ActionScript 3.0 :: Errors 5006 And 1084 When Auto-formatting And Exporting To A SWF
Nov 18, 2011
I'm getting errors 5006 and 1084 for my script, currently I'm making a game of brick breaker and can't figure out why I'm getting these errors. I get the 1084 error when auto formatting, and I get the 5006 error when exporting to a SWF
I'm starting to write an app, using localized strings. But I'm getting errors in a properties file, 5 errors, in lines 8 to 12, although there's only one single line in the property file. [URL].
I've been experiencing a supposed fault with CS3's autoformatting.It completely ignores my selected option of putting spaces around operators, and when assigning variables a class:
Code: var theText = new TextField ();
it turns it into
Code: var theText=new TextField ;
erasing the parenthesis... this is definitely not normal.When I delete the spaces that it creates, then autoformat it, it recreates the two spaces...
how could we remove auto tag adding by htmlText Property because when we apply htmlText for a textfield it automatically add <p> and <font> tag. In my project i am saving one textfield property <p align='right'> in server but when i am assigning this value from server its changing to <p align='left'>. So how could we remove this auto formatting by htmlText? As in [URL] link there is written also "When its htmlText property is traced, the output is the HTML-formatted String, with additional tags (such as <P> and <FONT>) automatically added by Flash Player." i want to remove this auto adding tag.
I have recently upgraded my Flash CS4 to Flash CS5 on my MAC, and Flash CS5 to Flash CS5.5 on my PC, these upgrades are causing the Flash Auto Formatting feature to malfunction, it somehow becomes a tool that breaks my code and causes errors while exporting, instead of simply re-arranging the lines.This is happening with all my codes and all my projects, not a specific line of code.
I followed the 3D Carousel tutorial from gotoandLearn http:[url].... I was able to put in my images and change the features to how I want, but for the life of me can't figure out how to make the thing auto rotate.
var tw:GTween = new GTween(container, 0.8, {rotationY:targetRotation}, ease:Exponential.easeOut}); tw.autoRotation = true;
But when I added it it just gave me errors and the carousel would not load.
Im new in actionscript3, however i always got this error 5006: An ActionScript file can not have more than one externally visible definition when i run my flash im using flash pro cs5 and actionscript3. here is my code, and i believe the code is right i dont know where the problem, i like have a class added in code more than one time as what i understand, please need help to find the way for how i solve this problem.
I'm new here and I'm new to AS(3). I'm trying to make a multi-language website with XML. Here is my code:
ActionScript Code:
[Code]...
It works, as long as I put it on the timeline. The only problem then is that I can't change the language when I'm on frame 2. Someone advised me to put it in an extern AS file, but when I do that I get the following error:5006: An ActionScript file can not have more than one externally visible definition: xmlData, xmlLoader I don't really know what that means, I hope somebody can help me out.
Also I'd like to know if this is the best way to make a multi-language website in Flash?
I am getting a syntax error when I try execute the following code. The error is the following : 5006 An ActionScript file can not have more than one externally visible definition
I'm also an AS3 noob. I'm not sure how to fix this error: 5006: an actionscript file can not have more than one externally visible definition: Bullet, my_tank
I'm making an interactive film. At certain points within the film, the viewer has the ability to select from a few options that will direct them to an external video clip (they are flashback scenes). The main story pauses when the user selects a flashback scene and I'm clear on how to achieve this.
However, my issue is that once the flashback scene ends and the external video closes, I'm not sure how the main story will resume. Is it possible for it to auto-play (resume) in some way? My last resort would be to have the viewer select a play button - this is only because I do not want a break in the narrative and want to limit the amount of clicks the viewer has to make.
I am tying to make the effect flash as3 resize image and I am getting the following errors:
Scene 1, Layer 'AS3', FRAME 1, Line 22 1093: Syntax error. Scene 1, Layer 'AS3', FRAME 1, Line 22 1084: Syntax error: expecting rightparen before 1.
from the following code:
//Imports the tweenlite plugin.import com.greensock.*; //The orginal width and height of the images.var imageWidthOriginal:uint = 400;var imageHeightOriginal:uint = 300; //Array to hold the image instances.var imageArr:Array = new Array(image1_mc,image2_mc,image3_mc,image4_mc);
I am new to Flash. I am trying to make a card flip, I have a photo on one side and info on the next. It is controlled by a button. I an getting this error: 1084: Syntax error: expecting rightparen before flip on lines 5 and 6.
