ActionScript 3.0 :: Flash Add Particles Per Second?

Nov 14, 2010

How can I rig up an if statement that will add particles to the stage based on the ENTER_FRAME update interval?

Code:
stage.frameRate = 60;
var currentParticles:uint = 0;
var maxParticles:uint = 1000;
var particlesPerSecond:uint = 100;

[Code]...

I run into the problem, where if I choose a bigger value for particlesPerSecond than the stage framerate, I don't add the correct number of particles.

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