ActionScript 3.0 :: Dynamic Text Not Recognizing Font Size Tag
Oct 29, 2009
I am linking to an external text file, (.txt), and I am working in Flash CS3, Actionscript 3.0, and attempting to use dynamic HTML coding. The scroll bars work, but all the text after <font size=.... doesn't show up.
Below is my actionscript for the text window:
var content_req:URLRequest = new URLRequest("agenda.txt");
var content_ldr:URLLoader = new URLLoader(content_req);
content_ldr.addEventListener(Event.COMPLETE, onComplete);
function onComplete(event:Event):void{
content_txt.htmlText = event.target.data;}
function scrollUp(event:MouseEvent):void{
[Code] ......
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Oct 15, 2004
Why do the dynamic text font size appears smaller than what I specified in the flash dynamic text properties? I used a font size of 50 for the dynamic text and when I test movie, it appears to be only a font size of 12. Why is it so?
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Why do the dynamic text font size appears smaller than what I specified in the flash dynamic text properties?I used a font size of 50 for the dynamic text and when I test movie, it appears to be only a font size of 12. Why is it so?
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May 19, 2010
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[code].....
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Oct 30, 2010
Try this experiment. Select Text, Static Text, Times New Roman [or any font], set size to 280. Remember how it looks. Now set to Dynamic Text. Suddenly the font size changes even when it still shows 280! How can I make the visual size stay the same?
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Jul 18, 2010
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May 5, 2008
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[Code]....
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[Code]...
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Oct 5, 2010
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I have swf font files downloaded from [URL]
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if there are embedded fonts in library the i can access them using this- --
var fontList:Array = Font.enumerateFonts();
for( var i:int=0; i<fontList.length; i++ )
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trace( "font: " + fontList[ i ].fontName );
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But How to use dynamically loaded Font swf as a font type.
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Mar 13, 2006
I have some dynamic text with a background box that needs to widen to match the width of the text, this is how I am doing it at the moment, by multiplying by the average pixel width of arial. However it doesnt seem to be that accurate
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Apr 14, 2010
I have a dynamic text box and I would like to be able to use actionscript 3 to change the color, font, size, etc. of only HALF the dynamic text. Is there a way to use the TextFormat class (or another way) to format half the string and append it to the end of the dynamic text? I also don't want to use server side script or anything outside of flash.
I want to do this:
Hello World -> Hello World
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Feb 11, 2011
I have a Flex custom BorderContainer component which has text inside of it. If I were to add this in my main Application inside of a panel, the BorderContainer goes outside of the width bounds of the panel due to the text being a set size. I have all of its components in percentages so that it re-sizes when shrunk, but the one part that contains checkboxes and labels (lots of things with text) mess up since the font size doesn't change.
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EDIT Solution:
I attempted to use the ratio as www0z0k had suggested but it caused some serious issues when it was re-sized quickly or to a small screen (the component would not re-size correctly because it was multiplying by the ratio. What finally seems to have worked for me and caused no issues was that I ran the code and found the width (1152) and height (842) of the container.
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(where bottomGroup is the id of the borderContainer I am trying to resize)
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END EDIT
So far I have found some examples of embedding fonts in the <fx:Style> and attempted to remove any delaration of fontSize but that doesn't seem to work.
<fx:Style>
@namespace s "library://ns.adobe.com/flex/spark";
@font-face {
[Code]....
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Feb 10, 2012
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stop();
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[code].....
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[code]....
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Mar 26, 2009
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Here the code that i'm working with:
[Code]...
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When I set up 3 input text fields, I allow the user to change the font and size of those fields. If the user selects each one with the mouse and modifys them then no problems are seen. But if the user first changes the size and font of text field 2, then tabs to that text field and starts to change the text. The font and size properties revert back to the default.
