ActionScript 2.0 :: Make An Object On Stage Visible Above External Swf?

Dec 28, 2010

I have an swf file, in which on (release) simultaneously:

1) another external swf is loading: loadMovieNum ("file.swf",2);

2) hidden before object on stage is appearing: _root.object._visible=true;

All is ok, excluding that the object becomes visible 'under' that external swf. How to put it above the swf instead?

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ActionScript 3.0 :: Make An Object Visible Off Stage?

Jul 14, 2009

I would like to make an object visible off stage. So that the object is floated over the HTML. Any Ideas. I don't seem to be able to do it using Transparent Window in the HTML publish options and think it may only be possible using javascript (layers) but I would much prefer to only use flash so if anyone has a idea I'd love to hear it.

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ActionScript 2.0 :: Make A Few Mc's Visible On The Stage With A SetInterval?

Feb 18, 2005

I use the following function to make a few mc's visible on the stage with a setInterval.

[Code]...

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ActionScript 2.0 :: Make Visible The Webcam's Picture On The Stage?

Aug 18, 2009

I have problems with webcam streaming in AS2. In AS3 I can make it visible on stage with a Camera.get call and a Video object. Because of some reasons in one of my works I have to use AS2. Can anyone provide me a working code to make visible the webcam's picture on the stage? I use the following code, but it doesn't work:

var cam = Camera.get();
//it's okay I can see the real camera name in the name property
var vid:Video;
vid.attachVideo(cam);
//... and nothing happens on the stage Why?
trace(vid) returns "undefined" Why?

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ActionScript 3.0 :: Make Object Visible Only In Certain Frames!

Aug 18, 2011

For keeping the actionscript in the first frame; I'm creating buttons only in the first frame that doesn't change; but I want for some of them to be visible only in certain frames! Is there any code for doing that?

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ActionScript 2.0 :: Make Visible Object Invisible At Start?

Mar 1, 2010

I have a simple FLA that pans through an image up/down/left/right. There are several hotspots (transparent buttons) that popup simple captions when the user rolls over them and launches a URL when clicked.

The captions are actually one caption that I dynamically write text to, size, and _x, _y locate when the rollover event occurs.

The caption (cap) is a rectangle and text box MC symbol which is grouped with the graphic and buttons as another MC symbol. It all works great, panning, captions.

The problem is, when the mouse is first moved, the caption box appears over the graphic. I want it invisible until a rollover occurs. I have tried a setup function action in the first frame that performs cap._visible = false;, which did not solve it. That syntax works fine following the first rollout.

on (rollOver) {
cap.desc.text = "Mr Reynolds";
cap._width = 7*cap.desc.text.length;

[Code].....

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ActionScript 3.0 :: Make A Mouse Cursor Visible Over The Other Object?

Feb 1, 2011

I creat a custom cursor in Flash.

function inicialGames():void {
cursor = new Cursor;
addChild(cursor);
Mouse.hide();

[code]....

But when add other object whit addchild(); mouse cursor stay under the other object and is not visible,but when I click is work;How i make a mouse cursor visible over the other object;

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ActionScript 3.0 :: If Btn Clicked Goto Label And Make Object Visible False / True

Jan 10, 2010

I have an intropage with two mc buttons that resides in another mc. They are for an English and a Dutch part. So when I click on either one of them, they go to the "Home" label (frame 2). But now at the same time when the main timeline goes to "Home" I want the movieclip container that contains 6 buttons (The English or Dutch ones) to be visible false or true when I click on one or the other. As a part of the code will show some of you there must be an 1119 error that I can't figure out. It has to do with the FrameLabel that is supposedly undifined. [code]If i remove the if statement and just put the visible statement that also gives an error.But maybe the conflict could be that btnTxtFrameN_mc nor btnTxtFrameE_mc exist on the first frame where I wrote the code and only appear as from label "Home" (second frame)

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ActionScript 3.0 :: On Click Object Visible Not Visible

Aug 8, 2010

I want to click on an object and make it appear and disappear. As the object is rectangular, I figured putting a white button the same size on a white background on a layer underneath the object would do this, but I can't seem to make it happen.I'm a complete novice, frustrated as I've been trying to achieve this all day and I'm sure it should be pretty simple, but could you give me the idiots guide. I know how to name an instance, make an object, script in actions on a separate layer. I would like to draw the button myself and give it an instance rather than drag it off the button component (as I can't work out how to make the component button white, change its size etc.!)