Here is my code: import fl.transitions.Tween;import fl.transitions.easing.Strong;import fl.transitions.TweenEvent; con.sidea.flip. addEventListener (MouseEvent.CLICK, on flip);con.sideb.flip. addEventListener (MouseEvent.CLICK, on flip);addEventListener(Event.ENTER_FRAME,loop); var isStill: Boolean=true;var arraytween:Array = new Array (); [Code] .....
I'm trying to do a binary search in a for loop. However, flash does not like the following for loop. for(var select:int = Math.floor((min + max / 2)), var turns:int = 0; turns < input.length / 2 + 1; turns++, select= Math.floor((min + max / 2))){ if(input[select] > want){ max = select; } else if (input[select] < want){ min = select; } else { return select; }}
On the first line I get 1084: Syntax error: expecting identifier before var. I think I know why (I'm using , to separate the different statements), but how do I fix it? ; won't work since it's what the for loop uses. ( var select:int = Math.floor((min + max / 2)) ; var turns:int = 0); turns < input.length / 2 + 1; //etc does not work either.
Im getting this error: 1084: Syntax error: expecting rightparen before not. When doing this: if(mouseX > 800 && mouseY !> 400){ You_mc.rotation = 90;} I've never used not (!) before so im not sure if im doing it right. Am I?
I'm trying to create a click and drag quiz. This is my first time using actionscript and so I've been following a tutorial to create the drag and drop. I've hit a wall at the moment and keep getting the same error of expecting identifier before extends...not sure what that implies though.Here is my coding so far: (fire is the object on stage that I want to move)
flash.display.MovieClip; import flash.events.MouseEvent; fire extends MovieClip
how to send off multiple variables in an object (from a class) to the FLA file...[URL]The setup: I have a class that extends EventDispatcher. I created an Object called _pass, public var _pass:Object;.In my last function (everything is cool up until now), I have four variables that need to be passed to the main fla. Let's say they're param1, param2, param3, param4.
It was explained to me that I could use the public var _pass:Object; by first creating an instance of the object like so, _pass = { param1, param2, param3, param4 }; (each param is available in the function). Having setup an object instance, I could then dispatch the object to read from within my fla: dispatchEvent(new Event(Event.COMPLETE));.
But I get these errors:
Quote:
1084: Syntax error: expecting colon before comma. 1083: Syntax error: rightbrace is unexpected.
As the livedocs show, you can use an associative array (with braces and a colon), but I don't need that. I just need to pass my variables that are pre-made to the FLA.
I am trying to load one swf into another. In the former I have a preloader, and a mc to load the content. I am getting "Scene 1, Layer 'actions', Frame 1 1084: Syntax error: expecting rightbrace before end of program." Here is my code.
So I'm doing this basic coding thing to make an object "shoot" bullets. It's from a tutorial video. My code matches his exactly unless I'm missing a tiny detail. Basically the code looks like this:
And the compiler error I'm getting says this:Location:bullet.as line 31 1084: Syntax error: expecting rightbrace before end of program. Source: }Location:bullet.as line 31 1084: Syntax error: expecting rightbrace before end of program. Source: }And yes it does say it twice. The vid I'm learning from is this:[URL]
Scene 1, Layer 'Actions', Frame 1, Line 28 1084: Syntax error: expecting rightparen before leftbrace. Scene 1, Layer 'Actions', Frame 1, Line 27 1084: Syntax error: expecting leftparen before semicolon.
Did make a Flash banner and it al works fine. But when i want to put with the rectangle tool a button over the whole banner and put in the action tab the code:
I will get an error: Scene 1, Layer 'Layer 5', Frame 1, Line 1 1086: Syntax error: expecting semicolon before leftbrace I've allready searched for many hours to the solution but couldn't find anything on the web. Does anyone know how to solve this problem. If more info is needed let me know.
I am trying to make a gallery here and I dont know what the problem is with my gallery...
1084: Syntax error: expecting rightparen before colon. 1071: Syntax error: expected a definition keyword (such as function) after attribute Function, not ldr1.
This is my code... btn1.addEventListener(MouseEvent.CLICK, ldr1) Function ldr1(e:Event){ my_ldr1.source="cat.jpg"; }btn2.addEventListener(MouseEvent.CLICK, ldr2) Function ldr2(e:Event){ [Code] .....
This is what I'm trying to do. I need to call some javascript when a button in my flash movie is clicked on. This javascript in turn launches a flash audio player on the page.[code]...