash?
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Jun 22, 2006
var Array1:Array = new Array(5); // where 5 is length of array
for(i=0;i<Array1.length;i++)
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Array1[i] = new Array();
}
Above code will generate dynamic array of multidimensoal array.
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Mar 24, 2010
now iam working in flash 8 version .fla file.firstly iam save as it to cs4 via Macromedia flash cs4....when i trying to add a new main class for this file it showing error as "This feature is not supported by flash 8 , Action script 2.0,to use this feature ,you must flash player 9,Action script 3.0"but when i publish this to flash player 9,Action script 3.0 it not working properly.
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Jun 9, 2010
I have a .fla set up right now that places ball randomly around the screen. However I would like to be able to set the coordinates of the range for the objects(particles) placement to the boundaries of a shape. I am starting with a circle for the moment, but I can't figure out how to set the range of object placement to that of an MC. I was planning on somehow calculating this out but I am stumped. Is there a better way for me to draw a shape, and somehow use a mask in as3 to define where the particles can no be placed?
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May 11, 2009
I'm in the early stages of writing a rather complex app that grabs data from a database (via PHP bridge) and builds out content from it.This app is going to be a very visual timeline of sorts, with different entries of many types (images, audio, video, text, etc). Each entry type has some common properties (ID, location, date, etc), and some unique (imageURL for images, audioURL for audio, etc).When creating these objects dynamically, should I:
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For instance (very roughly),
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B)Code:
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I won't be creating the visual representation of the object immediately, so I feel like I have no choice but to map the data to a data object first....but is there another way? Should I try to merge the two, so that an ImageEntry object can be created as the data is received, but then a separate call to that object would be required to actually create the visual representation of it when needed?In the past -- which apps quite a bit simpler -- I've simply mapped all the data during the XML parsing to dynamic objects that act only as containers for the data, which is then passed to a different object to create the visual representation of it...
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May 22, 2003
I'm a Flash MX action scripting newbie. I'm trying to create a dynamic drop down menu system that reads a text file to create the items listed in the menu. I've been reading tutorials and trying to break down source fla files to understand how things work. I'm stuck on what the following block of code means.Would it be possible for someone to break down the following code for me? It references menudata.txt to create the drop down menu. I can successfully modify menu.data.txt to create more menus and change the titles in each button, but creating sub-nav is totally kicking me in the arse.
The code follows:
item_spacing = 18;
x = 1;
[code]....
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Nov 14, 2011
I'm trying to do a cleaning of some classes that is added into a MovieClip, but I can't seems to set the MovieClip(Class) to null. What is the proper way to do it?
private var mcHolder:MovieClip = new MovieClip()[code].................
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Jun 6, 2011
Does anyone know if there is a serious performance increase if I were to instantiate say, 4000 objects from the library instead of creating them purely in a class?Also I know very little about garbage collection and testing performance
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Apr 25, 2005
The menu will consist of Main headings and Sub headings that will appear when the Main headings are clicked.The Headings are displayed within movie clips that are generated via duplicateMovieClip()I have attached actionscript to the timeline of a movieclip and it loads and displays the Main headings with no problem.On the one movie clip that I am duplicating, I have an on(press) action that is supposed to generate the Sub headings using the same duplicateMovieClip technique. This is where I run into trouble. I cannot get the Sub headings to generate. Can you specify duplicateMovieClip() within the on(press) function of a movieclip that was already duplicated?
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Jun 17, 2011
although I do come from a OOP background. I have been asked to trial Flash and Actionscript 3 in particular - so I do come with a few preconceptions on how I expect actionscript to behave and I'm getting the impression that this is causing me problems.One issue I have is when I create a new instance of the class and assign it to a variable, subsequent background changes to that instance of the class are not 'picked-up' when referenced through the variable. I would expect that given instance of class could be assigned to many different variables and any background updates using one variable would accessible using any of the other variables. This doesn't seem to be the case.I have a test class, XMLDataLoader, which is coded as follows:
package {
public class XMLDataLoader {
import flash.events.*;
[code]......
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Aug 11, 2009
I have an MC being duplicated to 2 bitmaps but they are created before the MC performs its internal script. How to change that order? See sample .fla.