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ActionScript 3.0 :: Make A Class Object Interact With An Object On Stage?

Aug 2, 2010

The following is that long only because I gave examples of what I want to know, not because it is complex .I have three basic questions regarding AS 3.0 classes.

1. How can I make a class object interact with an object on stage?

For example, when I have a square (mc_Square) with class "square" attached to it and I want it to trace "Colliding!" and print the X and Y of the mc_Box on contact with an on-stage *hollow* box (mc_Box) that has no class attached to it.how to do it vice-versa would also be awesome .

2. How can I make a class object interact with the same class object? For example, when I have two squares (mc_Square) that both have the class "square" attached to it and when they collide, it prints the X and Y of both of them.

3. How can I make a class object interact with a different class object?

For example, when I have two squares mc_Square1 with class "square1 (that also has a variable Primary=true written in it)" and a mc_Square2 with class "square2"; When they collide, the one with Primary=true would be removed and it's X,Y position traced.

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ActionScript 3.0 :: Make Stage Follow Object?

May 5, 2011

How can i make the stage follow a object?

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ActionScript 3.0 :: Referencing Object On Stage From An External Class?

Sep 6, 2011

I have a media player that I am codging together, one that will play either videos or MP3s depending on the variables it is passed. The video player part works fine. The MP3 player controls are all actual physical MCs on the stage; each one has its own AS class file as part of the package, but there is also a lot of AS that is happening in the main FLA as well. Messy, I know, but it mostly works great.

The MC on the stage in the main FLA is properly linked to the class file via Actionscript linkage, and the control itself works. However, I am trying to make some aspects of the control respond to variables that are set within the AS on the timeline of the main FLA, and I cannot seem to pass values to the control no matter what I do.

[Code]....

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Apr 1, 2009

i need to make an object move randomly around the stage on the click of a button and then stop the object using a different button

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ActionScript 3.0 :: Link An Object On The Stage To An External Class File?

Jan 8, 2009

I have a dynamic textfield called neighName on my Flash stage. I also have a movieclip that I call a region on my stage. When I mouseover the region, I want a word to display in a little popup *and* I want some text to display in my textfield. I have an external .as file for handling the region. I can make the code "see" my region, but I can't seem to make it see my textfield, although no errors are being thrown.

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Actionscript 3 :: Prevent External Translation Of A Movieclip Object On Stage

Mar 19, 2010

I have a MovieClip object, which is exported for actionscript (AS3) in an .swc file.When I place an instance of the clip on the stage without any modifications, it appears in the upper left corner, about half off stage (i.e. only the lower right quadrant of the object is visible). I understand that this is because the clip has a registration point which is not the upper left corner.If you call getBounds() on the movieclip you can get the bounds of the clip (presumably from the "point" that it's aligned on) which looks something like (left: -303, top: -100, right: 303, bottom: 100), you can subtract the left and top values from the clip x and y:[code]matrix has a tx value of 748 (half of stage height) ty value of 426 (Half of stage height)concatenatedMatrix has a tx value of 1699.5 and ty value of 967.75That's also obviously where the movieclip is getting positioned, but why? Where is this additional translation coming from?

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Flash :: Reference Stage Object In External Actionscript Files?

Oct 14, 2011

I have an external AS3 class file which is loaded up on the first frame of the Flash movie.

How can I reference the stage object in the AS3 file without having to pass it as a parameter?I mean it seems to me like the stage object is in the global realm - or am I incorrect with this assumption?

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ActionScript 3.0 :: Flash Referencing Object On Stage From An External Class?

