ActionScript 3.0 :: Set The Stage As Not Visible?
Oct 6, 2009
I had a question if there is a way to set the stage as not visible? Meaning the .swf stage is transperent and takes the properties of the bg image of the bg of the page its laid on? I'm trying to steer away from just using flash for the site and using a mixture of flash elements in a css site but I can't seem to get the stage to be transparent.
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Dec 18, 2010
I am close to finishing my animation and for starters one scene is lagging a lot and the artwork is visible outside of the stage dimensions. is this normal?
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Oct 16, 2010
I 'm created a movieclip with an image but it won't show on stage.
This is my code:
var btn_groep:MovieClip = new MovieClip();
var i = new Loader();
i.load(new URLRequest("images/btn_groep.jpg"));
[Code].....
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Feb 26, 2010
I have 5 mc on stage. Each mc is visible false. I want only 1 mc appear on stage each time. For example mc 1,2,3,4,5. If 5 appear the rest are invisible. If 3 appear the others are not seen.
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Jul 14, 2009
I would like to make an object visible off stage. So that the object is floated over the HTML. Any Ideas. I don't seem to be able to do it using Transparent Window in the HTML publish options and think it may only be possible using javascript (layers) but I would much prefer to only use flash so if anyone has a idea I'd love to hear it.
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Oct 20, 2010
My Flash file contains a movie-clip(Box1) that is exported for Action-script but it is not exported to Frame 1 in Linkage Dialog Box. Box1 has been put on frame-40 and the object is accessible in document Class but is not added to stage. However when it reaches to Frame 40, the object at Frame 40 get visible. My question is where is boxObj??
[Code]...
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Nov 30, 2011
I'm trying to get a simple AS3 app up and running, and for some reason, I cannot get a sprite to show. At this point, all I want to do is get a red sprite to fill the stage.
public class Main extends Sprite
{
public function Main():void
[code].....
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Jan 5, 2011
Now this one wouldn't be tricky at all if the vector graphic background I wish to cache wasn't nested. Unfortunately it is.
-stage
-- container
----- animated layer
----- bitmapCacheContainer
----- background
This is the hierarchy for the display list. The animated layer is slowing to a bad chug on the heavier backgrounds. This is due to the fact that when zoomed in on the container layer, the automatic cacheAsBitmap functionality in the flashplayer is caching a HUGE image, which takes a fair chunk of memory.
I have started dev on this, and this is my process.
Create a new bitmap object to hold the snapshot.
Code:
if( stage.stageWidth > container_mc.width ){
_width = stage.stageWidth;
}
[Code].....
Has anyone tried this before, or can anyone see any schoolboy errors here that I am missing.
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Feb 18, 2005
I use the following function to make a few mc's visible on the stage with a setInterval.
[Code]...
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Aug 22, 2008
I have an array of MovieClips, when I try and use .removeMovieClip on one of the array items it removes reference to the MovieClip Object but it is still visible on the stage. When I address the MovieClip directly and use removeMovieClip on that it removes references and deletes from the stage.
i.e.
Scenario 1:
myArray = new Array();
myArray.push(myMovieClip);
myArray[0].removeMovieClip();
trace(myArray[0]);
trace(myMovieClip);
Traces out undefined, undefined but the movieClip is still visible on stage (and can still interact with).
Scenario2:
myArray = new Array();
myArray.push(myMovieClip);
myMovieClip.removeMovieClip();
trace(myArray[0]);
trace(myMovieClip);
Trace out undefined, undefined and the movieClip is removed from stage
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Jun 30, 2009
I have an actions layer, a sound layer and an image layer. I put one image from the library onto the image layer and all I see is the border. When I test the movie the image is visible. This just started suddenly. What is going on? Flash CS4.
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Aug 18, 2009
I have problems with webcam streaming in AS2. In AS3 I can make it visible on stage with a Camera.get call and a Video object. Because of some reasons in one of my works I have to use AS2. Can anyone provide me a working code to make visible the webcam's picture on the stage? I use the following code, but it doesn't work:
var cam = Camera.get();
//it's okay I can see the real camera name in the name property
var vid:Video;
vid.attachVideo(cam);
//... and nothing happens on the stage Why?
trace(vid) returns "undefined" Why?
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Dec 28, 2010
I have an swf file, in which on (release) simultaneously:
1) another external swf is loading: loadMovieNum ("file.swf",2);
2) hidden before object on stage is appearing: _root.object._visible=true;
All is ok, excluding that the object becomes visible 'under' that external swf. How to put it above the swf instead?
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Mar 20, 2006
I have searched this forum and can't seem to find an answer. I'm loading an external movieclip inside an empty movie clip. But when the clip loads, I can see all my graphics that i have placed outside the stage area, that i want animating in.
I understand I can use a mask, but i feel like the mask is slowing my animation down because of how big it is. There must be another way.
