ActionScript 3.0 :: Flash Accessing Parents And Children?

Jul 23, 2011

Okay, here is the relevant files for a game I am making and their structure:

[Code]...

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ActionScript 3.0 :: Flash - Accessing Parents And Children?

Oct 19, 2010

Okay, here is the relevant files for a game I am making and their structure: -Stage -->MainMenu.as --> NewGame.as --> beachArea -->barrel.as.................................................. ......-->player.as.................................................. ......--> pistolBullet.asSo, am trying to detect when a bullet hits a barrel. I was going to use the hitTestObject() functionI got as far as trying to actually access the properties of an instance of barrel from the pistolBullet.as and seem to be a little confused as to my findings.. Can anyone explain to me why the last trace function returns undefined?pistolBullet.as:

Code:
trace("pistolBullet.parent: " + this.parent);
trace("pistolBullet.parent.beachArea: " + MovieClip(this.parent).beachArea);

[code].....

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ActionScript 3.0 :: Flash Dealing With Parents / Children And Setting Things To Null

Jul 12, 2010

Seeing as I don't have too much formal education Flash/OOP in general, this is just one of those thing I can't seem to quite deal with gracefully. All I'm trying to do is to be able to load/reset my an instance of my game's main class (not the first class that gets pulled up by Flash, but the one that actually has games logic in it), which of course extends MovieClip. It took me a while before I could even make an instance in it, because it would silently crashed when I would try to do so, and what didn't help was that the output window stopped working, and I had to completely reinstall flash. As far as I remember I simply fixed it by taking out the "stage." from any of the lines of codes that had it.

[Code]...

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ActionScript 3.0 :: Mouse_OUT For Parents & Children - Populates Itself By Parsing Labels From The Flash Timeline

Aug 4, 2011

I'm trying to build a menu system which populates itself by parsing labels from the Flash timeline. As well I have a requirement to keep this all within one FLA file... so no classes or XML files. After 2 days I'm pretty close here, but have a problem with mouse_out's. I'd like to be able to move my cursor up and down the popped-up sub menu, but as soon as my cursor leaves the first sub button it triggers the mouse_out function.

I want the mouse_out to trigger only when the cursor leaves the entire sub-menu, not it's children. I believe this is a traditional problem and there's solutions but after 1.5 days of tuts and threads I haven't been able to manage it. I think I may just have to tweak how I deal with the submenu array.

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Actionscript 3 :: Flash RIA Development - Using Events / Listeners Or Allowing Children To Call Functions In Parents?

Oct 20, 2011

I'm working on a web app built in Flash AS3. At a high level - the app has a main screen, and several "modal dialog"-type screens that pop-up to manage various user interactions. (This is a similar pattern I use in most of the apps I develop...) Typically - when the user clicks a UI control on the dialog screen (e.g., button, text box, slider bar, etc.) - the main screen needs to react, or manage the consequences. It seems like there are two general ways to handle this: Have the dialog screen dispatch events that the main screen listens for Allow the dialog screen to call functions in the main screen when those controls are clicked (which requires that the dialog screen maintain a reference to the main screen, and that the functions in the main screen are public)

In general - I understand that one of the key benefits of the first method is that the dialog screen isn't so tightly coupled; it's only responsibility is to broadcast the event. This would allow me to more easily use the dialog class in other contexts, or applications. But for many RIAs I develop - a particular screen is SO SPECIFIC to the the application that there's no chance I'd ever reuse it in another application. So, the "easy re-use" benefit is minimal. So - if you eliminate that benefit - which method is actually better? (More performant, less resource-intensive?) For example - if I use events, then Flash needs to manage many listeners for events that may never occur. So - it might be more efficient if the dialog window could call a function in the main screen directly, instead of dispatching an event.

