ActionScript 3.0 :: Visible Children With Invisible Parents?

Mar 27, 2009

This may well just be because it can't be done but here goes.Does anyone know of a way that I can make a MoviecClip "visible=false" whilst stopping just one of its children's, children's, children...etc from also going invisible.I am aware that it can be done by setting them all individually but this will take a lot of code (and I like tidy code...and I'm lazy), and I am reluctant to use a loop as it will interrupt the animation that is going on at the time.

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Parents Won't Stop Having Children

Nov 10, 2009

ok, my Digital arts class is making a flash project, and im like the only one actually making a game, so im pretty much alone. i got a lot of help from the people on the AS3 forum, but im pretty sure that my question is too easy to put there. so, i have an array, and it basicly puts a spike on the screen at a random Y, and moves it across the screen, but, when i hit a spike, and ti goes to the you lose screen, the loop keeps adding children, and putting them on the screen, is it possible to just say stop adding children, and go to the next frame? i have a break, but when i stop colliding with the spike in the next frame, the spikes start coming again. also, can i totally reset the movie? cause when i just go to frame 1, the array plays itself ontop of itself and it gets twice as hard

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ActionScript 3.0 :: Flash - Accessing Parents And Children?

Oct 19, 2010

Okay, here is the relevant files for a game I am making and their structure: -Stage -->MainMenu.as --> NewGame.as --> beachArea -->barrel.as.................................................. ......-->player.as.................................................. ......--> pistolBullet.asSo, am trying to detect when a bullet hits a barrel. I was going to use the hitTestObject() functionI got as far as trying to actually access the properties of an instance of barrel from the pistolBullet.as and seem to be a little confused as to my findings.. Can anyone explain to me why the last trace function returns undefined?pistolBullet.as:

Code:
trace("pistolBullet.parent: " + this.parent);
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[code].....

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ActionScript 3.0 :: Flash Accessing Parents And Children?

Jul 23, 2011

Okay, here is the relevant files for a game I am making and their structure:

[Code]...

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Actionscript 3 :: Flex Tree With Infinite Parents And Children?

May 17, 2010

I am working on a tree component and I am having a bit of the issue with populating the data-provider for this tree.The data that I get back from my database is a simple array of value objects. Each value object has 2 properties. ObjectID and ParentID. For parents the ParentID is null and for children the ParentID is the ObjectID of the parent.

Essentially the tree should look something like this:

Parent1
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[code]...

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ActionScript 3.0 :: Flash Dealing With Parents / Children And Setting Things To Null

Jul 12, 2010

Seeing as I don't have too much formal education Flash/OOP in general, this is just one of those thing I can't seem to quite deal with gracefully. All I'm trying to do is to be able to load/reset my an instance of my game's main class (not the first class that gets pulled up by Flash, but the one that actually has games logic in it), which of course extends MovieClip. It took me a while before I could even make an instance in it, because it would silently crashed when I would try to do so, and what didn't help was that the output window stopped working, and I had to completely reinstall flash. As far as I remember I simply fixed it by taking out the "stage." from any of the lines of codes that had it.

[Code]...

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ActionScript 3.0 :: In-visible Sprite With Visible Children?

Sep 28, 2011

My question is: Set parentSprite.visible = false will make all children in parentSprite all invisible, right? And is there any way to just make parentSprite itself invisible without effecting it's children?

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ActionScript 3.0 :: Mouse_OUT For Parents & Children - Populates Itself By Parsing Labels From The Flash Timeline

Aug 4, 2011

I'm trying to build a menu system which populates itself by parsing labels from the Flash timeline. As well I have a requirement to keep this all within one FLA file... so no classes or XML files. After 2 days I'm pretty close here, but have a problem with mouse_out's. I'd like to be able to move my cursor up and down the popped-up sub menu, but as soon as my cursor leaves the first sub button it triggers the mouse_out function.

I want the mouse_out to trigger only when the cursor leaves the entire sub-menu, not it's children. I believe this is a traditional problem and there's solutions but after 1.5 days of tuts and threads I haven't been able to manage it. I think I may just have to tweak how I deal with the submenu array.

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Actionscript 3 :: Flash RIA Development - Using Events / Listeners Or Allowing Children To Call Functions In Parents?