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May 27, 2011
I have an air window that opens up and loads an swf half-size (my swf stage is 1280x720, but the 'preview' is 640x360). Right now, the user can import any-size image. From here the user has the ability to alter their image (elements on the stage, the positioning and scaling of the imported image, etc.). I know that there is a way to "screengrab" the stage and save that out to the user's hard drive (I got that working). Is there anyway to do this same thing, but at the full size of the stage. Meaning, the screengrab is only half-size, but is there anyway to perform similar stuff without screengrabbing,
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Jul 31, 2009
I have some movieClips on stage which are draggable and I don't want them to be draggable outside of a visible stage area. Problem is these movieClips are inside a sprite which is panable and then for whatever reason this bounds doesn't work anymore as I intend it to. How do I fix this bounds?
Code:
var arr:Array = [m1,m2,m3,m4,m5,m6,m7,m8,m9,m10];
var thumbSprite:Sprite = new Sprite();
addChild(thumbSprite);
for each (var item in arr) {
item.addEventListener(MouseEvent.MOUSE_DOWN, startDragCard, false, 0, true);
[Code] .....
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Jul 28, 2011
Is there a performance and/or memory usage difference between these two scenarios?
Scenario 1: N visual elements all added to stage;
N-1 have visible = false, 1 has visible = true;
Scenario 2: N visual elements, only 1 added to the stage at any time.
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Dec 28, 2010
How does flash player handle objects when they are no longer on the visible stage? Is the graphical data still in memory? Does hittestobject/point consider them? Are enterframe and interval events still running?
In AS2 I would hold metaobjects (minimal x,y,width,height data) that would delete/create movieclips as the screen scrolled. Is this still a correct approach in AS3? If not, is there anything I can do to offstage display objects that improves efficiency, assuming around 400 are created initially?
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Sep 28, 2011
My question is: Set parentSprite.visible = false will make all children in parentSprite all invisible, right? And is there any way to just make parentSprite itself invisible without effecting it's children?
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Aug 8, 2010
I want to click on an object and make it appear and disappear. As the object is rectangular, I figured putting a white button the same size on a white background on a layer underneath the object would do this, but I can't seem to make it happen.I'm a complete novice, frustrated as I've been trying to achieve this all day and I'm sure it should be pretty simple, but could you give me the idiots guide. I know how to name an instance, make an object, script in actions on a separate layer. I would like to draw the button myself and give it an instance rather than drag it off the button component (as I can't work out how to make the component button white, change its size etc.!)
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Apr 1, 2009
Code:
my_Dyn_Txt1._visible = false
cb1.onRelease=function()[code]....
When the checkbox (cb1) is clicked the "my_Dyn_Txt1" is visible. The problem I'm having is - when I move forwad and back in my frames the checkboxes which were clicked are not visible due to
Code:
my_Dyn_Txt1._visible = false
How can I make ("my_Dyn_Txt1"), a clicked checkbox STAY VISIBLE even after I move forwad and back in my FLA frames?
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May 19, 2011
on clicking the Search Icon , a search bar will be visible (ON) if user click anywhere on the stage the search bar will be NO visible(OFF) OR user click on ICON again the search bar will be OFF but it Stage CLICK is triggered without clicking
[Code]...
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Mar 1, 2012
In AIR/AS3 Flex Mobile for Android project.How can I capture an "image" of whats visible on the view then just save that image as anything like jpg/pdf to the SD card?Basically a screenshot on Android using AS3.
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Sep 15, 2009
well, I got this for my Play/Pause button (on stage):
Code:
import mx.transitions.Tween;
btn_play.onPress = function(){
[code].....
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Mar 4, 2010
I want to make a little thing pop up when I put press a button... Would the best way to do this by doing a - movieclipname._visible = true/false
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Sep 7, 2010
Okay, this should be relatively easy but I'm running into errors. My main character is visible in the beginning of the game (where the main menu is) and because I coded it so that all of the enemies don't spawn unless the main character is visible, the enemies spawn too. As a result, if you stay at the main menu for long enough, the score continues to go up, the health goes down when enemies attack, etc.
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Mar 30, 2011
when the video reaches 1 minute, a button appears. is there a way to hide the button again if the user uses the seek bar to go back to the 30 second (or any time before 1 minute) point?
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Nov 4, 2010
I am unable to visualize the audio waveform in my flash timeline. I need to synchronize audio voiceover work and this is impossible to do without being able to see the timeline.
I am using CS4.....in previous versions I was able to see the waveform but no go for this version.....
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May 3, 2010
I have six movie clips positioned across the stage and a following row of six movie clips below it. All of them move up the stage and are activated with a separate key press and it works ok first time. The following times going up the stage, the fifth and sixth movie clips are not visible on the first row, but are on the second row. The following code is what I am using for each clip - just repeated and named accordingly.
Code:
addEventListener(Event.ENTER_FRAME, leftbubbleMove);
function leftbubbleMove(e:Event):void {
if (leftbubble_mc.y > - 150) {
trace(leftbubble_mc.y);
leftbubble_mc.y -=2;
[Code] .....
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Aug 1, 2010
obj_mc.visible = false; not working on mac, work good on pc.
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