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Parents Won't Stop Having Children

Nov 10, 2009

ok, my Digital arts class is making a flash project, and im like the only one actually making a game, so im pretty much alone. i got a lot of help from the people on the AS3 forum, but im pretty sure that my question is too easy to put there. so, i have an array, and it basicly puts a spike on the screen at a random Y, and moves it across the screen, but, when i hit a spike, and ti goes to the you lose screen, the loop keeps adding children, and putting them on the screen, is it possible to just say stop adding children, and go to the next frame? i have a break, but when i stop colliding with the spike in the next frame, the spikes start coming again. also, can i totally reset the movie? cause when i just go to frame 1, the array plays itself ontop of itself and it gets twice as hard

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ActionScript 3.0 :: Visible Children With Invisible Parents?

Mar 27, 2009

This may well just be because it can't be done but here goes.Does anyone know of a way that I can make a MoviecClip "visible=false" whilst stopping just one of its children's, children's, children...etc from also going invisible.I am aware that it can be done by setting them all individually but this will take a lot of code (and I like tidy code...and I'm lazy), and I am reluctant to use a loop as it will interrupt the animation that is going on at the time.

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Actionscript 3 :: Flex Tree With Infinite Parents And Children?

May 17, 2010

I am working on a tree component and I am having a bit of the issue with populating the data-provider for this tree.The data that I get back from my database is a simple array of value objects. Each value object has 2 properties. ObjectID and ParentID. For parents the ParentID is null and for children the ParentID is the ObjectID of the parent.

Essentially the tree should look something like this:

Parent1
Child1
Child1

[code]...

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ActionScript 3.0 :: Accessing Children Of Children

Jan 11, 2011

for some reason STORAGE[0].getChildAt(0) works whereas liner.getChildAt(0).getChildAt(0) does not. STORAGE is a movieclip and a child of liner. the error is something about not being able to use getChildAt on a display object. what's wrong? is there any other approach i could use? PS: liner.getChildAt(0) works and does indeed seem to refer to STORAGE[0]

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ActionScript 3.0 :: Accessing MC Children By Name On Loaded SWF

Jul 14, 2010

Im loading SWFs into my AS3 application. My SWFS are all the same and contain this structure:

root
-item
--color
--overlay

When i load up a SWF file into AS3, This is analogous to the root. So i can say:

[Code]....

I have tried everything i can think of to access this second depth by instance name. Whats wierd is that MovieClip(loadedSWF.item).numChildren returns 2. So Flash knows that theres 2 MovieClips inside of item.... But it just cant reference them by instance name. Since loadedSWF.item works, i assumed that loadedSwf.item.color would work too.

EDIT: I seem to be able to access the MC via getChildAtIndex(0); However this isnt ideal because it create a rule for the designer that he must follow a layering order. Id prefer to do it by name.

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Flex :: Accessing Children Of A List Component?

Apr 15, 2010

when I try to loop through the children of a List component that has buttons in it, I can't seem to access those children. I try

for(var btnNum:Number = 0; btnNum < myList.numChildren; btnNum++)
{

trace(myList.getChildAt(btnNum);[code]......

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ActionScript 3.0 :: Accessing Children Added To An Object?

Jan 23, 2010

How do you access a child that has been added to an object?For example if I have a movieClip on the stage and I add a child to it, how do I then access that child?

Code:
var newClip:MovieClip = new MovieClip();
newClip.addEventListener(Event.ADDED, checkClip);

[code]......

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ActionScript 3.0 :: Accessing Children Of Dynamically Added MovieClip

Jan 8, 2011

Code:
function saveAction(evt:MouseEvent):void{
var choice=evt.target.name;
var inputText:String = saveName.text;
}

I have this and I am trying to make a variable from the contents of the input box. Simple ya? The issue is that it is a child of another clip that is being added dynamically, so it doesn't think the input exists. How do I declare the input? How can I target it's contents? Also I have a remove function that is meant to remove this same parent clip.

Code:
function closeSaveWindow(evt:MouseEvent):void{
removeChild(saver);
}
'saver' is a variable created in another function, so I think there is a scope issue there. To try to fix that I declared 'saver' as a movie clip as a global var.