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Im using a standard font (Gotham rounded) within a dynamic text field. As soon as I embed the numerals within this text field the text lowers within the text field.Double clicking the field then renders the text higher up! It seems that the height it shows when I double click is the height it compiles atThe other strange and annoying thing is that my colleague working on the same project is using the exact same font and same file but this doesnt happen to him and so the font redners out differently when he compiles
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Jan 16, 2011
So, I have some basic actionscript code. It's a legacy site, so I'm using AS2. The line of code simply does this:
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So, I select the text field on the stage, then ensure the font is embedded. All the glyphs I want are checked, but then when I compile and test, the fonts don't show up when the code is executed. Instead, the textfield is blank! What happened?! Where did the text go?
I should mention that the .swf which I compile is loaded into another parent .swf during runtime. If that parent .swf does not contain embedded fonts, is that why it's broken?
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Jun 22, 2009
I am a vision impaired developer who needs to enlarge the text in the user interface of CS4 Flash Professional. Is there a way to increase the font size for the text in the user interface of the application, menus and panels for example? I have not been able to find any setting in the preferences for doing this.
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Dec 4, 2009
I'll try to be brief. I've built a teleprompter projector file app in Flash CS4 and it works great on PCs & MACs. Only one bug. the program works in three phases: Welcome & instruction screen / Text input screen / Prompter screen.Problem occurs when you first enter prompt screen
basic navigation and functionality includes:
BUTTONS: button to return to INPUT screen, a BEGIN button, a MIRROR text button, and a SAVE prompting position KEYBOARD: SPACE begin prompting, LEFT & RIGHT ARROW increase & decrease font size, UP & DOWN ARROW increase & decrease scrolling speed, HOME returns script to top, PAGE UP & PAGE DOWN moves script by 600 pixels.
MOUSE: MOUSE_WHEEL increases and decreases scrolling speed *(would like to add a ctrlKey modifier to change font size on mouse wheel - another day perhaps)
THE PROBLEM: When you enter the prompt screen and hit PAGE DOWN the script correctly moves down 600 pixels, but does not redraw on the stage. If you then hit PAGE UP it correctly moves up and the text is back on the stage. Hit PAGE DOWN again and it moves but does not render. You can repeat this continuously. I have a Y position reference that shows the Y coordinates of the text field, so I'm confident that the MC is correctly moving, it's just not rendering. If you hit PAGE DOWN and hit BEGIN the text renders in the correct place. Once you start the prompter, you can stop it and use PAGE DOWN and it renders correctly, but if you change the font size larger > 100 and hit PAGE DOWN the font again does not render. Again if you hit BEGIN the font renders correctly in the correct position.
WHAT I THINK: I've been trying to find a way to update or refresh the text field that is being manipulated on PAGE DOWN and font increase; no luck with updateAfterEvent or redraw. I've tried to start and stop the prompter programmatically in one frame at the end of the PAGE DOWN function & font increase.
POSSIBILITIES OR NEW STRATEGY? I'm a media production specialist with a school district in Florida, and I'm hoping to release this app to all our schools and to sourceforge.net. It's a small bug, but I'd rather not have to explain it if I can find a way to fix it. The following code block only contains the functions related to the navigation and prompter text box manipulation.
//Begin button toggle code.Toggle between begin and stop.startBtn.addEventListener(MouseEvent.MOUSE_OVER, startOver);function startOver(e:MouseEvent)[code].....
A Visual Basic & ASP.NET programmer I work with looked at the bug with me, and he believes the error is somehow related to the actual CLICK of the BEGIN button. As I noted earlier, we tried a workaround by using code to start and stop the prompter in one frame after the font size change, but that did not correct the issue. Yet when you physically click begin with the mouse it renders the text.What is it about clicking the mouse that causes the text box to render? Is it a focus issue? Like the keyboard has focus, but when you click BEGIN it returns focus to the text box and it redraws then?
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Nov 21, 2009
I have exactly the same font settings for Static Text and Dynamic Text but the Static Text looks much sharper. Anyone knows why?Font: Trebuchet MSSize: 30 ptAnti-Alias for readability
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