ActionScript 2.0 :: Make Visible Object Invisible At Start?
Mar 1, 2010
I have a simple FLA that pans through an image up/down/left/right. There are several hotspots (transparent buttons) that popup simple captions when the user rolls over them and launches a URL when clicked.
The captions are actually one caption that I dynamically write text to, size, and _x, _y locate when the rollover event occurs.
The caption (cap) is a rectangle and text box MC symbol which is grouped with the graphic and buttons as another MC symbol. It all works great, panning, captions.
The problem is, when the mouse is first moved, the caption box appears over the graphic. I want it invisible until a rollover occurs. I have tried a setup function action in the first frame that performs cap._visible = false;, which did not solve it. That syntax works fine following the first rollout.
on (rollOver) {
cap.desc.text = "Mr Reynolds";
cap._width = 7*cap.desc.text.length;
I have a map of states state when a particular state is clicked on, the fla centers on and zooms to that state. When you click on a state a unique ID is pulled from an xml. Using this ID, I can then call all the counties that are part of this state through the county's xml which is also loaded on my stage.or example if I click on Arizona, it zooms and I get a trace of all the instance names of the counties within Arizona.
//call all instance names of Arizona counties cldcnfips=(cntXml.Records.Record.(STATE_FIPS==cldstfips).afips.children()); trace(cldcnfips);
I have a file where everything is on frame one, and I have a nav bar. I want there to be a couple of buttons showing up below the main nav bar when one nav button is clicked, then disappearing when any of the other buttons are clicked.
If there an object is placed on the stage named square and with the document class Main an object was added to square with addchild,if I wanted the square to not be visible but still be the parent while the new object added to square was made visible, how would you accomplish that?
My Trials: It seems if you set the parent to false visibility and then try to set the child visibility to true it disregards that request because the parent visibility overrides it, so the entire movieclip object remains completely invisible.It seems you can make a child become invisible while the parent is visible, but I want to do the opposite.
I am creating a thumnail bar having the thumnail of the images, it has the default visible thumbs of 7 images, while the others must be hidden on the right of the bar. I used the code in AS3 to add thumbs in to the bar, the first 7 were fine, but the others still appearred visible and cover the bar border.My thumbBar is simply a rectangle and what i really did was to thumbBar.addChild(thumb). But all the thumbs appeared visible, first 7 thumbs stayed inside the rectange but the others were outside.How can I make the others invisible and turn them visible only when i use with the MouseOver Event.
This is a very simple thing I want to do: show informational popups when an area of the screen is rolled over. I was able to get this working in action script 3 with MouseEventListener and the visible =true/false property but can't seem to get it working correctly in AS2.
I'm sure this question has been discussed before? I'm wondering how I can make this particular scrollbar invisible when the text inside is short and visible when the text is longer? What would be the AS for this? I'll attach my file to this post!!
I have a movie clip named circle_mc(see the image on the link below) and a mask object(movie clip) which determines visible area of the circle. User can change the portion which is visible (extend the red area and make it red+blue, gray area is invisible). I need to find proportion of visible area to invisible area (red+blue/gray) so that I can calculate angle.
For my newspaper i am creating each page has a next button and a previous button. I have assigned the previous button on one page to attach the movie of the page previous to it and then tested my movie. However when i click the previous button the movieclip does load but loads behind the starting moveiclip. So what i want to do is when the previous button is cliked, that page (movieclip) with the previous button on its dissappears and the previous page loads.
I would like to make an object visible off stage. So that the object is floated over the HTML. Any Ideas. I don't seem to be able to do it using Transparent Window in the HTML publish options and think it may only be possible using javascript (layers) but I would much prefer to only use flash so if anyone has a idea I'd love to hear it.
For keeping the actionscript in the first frame; I'm creating buttons only in the first frame that doesn't change; but I want for some of them to be visible only in certain frames! Is there any code for doing that?
I'm making an interactive book and I would like to make my "Text"-layer invisible when I start the "Turn Page"-animation. It's either that, or I'm gonna have to put a code for EVERY 23 MoveClips with the Texts in them, since I'm using the same "Turn Page"-button.
Okay, this should be relatively easy but I'm running into errors. My main character is visible in the beginning of the game (where the main menu is) and because I coded it so that all of the enemies don't spawn unless the main character is visible, the enemies spawn too. As a result, if you stay at the main menu for long enough, the score continues to go up, the health goes down when enemies attack, etc.
well i m here to ask a "simple" doubdt i think, i wanna duplica a movieClip and acess it in diferent X positons, and how can i put my mc visible in some frames and invisble in others? i ve tryed mc.visible = false but it didnt work :S
function inicialGames():void { cursor = new Cursor; addChild(cursor); Mouse.hide();
[code]....
But when add other object whit addchild(); mouse cursor stay under the other object and is not visible,but when I click is work;How i make a mouse cursor visible over the other object;
I have got some images that i have loaded flash from another website.
i have used the tween function to make it move about. i would like to know if there is a way to have many images in the same symbol and change there visiblility so that you can only see one at a time. when i use
This may well just be because it can't be done but here goes.Does anyone know of a way that I can make a MoviecClip "visible=false" whilst stopping just one of its children's, children's, children...etc from also going invisible.I am aware that it can be done by setting them all individually but this will take a lot of code (and I like tidy code...and I'm lazy), and I am reluctant to use a loop as it will interrupt the animation that is going on at the time.
I have an intropage with two mc buttons that resides in another mc. They are for an English and a Dutch part. So when I click on either one of them, they go to the "Home" label (frame 2). But now at the same time when the main timeline goes to "Home" I want the movieclip container that contains 6 buttons (The English or Dutch ones) to be visible false or true when I click on one or the other. As a part of the code will show some of you there must be an 1119 error that I can't figure out. It has to do with the FrameLabel that is supposedly undifined. [code]If i remove the if statement and just put the visible statement that also gives an error.But maybe the conflict could be that btnTxtFrameN_mc nor btnTxtFrameE_mc exist on the first frame where I wrote the code and only appear as from label "Home" (second frame)
I want to click on an object and make it appear and disappear. As the object is rectangular, I figured putting a white button the same size on a white background on a layer underneath the object would do this, but I can't seem to make it happen.I'm a complete novice, frustrated as I've been trying to achieve this all day and I'm sure it should be pretty simple, but could you give me the idiots guide. I know how to name an instance, make an object, script in actions on a separate layer. I would like to draw the button myself and give it an instance rather than drag it off the button component (as I can't work out how to make the component button white, change its size etc.!)
I have made a video player based on the code from Lee's tutorial and I have modified it with help from code found in this forum. The video is paused from start and thats fine, but the bufferClip shows all the time (like forever) until i press the play button, I just want the bufferClip to be visible for as long the video is buffering.
Code: Select allns.setBufferTime(4); var firstPlay:Boolean = true; ns.onStatus = function(info){
I'm writing a Flex application and I came across what I think is a weird problem. I want to create a text box and a DateChooser as the datefield didn't do what I wanted and it's Halo so I can't skin it easily. I want the DateChooser to show when I click on the text input. Here is an except from my code:
I am working on a tabular file that when you click on one of the tabs (there is 7) you view the content of that layer.
The code I am using works fine:
on (release) { land._visible = true; Tab1._visible = false;
[Code]....
but when you view the "land" layer, go back to another tab and go back to the "land" layer it doesn't reload and start at frame 1 but the last frame you were at.
I desperately need it to "reload" when you release on the action above and to GoToAndPlay frame 1 but whatever code I try it won't do it.