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Actionscript 3 :: Accessing Children Of Loaded Swf In Flex Image Component?

Mar 15, 2010

enter code hereI am loading an external swf into an component. It loads everything fine and I can see buttons working in the swf, I can add a movieclip to the but I can't then access that movieclip (or don't know how), and it keeps telling me numChildren = null when I try to trace it out. This is set up as a custom component like this:

<cynergy:imageZoom
id="zoomComponent"
borderStyle="solid"
source="{_data.map.@url}"

[code]....

how I would access the children in the loaded movieclip?I have tried

mycomponent.image.getChildAt(2) and it returns and error that the index is out of bounds.

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ActionScript 3.0 :: Xml.children() Returns Grand-children And Gr8-gran-children?

Nov 18, 2009

I'm making a OSX-finder-type file browser in CS4.The Structure for the folder and files is being generated by a PHP in a XML, heres an example:(sorry the xml is not sorted, but the command i'm using in php doesn't sort it)

Code:
<root>
<dir name="images">

[code]....

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Flash :: Call Parents Function From Child?

Jan 18, 2011

My parent ActionScript3 file has functions like these:

package
{
*lots of import.*
public class Tabu extends MovieClip
{

[Code]...

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ActionScript 3.0 :: Multiple Children Spawned With Timer Makes Old Children Inactive?

Mar 24, 2009

In this game attached I need the old Children (rats) to hurt the character when he walks into them, however only the most recently added Child is active in that way... also the rats seem to appear above the character instead of below, is there any way to resolve these issues??

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ActionScript 3.0 :: [CS4] Children Inside Children - 1119: Access Of Possibly Undefined Property NumChildren

Jan 12, 2011

I have a Sprite called pageContent. Inside pageContent are 12 more Sprites with unique names, a couple of Buttons, and some TextFields. Inside each of the 12 Sprites I have either one or two TextFields and one TextInput. My question is, since they are children inside a child of pageContent, how can I access them? Here is how I am trying to do it:

[Code]...

In my mind, this should totally work. But surprise, surprise, it doesn't. I have debugged it and it works fine for the first two lines, but when it tries to get numChildren of a Child of pageContent (line 3), I get this error: PHP Code: 1119: Access of possibly undefined property numChildren through a reference with static type flash.display:DisplayObject.

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ActionScript 2.0 :: RollOver & RollOut In Children's Children's Movieclip?

Jan 11, 2010

I want to have a rollover effect of a movieclip (mo1) inside a movieclip (mo) of another movieclip (popup1).Is it possible to do that? I try calling it using this code in the frame 1 of my flash, am i doing wrongly?

Code:
popup1.mo.mo1.onRollOver = function() {
popup1.mo.mo1.gotoAndStop(2);

[code]......

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ActionScript 3.0 :: Filter XML And Get All The Parents?

Sep 2, 2011

I want to get the full parent node on a result of a search.
 
XML example:
 
<ItemNodeCollection>
<MaxProf>1</MaxProf>
<ItemNodes>

[Code].....

How can I achieve this expected XML result?

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ActionScript 3.0 :: Change Frame Two Parents Up?

Mar 28, 2010

graphicsSpace.graphicsInnerMenu.selectFolderMenu.imagesButton.addEvent Listener(MouseEvent.MOUSE_UP,imagesPage_change);function imagesPage_change(e:MouseEvent):void{ 

[code].....

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ActionScript 3.0 :: Changing Parents Of An Object?

Mar 30, 2010

I have a sprite within a movieclip that externally loads an image, how can i change the parent of the sprite to display on the main stage?

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ActionScript 3.0 :: Parents Listening For Events

Jan 25, 2009

what the most efficient method is for listening for events up and down a string of parents and children? Example:

(these are parents from left to right) Main Sprite -> Child A -> Child B -> Child C

Child C fires and Event - what's the best way to have Main Sprite listen for it?