Oct 20, 2011

I'm working on a web app built in Flash AS3. At a high level - the app has a main screen, and several "modal dialog"-type screens that pop-up to manage various user interactions. (This is a similar pattern I use in most of the apps I develop...) Typically - when the user clicks a UI control on the dialog screen (e.g., button, text box, slider bar, etc.) - the main screen needs to react, or manage the consequences. It seems like there are two general ways to handle this: Have the dialog screen dispatch events that the main screen listens for Allow the dialog screen to call functions in the main screen when those controls are clicked (which requires that the dialog screen maintain a reference to the main screen, and that the functions in the main screen are public)

In general - I understand that one of the key benefits of the first method is that the dialog screen isn't so tightly coupled; it's only responsibility is to broadcast the event. This would allow me to more easily use the dialog class in other contexts, or applications. But for many RIAs I develop - a particular screen is SO SPECIFIC to the the application that there's no chance I'd ever reuse it in another application. So, the "easy re-use" benefit is minimal. So - if you eliminate that benefit - which method is actually better? (More performant, less resource-intensive?) For example - if I use events, then Flash needs to manage many listeners for events that may never occur. So - it might be more efficient if the dialog window could call a function in the main screen directly, instead of dispatching an event.

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ActionScript 2.0 :: Visible To Invisible After Idle

Dec 30, 2009

how to make a clip invisible after 4 seconds of idle.

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ActionScript 2.0 :: Put Mc Visible In Some Frames And Invisible In Others?

Nov 12, 2006

well i m here to ask a "simple" doubdt i think, i wanna duplica a movieClip and acess it in diferent X positons, and how can i put my mc visible in some frames and invisble in others? i ve tryed mc.visible = false but it didnt work :S

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ActionScript 2.0 :: Make Mc Visible And Invisible?

Mar 21, 2010

I want a movie clip to be visible for 3 seconds then invisible then visible again after 3 seconds.

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ActionScript 3.0 :: Make String Of MCs Invisible/visible?

Jul 28, 2010

I have a map of states state when a particular state is clicked on, the fla centers on and zooms to that state. When you click on a state a unique ID is pulled from an xml. Using this ID, I can then call all the counties that are part of this state through the county's xml which is also loaded on my stage.or example if I click on Arizona, it zooms and I get a trace of all the instance names of the counties within Arizona.

//call all instance names of Arizona counties
cldcnfips=(cntXml.Records.Record.(STATE_FIPS==cldstfips).afips.children());
trace(cldcnfips);

[code]......

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ActionScript 2.0 :: Make Buttons Visible/invisible?

Oct 23, 2009

I have a file where everything is on frame one, and I have a nav bar. I want there to be a couple of buttons showing up below the main nav bar when one nav button is clicked, then disappearing when any of the other buttons are clicked.

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ActionScript 3.0 :: Make Flash Visible And Invisible?

May 5, 2011

I have a flash and want to make it only visible when loading 100%. In frame 1 I write stage.visible = fault; or this.visible=fault;

it doesn't work ! the flash still display !

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ActionScript 2.0 :: Visible And Invisible Loaded Images?

May 26, 2008

I have got some images that i have loaded flash from another website.

i have used the tween function to make it move about. i would like to know if there is a way to have many images in the same symbol and change there visiblility so that you can only see one at a time. when i use

Code:
_root.images.image1._visible = false
_root.images.images2._visible = true

[Code].....

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ActionScript 3.0 :: Make A Child Become Invisible While The Parent Is Visible?

Oct 11, 2010

If there an object is placed on the stage named square and with the document class Main an object was added to square with addchild,if I wanted the square to not be visible but still be the parent while the new object added to square was made visible, how would you accomplish that?

My Trials: It seems if you set the parent to false visibility and then try to set the child visibility to true it disregards that request because the parent visibility overrides it, so the entire movieclip object remains completely invisible.It seems you can make a child become invisible while the parent is visible, but I want to do the opposite.

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ActionScript 2.0 :: Make Visible Object Invisible At Start?

Mar 1, 2010

I have a simple FLA that pans through an image up/down/left/right. There are several hotspots (transparent buttons) that popup simple captions when the user rolls over them and launches a URL when clicked.

The captions are actually one caption that I dynamically write text to, size, and _x, _y locate when the rollover event occurs.

The caption (cap) is a rectangle and text box MC symbol which is grouped with the graphic and buttons as another MC symbol. It all works great, panning, captions.

The problem is, when the mouse is first moved, the caption box appears over the graphic. I want it invisible until a rollover occurs. I have tried a setup function action in the first frame that performs cap._visible = false;, which did not solve it. That syntax works fine following the first rollout.

on (rollOver) {
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[Code].....

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ActionScript 3.0 :: Flash Parent Invisible And Child Visible?

Jan 3, 2012

Is there anyway a Dispaly Object can make its parent invisble = visible=false,
But the child remains visible?

Just trying to save on re-writing a batch of code so its the normal parent child relationship.