Sep 6, 2011

I have a media player that I am codging together, one that will play either videos or MP3s depending on the variables it is passed. The video player part works fine. The MP3 player controls are all actual physical MCs on the stage; each one has its own AS class file as part of the package, but there is also a lot of AS that is happening in the main FLA as well. Messy, I know, but it mostly works great.The MC on the stage in the main FLA is properly linked to the class file via Actionscript linkage, and the control itself worksHowever, I am trying to make some aspects of the control respond to variables that are set within the AS on the timeline of the main FLA, and I cannot seem to pass values to the control no matter what I do.The following variable is set in the main AS:Code:var notPlayedYet:Boolean = true;I also have some flashVars being passed in from the html, and these I can reference with no trouble from the main AS - the relevant one is:

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Actionscript 3 :: Make Static Method Act Over Object Of Its Class That Is Already On Stage

May 13, 2011

Is there a way to make an static method act over an object of its class that is already on the stage, without using the keyword "this"? I mean, like "generic object of this class: do what I'm telling you to do, wathever your instance name".My goal is to create an method that get called by any object of this class, based on the changing on the value of an external variable, but since I cannot use the "this" keyword to reffer to each instance, I could not figure out a solution.

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ActionScript 2.0 :: CS3 : Make A Combination Of Keys Make A Movie Clip Visible?

Aug 11, 2009

How can i make a combination of keys make a movie clip visible? Basically i want something like this to work:

if(Key.isDown(Key.Alt && Key.A)){
reminder._visible = true;
}

So when someone presses the Alt and A keys down at the same time the 'reminder' mc becomes visible?

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Actionscript 3.0 :: Make An Object Grow And Move To A Different Section Of The Stage When Click On It?

May 26, 2009

I have a mini-project where I want to make an object grow and move to a different section of the stage when I click on it. I know how to do this part, but what I want is for it to "move" there as if it were a tween, but I want to do it with code instead of with the timeline. I want it to function exactly as it does now, but with a motion tween. I also do NOT want it to jump back to the beginning when another button is clicked, but rather play from where it is. I've also attached the FLA with this.

Code: Select alllearn.addEventListener(MouseEvent.CLICK, learnClick);
learn.buttonMode=true;
act.addEventListener(MouseEvent.CLICK, actClick);

[code]....

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ActionScript 3.0 :: Set The Stage As Not Visible?

Oct 6, 2009

I had a question if there is a way to set the stage as not visible?  Meaning the .swf stage is transperent and takes the properties of the bg image of the bg of the page its laid on?  I'm trying to steer away from just using flash for the site and using a mixture of flash elements in a css site but I can't seem to get the stage to be transparent. 

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Artwork Visible Outside Of Stage?

Dec 18, 2010

I am close to finishing my animation and for starters one scene is lagging a lot and the artwork is visible outside of the stage dimensions. is this normal?

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ActionScript 3.0 :: Movieclip Not Visible On Stage?

Oct 16, 2010

I 'm created a movieclip with an image but it won't show on stage.

This is my code:
var btn_groep:MovieClip = new MovieClip();
var i = new Loader();
i.load(new URLRequest("images/btn_groep.jpg"));

[Code].....

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ActionScript 2.0 :: Only One MovieClip Visible On Stage

Feb 26, 2010

I have 5 mc on stage. Each mc is visible false. I want only 1 mc appear on stage each time. For example mc 1,2,3,4,5. If 5 appear the rest are invisible. If 3 appear the others are not seen.

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Flash :: MovieClip Is Not Visible At Stage, However It Exits?

Oct 20, 2010

My Flash file contains a movie-clip(Box1) that is exported for Action-script but it is not exported to Frame 1 in Linkage Dialog Box. Box1 has been put on frame-40 and the object is accessible in document Class but is not added to stage. However when it reaches to Frame 40, the object at Frame 40 get visible. My question is where is boxObj??

[Code]...

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Actionscript 3 :: Sprite Added To Stage But Not Visible?

Nov 30, 2011

I'm trying to get a simple AS3 app up and running, and for some reason, I cannot get a sprite to show. At this point, all I want to do is get a red sprite to fill the stage.

public class Main extends Sprite
{
public function Main():void

[code].....

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ActionScript 3.0 :: Bitmap Cache Only What Is Visible On Stage

Jan 5, 2011

Now this one wouldn't be tricky at all if the vector graphic background I wish to cache wasn't nested. Unfortunately it is.