1) Make Child B and C "public" so Main Sprite can attach a listener all the way down on C (_childA._childB._childC.addEventListener)

2) Child C's event triggers a Child B event that triggers a Child A event that Main Sprite listens for

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ActionScript 3.0 :: Swapping Parents During An Event

Feb 17, 2009

I basically have a large bar of items that fills up dynamically, they are all added to a dispCont movieclip as a container. When you click on one it gets pulled to the front, scales up and I want all the unselected Items to blur or become semi transparent. So i figured i could just tween the dispCont object, however this affects whatever is brought to the front, so i want to switch that into a new MovieClip called centerCont. Here is the code, ive been trying different things, I could just use a little input.[code]when I click on it because i am trying to set event.target.parent = centerCont;otherwise, uncommented and that removed i get Code:1118: Implicit coercion of a value with static type Object to a possibly unrelated type flash.display:DisplayObject.

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ActionScript 3.0 :: Use A Parents Variable In A Loaded Swf?

Mar 5, 2011

Seems simple and I've searched but can't find the answer to this simple problem.

Loading map-.swf into main.swf. I want to use a variable from main inside map-1 to indicate which xml file to load.

First problem, I'm coming to AS3 and if a variable isn't declared, then errors, can't compile. So do I have to declare this variable in both swf files?

And well I've tried declaring the variable in the loaded swf and it still doesn't work.[code]...

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ActionScript 3.0 :: AddChild To Parents Parent?

Dec 19, 2009

There is the stage, the level object then the player object in the level. The player object has a sub-object that is a weapon. When I fire the weapon a bullet is to be placed on the level stage. At the moment I have this code in the weapon class when the weapon is fired.

[Code]....

(In case it helps you know my skill level, I'm currently reading Foundation Game Design with Flash by Rex van dur Spuy and am a PHP web developer, also played around with Flex - ActionScript is still new to me)

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Data Integration :: Pulling In Children Of Children In XML

Sep 23, 2006

Newbie to XML here and I have what I *hope* is an easy problem, but I just don't know the answer. And as I have to try and show this by Monday, I'm sort of stuck. I am trying to pull in information about houses via an xml file. Each house has 1 address, 1 owner, 1 description, and about 6 photos. I have no problem accessing the address, owner, etc, and I can always access the first photo, but whenever I cycle through the photos, I seem to cycle through the first photo for every house, not every photo for each house.

Basically, I need the children <images> to go up by one, without the the parent going up by 1. I am hoping I am describing this well. My code looks like this:

[Code]...

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Flex - Access Children Of Children Recursively?

Mar 10, 2010

I have a Canvas which has many components inside it and those again, have many components inside them.

getChildren() returns only the top level children. What is the best way to retrieve all the children (children of children of children and so on).

Well, I sorta know how to do this by iterating through the children, but the code is really messy. I'd prefer to use a nice recursive function. Has anyone written this before? Or is there a Util class to do this?

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Data Integration :: Pulling In Children Of Children In XML?

Jul 24, 2010

I am trying to pull in information about houses via an xmlfile. Each house has 1 address, 1 owner, 1 description, and about 6photos. I have no problem accessing the address, owner, etc, and Ican always access the first photo, but whenever I cycle through thephotos, I seem to cycle through the first photo for every house,not every photo for each house.Basically, I need the children <images> to go up byone, without the the parent going up by 1. I am hoping I amdescribing this well.My code looks like this:

total = xmlNode.childNodes.length;
totalb =
xmlNode.childNodes[0].childNodes[5].childNodes.length;

[code].....

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Actionscript :: Add Children To Accordion Children In Flex 4?

Oct 28, 2011

I have an ArrayCollection that is read to generate containers in an accordion programmatically:

<s:ArrayCollection id="_ac_ps">
<fx:Object label="Block and lot" data="_blocklot" searchType="districtblocklot"
info="" />

[code].......

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