ActionScript 3.0 :: Finding Corners Of Groups Within A Two-dimensional Array
Jul 26, 2009
I am currently working on a tile based game in Flash, so im working with a two dimensional Array containing the data for the map the player can jump around in. The script is already able to find all the groups within the Array. In the following example Array it groups the left ones and the right using the zero tiles to divide them:
[1,1,0,0],
[1,0,0,1],
[1,0,0,1],
[1,0,1,1]
I am already able to get the corners of the groups, but still they are not in the correct order. As well some corners exist twice.
get the corners in the correct order and how to get rid of the doubles?
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[Code]....
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