-stage
-- container
----- animated layer
----- bitmapCacheContainer
----- background

This is the hierarchy for the display list. The animated layer is slowing to a bad chug on the heavier backgrounds. This is due to the fact that when zoomed in on the container layer, the automatic cacheAsBitmap functionality in the flashplayer is caching a HUGE image, which takes a fair chunk of memory.

I have started dev on this, and this is my process.

Create a new bitmap object to hold the snapshot.

Code:
if( stage.stageWidth > container_mc.width ){
_width = stage.stageWidth;
}

[Code].....

Has anyone tried this before, or can anyone see any schoolboy errors here that I am missing.

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ActionScript 2.0 :: RemoveMovieClip - Reference Still Visible On Stage

Aug 22, 2008

I have an array of MovieClips, when I try and use .removeMovieClip on one of the array items it removes reference to the MovieClip Object but it is still visible on the stage. When I address the MovieClip directly and use removeMovieClip on that it removes references and deletes from the stage.

i.e.
Scenario 1:
myArray = new Array();
myArray.push(myMovieClip);
myArray[0].removeMovieClip();
trace(myArray[0]);
trace(myMovieClip);
Traces out undefined, undefined but the movieClip is still visible on stage (and can still interact with).

Scenario2:
myArray = new Array();
myArray.push(myMovieClip);
myMovieClip.removeMovieClip();
trace(myArray[0]);
trace(myMovieClip);
Trace out undefined, undefined and the movieClip is removed from stage

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Assets On Stage Are Not Visible At Authoring Time In Flash CS4?

Jun 30, 2009

I have an actions layer, a sound layer and an image layer. I put one image from the library onto the image layer and all I see is the border. When I test the movie the image is visible. This just started suddenly. What is going on? Flash CS4.

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ActionScript 2.0 :: LoadMovie Clip--graphics Outside Stage Visible?

Mar 20, 2006

I have searched this forum and can't seem to find an answer. I'm loading an external movieclip inside an empty movie clip. But when the clip loads, I can see all my graphics that i have placed outside the stage area, that i want animating in.

I understand I can use a mask, but i feel like the mask is slowing my animation down because of how big it is. There must be another way.

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ActionScript 3.0 :: AIR Image Resizing Independent Of Visible Stage?

May 27, 2011

I have an air window that opens up and loads an swf half-size (my swf stage is 1280x720, but the 'preview' is 640x360). Right now, the user can import any-size image. From here the user has the ability to alter their image (elements on the stage, the positioning and scaling of the imported image, etc.). I know that there is a way to "screengrab" the stage and save that out to the user's hard drive (I got that working). Is there anyway to do this same thing, but at the full size of the stage. Meaning, the screengrab is only half-size, but is there anyway to perform similar stuff without screengrabbing,

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ActionScript 3.0 :: Detect If Object Is Visible?

Nov 9, 2010

when i do zoom in (by scaleX and scaleY), some of the object are shown and others disappear somewhere in the game area and on zoom out i see the whole grid again, the point is that i need to detect which objects are currently shown to the player and which aren't and hiding in the rest of the game's area.

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ActionScript 2.0 :: Offstage Object To Be Visible?

Jun 15, 2006

Here is a mockup of how I would like the movie to look and function using a 728x270 movie size.[URL]..The 525x180 black area at the top is black and blank whenever a horizontal photo is displayed which is most of the time. The Photo Gallery is a popup and the actual size is

At the bottom is a standard 728x90 adspace that is served via an adserving system called OAS. Currently we use javascript to display ads that expand past the boundaries of the adspace. This method allows the expandable part of the ad to overlap an existing area or content such as text.

[Code]...

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Professional :: Getting External Swf To Stay Visible?

Jun 16, 2010

I have an external swf that contains a button that controls my main swf's timeline.I can get it to navigate fine, but as soon as it navigates, my external swf disappears, because my main swf is no longer on the frame my external swf was imported on.How do I get the external swf to stay visible along all the frames of my main swf's timeline?Here's the code I use to import the external swf:[code]

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