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Feb 9, 2011
I have been using AS3 for approximately 1 year now, and although I havent really done any major projects with it, I am fairly confident using it. However, There is 1 part that I am very curious about. At the moment, I am using the design section of flash cs5 to create my assets. I am trying to make database driven applications, and the problem I have run into with using the design section is that you must manually program each symbol.
For example, If I wanted to make a dropdown menu, and a php file was passing the variables such as "amountOfSections = 5", Then 5 sections would be displayed. This is fine to do using alpha to control what is visible etc, but if there where 5000 dropdown menu items, I would have to physically place 5000 dropdown items onto the stage. I know that it is possible to use as3 to create objects AS THEY ARE NEEDED, but I have no idea how to do it.
[Code]...
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Jan 6, 2010
I have this problem that I don't know what causing it. This is what happened : I made an animation which is called anim.swf, in that animation i put some code to generate instance of movieclip from the library to be put on the stage using this code :
[Code]...
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Sep 24, 2009
Creating an application for a client and figured now is a better time than any to make the jump from as2 to as3. I've read many articles and books to keep up to speed but I get constant errors everytime I add or change something. Its becoming beyond ridiculous and rather than searching another unrelated google result, I thought I'd post something here.
[Code]...
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Dec 19, 2011
I have an xml snippet that contains an object hierarchy:
doc = """
<RootObj val1="ValueOne" stat1="Stat1" stat2="Stat2">
<internalarray type="array">
<InternalObject val1="12" val2="12" />
<InternalObject val1="13" val2="13" />
[Code]...
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Mar 11, 2010
I have Class MovieClip object that is being added to a scene. Within that Class is this code, which adds a different MovieClip to the original class. I can add an eventListener to the initial Class object (this.addEventListener ... etc), and that will work, yet it does not appear to work if I add it to this embedded object. There is no error, yet the object has no mouse over and does not execute the assigned function of the eventListener.
Here is the code:
b_frond = new BFrond();
addChild(b_frond);
b_frond.buttonMode = true;
b_frond.addEventListener(MouseEvent.CLICK, clickHandler);
I've also tried:
this.b_frond = new BFrond();
addChild(b_frond);
this.b_frond.buttonMode = true;
this.b_frond.addEventListener(MouseEvent.CLICK, clickHandler);
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Aug 16, 2010
I created one "MyObject" class which is extended from Movieclip. In my flash stage, i have one movieclip and the name is "myObj". I dont use linkage. How can i convert movieclip to MyObject instance.i tried the below one, i got errorar str = MyObject(mc).name;The error is
TypeError: Error #1034: Type Coercion failed: cannot convert ash.display::MovieClip@2b6baf99 to MyObject. at Obj_fla::MainTimeline/frame1()
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May 30, 2007
I have created a class and I would like each object of this class to be related to a movieclip which I would be able to move around the scene.But I have to admit I don't really know how to do that.
The best would be that each of my objects have a movieclip called "graphical_representation"
[Code]...
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Dec 4, 2009
I have a character animation which i control from within a class "character"this class references a movieclip with e.g. 3 frames: "idle", "walk_right", "walk_left".these frames contain the animation movieclips.
so when the character moves left i use "gotoAndStop("walk_left")
so far so good, but:the character has some parts which need to be colorized according to the dynamic classes value "color".
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Aug 11, 2010
I need to make an item draggable (dragable?) Sorry if my terminology is not right!I have a class where I will store variable and do calculations:
package Classes
{
import flash.display.*;
[code].....
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Jul 9, 2009
I have a package (XMLThumbLoader) that loads thumbnails and is supposed to import a scroller class(DSIScroller). The thumbloader works fine, but when I try to scroll the thumbsContainer movie clip, I get "Error #1009 Cannot acces a property or method of a null object reference". Notice that I instantiated the DSIScroller class near the end of the main package instead of underneath the import DSIScroller command. By doing this, my thumbnails show up. If I place the instantiation right under the import command, no thumbs show. I believe the issue is with the dynamically created movie clip: thumbsContainer.
Here is the main package (XMLThumbLoader)
Code:
package {
import flash.xml.*;
import flash.display.MovieClip;
import flash.display.Sprite;
import flash.geom.Rectangle;
import flash.events.Event;
[Code] .....
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