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ActionScript 3.0 :: Make Others Invisible / Turn Them Visible Only When Use With MouseOver Event

Aug 15, 2009

I am creating a thumnail bar having the thumnail of the images, it has the default visible thumbs of 7 images, while the others must be hidden on the right of the bar. I used the code in AS3 to add thumbs in to the bar, the first 7 were fine, but the others still appearred visible and cover the bar border.My thumbBar is simply a rectangle and what i really did was to thumbBar.addChild(thumb). But all the thumbs appeared visible, first 7 thumbs stayed inside the rectange but the others were outside.How can I make the others invisible and turn them visible only when i use with the MouseOver Event.

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ActionScript 1/2 :: Rollover One Invisible Movie Clip And Make A Different One Visible And The Reverse?

Oct 18, 2010

This is a very simple thing I want to do: show informational popups when an area of the screen is rolled over. I was able to get this working in action script 3 with MouseEventListener and the visible =true/false property but can't seem to get it working correctly in AS2.

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ActionScript 2.0 :: Make Scrollbar Invisible / Visible Depending On The Length Of Text?

Apr 11, 2005

I'm sure this question has been discussed before? I'm wondering how I can make this particular scrollbar invisible when the text inside is short and visible when the text is longer? What would be the AS for this? I'll attach my file to this post!!

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ActionScript 2.0 :: Make Scrollbar Invisible/visible Depending On The Length Of Text?

Apr 11, 2005

how I can make this particular scrollbar invisible when the text inside is short and visible when the text is longer?

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Flex - Container's Clipped Children Not Visible On Scrolling?

Mar 30, 2011

I have a VBox inside a Canvas. The 'red bars' are custom components based on 'Canvas'. All red bars are of equal height. I have 20 red bars inside the VBox. The scrollbars visible in the screenshot are the Canvas's scrollbars. The scrollbars of the VBox are disabled using verticalScrollPolicy = off.

Without scrolling, only 16 red bars (and a part of the 17th bar) are visible. However, when I scroll down the Canvas I expect to see the remaining red bars - but the bars that are not visible when the application starts don't get 'drawn'. What am I doing wrong? I want the user to be able to see the 17th - 20th bars when the Canvas is scrolled down.

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ActionScript 3.0 :: Find The Dimension Of A Container To Set All Children Visible?

Jun 17, 2010

I'm trying to avoid the scroll bar appearance on an UIComponent. Is there any way to obtain the computed width/height that my container component should have to have all children visible? I don't want to compute it myself. I would like to know if there is any variable computed by the component when it decides if it should draw the scroll bar or not.

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Actionscript :: Hiding Nodes In A Flex Tree Component Keeping The Children Visible

Apr 9, 2011

I have a tree with a dataprovider which takes the following form:

<details name="Cars">
<contact_person>aaaa</contact_person>
<list>

[Code].....

That is I want to hide the contact_person and list nodes.Deleting the nodes from the dataprovider cannot be done.So what i did was to create a custom tree data descriptor by extending DefaultDataDescriptor.Then override the getChildren method and applied a filterfunction to the collection returned by super.getChildren.The problem is when i hide the 'list' node I cannot have the child nodes to show up.So is there any way I can hide 'list' but show the children of 'node'?

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Flash :: Determining Visible Area/invisible Area Of A Masked Object?

Sep 29, 2011

I have a movie clip named circle_mc(see the image on the link below) and a mask object(movie clip) which determines visible area of the circle. User can change the portion which is visible (extend the red area and make it red+blue, gray area is invisible). I need to find proportion of visible area to invisible area (red+blue/gray) so that I can calculate angle.

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ActionScript 3.0 :: Visible Movieclip Inside An Invisible Movieclip?

Aug 3, 2009

Is there any ways to set a movie clip(item2) invisible but set another movie clip which located inside item2 visible?

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ActionScript 3.0 :: Xml.children() Returns Grand-children And Gr8-gran-children?

Nov 18, 2009

I'm making a OSX-finder-type file browser in CS4.The Structure for the folder and files is being generated by a PHP in a XML, heres an example:(sorry the xml is not sorted, but the command i'm using in php doesn't sort it)

Code:
<root>
<dir name="images">

[code]....

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ActionScript 2.0 :: Multi Mc At Once - Create A Invisible Mc With In 2 Other Invisible Mc's

Aug 27, 2004

Is it possible to create a invisible mc with in 2 other invisible mc's and if so would there be any complications. Im trying to do something similar and it gets to the second layer but then doesnt want to load the third inv-mc. Like loading an external swf to a container mc then in that same mc have another external load and then another.

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