ActionScript 3.0 :: Flash Galleries Without Thumbnails?

Oct 18, 2010

1. How to get the height and length downloadable images into a movie clip?

2. Help write the gallery without the use of thumbnails to the gallery to upload images of real size, and then decreased to the size of movie clip

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I need a simple way to use xml and create a multiple gallery inside 3 main galleries so basicly like this: (Everything would be in the same page, list view, when clicking into one it would open it)

GALLERY 1 (Will include numerious galleries)
-Example 1
-Example 2[code]....

Basicly when clicking the link it would hover the pics with a scrolling effect in the flash file (that all should be sorted out)

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I have uploaded flash galleries I created in bridge CS4 to my site in dreamweaver. I used an iframe within a divtag and everything worked great in the previews, but once I upload the site to my server, the galleries are not showing up.

This is the code from my index file:
<html><head>
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ActionScript 3.0 :: Multiple Photo Galleries In Flash

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I already have a photo gallery running on my website, but I would like to add 4/5 more. The script I am currently using is;

Code:
// USER CONFIG SETTINGS =====
var autoStart:Boolean = false; //true, false
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[Code]....

I've obviously changed the first and last frame part of the script to suit where I have put my images. And I have also changed the next and prev button to be next1 and prev1, however the rest wont work, i'm guessing I need to change a lot more but I don't know enough about scripting.

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ActionScript 3.0 :: Load Different Image Galleries Into A Container Flash File?

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I am trying to load different image galleries into a container flash file. Each image gallery will be in a speparate swf that can be loaded/unloaded from the main swf. I get the first gallery to load and function fine, using the following code:
 
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[Code]...

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Good Play To Download/purchase Flash Photo Galleries?

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is there a site where you can download flash galleries for a portfolio.. ?

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ActionScript 3.0 :: Putting Picture Galleries And Other Components Into A Flash Website?

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I have created a flash website but I am yet to put in the music player and photo gallery.However as I would like to use a free player off a source on the internetThe site is designed in CS4, then published onto the server through Dreamweaver. The problem is, all (well, the vast majority) of all the players on the internet provide no .FLA file, but just a .SWF and a few others. How am I supposed to put this into the flash site, as there is no flash file to copy and paste the frames into my site?

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ActionScript 3.0 :: Scroll Thumbnails By Scrolling The Mouse Left Or Right Over The Thumbnails?

May 9, 2011

Haven't been here for a while and I'm really rusty using Flash. I looking for a tutorial or some information on how to scroll thumbnails by scrolling the mouse left or right over the thumbnails.

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Jan 19, 2010

I used the tutorial "Adding Thumbnails" to build a fotoshow. Adding another xml-file I have the problem,that I cannot reload(?) the thumbnails correctly.[code]Then I do not see any thumbnails,if(!) the new thumbnail list contains fewer elements than the old one and if the old thumbnail list was scrolled over the hit_right field before.It is seemingly necessary to reset the internal state of the movieclip. But how can I accompish that?

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ActionScript 2.0 :: When Click The Link To A Gallery That Has A Lesser Number Of Thumbnails It Fills The Difference In Numbers In With Thumbnails From The Previous Gallery?

Dec 5, 2007

I've got a website with three links to three different thumbnail galleries. When I click the link to a gallery that has a lesser number of thumbnails, it fills the difference in numbers in with thumbnails from the previous gallery.

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I get is a blank page with "Flash XML Galleries" written on the top. With Opera (my usual browser) and I.E. I manage to load the front page, even manage to navigate by clicking on the arrows, that is with extreme lag with Opera but it seems okay with I.E. (it still lags a bit but it's bearable).So I seem to be forced to use I.E. Did I mentioned that I hate I.E.? That crap was programmed by monkeys. And not EA's monkeys but real untrained ones! EA's ones at least know how to ride bicycles while wearing a clown costume.When there'll be download links we'll have to click on the pics to get them?

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I'm using an xml menu and have the code in a .as that loads as2 & as3 swfs, but I can't load these externally created image galleries (externally because I created them using another software).I want to load 1 of these galleries into a movieclip when I click a button, and load another one when clicking another button, of course the first one should unload first.The Image galleries I have are: carrera, Col_Imanes, Cons_Base, Cons_Hapas, Cons_Imanes, Gallery, and 1.[code]...

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ActionScript 2.0 :: Client Cant See The Galleries?

Jan 6, 2006

[URL]

I used the XML gallery w/thumbnails in the tutorial section of this site. It worked great, but my client cant see it! She is on DSL, i think it may be taking too long to load. Does anyone know how this movie loads? Does it load ALL of the thumbnails when the movie starts? If thats the case, i can see why she might have some problems. I just checked, I have 24 thumbs that are saved without any compression (60k a piece). Thats almost 1.5 megs. Can someone with lower than a cable connection give this site a quick look? There will some other bugs, the site isnt finished yet.

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ActionScript 2.0 :: Loading 2 Galleries Via XML?

Aug 3, 2008

I have two buttons on stage, to load pictures from gallery 1 (gotoAndPlay ("slider1")) and gallery 2 (gotoAndPlay ("slider2")) respectively. I changed the variable in _root.xmlfilein the second set (slider2)mybtn1 loads gallery1 without any problemmybtn2 loads only one picture from gallery2, nor the text is loaded.

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ActionScript 3.0 :: Load And Unload Xml Galleries?

Apr 6, 2010

I have a several galleries that I will be loading via several xml files.  Gallery1 will load on start and the other galleries will load through buttons using their instance names (i.e. "gallery3" button will load "gallery3.xml").  Currently I have a function + listener (called "home") to initiate gallery1 on start, a function + listener (called "goSection") to initiate the other galleries via button instance name, and a function that loads the gallery (called "fileLoaded") with the listener located in the "home" and "goSection" functions.  There is a lot more code in the fileLoaded function that controls the thumbnail and full size images functionality that I am excluding because its probably not necessary for my problem.  Im not sure the most efficient way to set this all up so I unload the existing gallery before I load a new gallery. Ive tried to use removeChild and removeEventListener on urlLoader without much success.[code]...

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ActionScript 2.0 :: Multiple Image Galleries Via XML?

Sep 30, 2008

When displaying mutiple image galleries (3 galleries with 15 images each) is it advisable to load multiple xml files or is it smarter/easier to include all the info in a single xml file?

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ActionScript 2.0 :: Create Several Xml Image Galleries?

Jan 3, 2009

I'm in the midst of creating my very first portfolio site completely in Flash. I followed the tutorial [url]... to create a nice looking gallery. Now, my problem is that I need to create two other galleries for the same website. All three galleries will be on three different pages. The actionscript doesn't seem to work if I try top use different folders and file names, and I can't even make a second gallery in a separate .fla file so I can access the gallery externally via movieclip. I've gone through countless threads on different forums to try to find my answer, but nothing seems to work.

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ActionScript 2.0 :: Creating Three Galleries In One Swf File Using XML?

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I now have another issue that is preventing me from making this thing work properly. I have attached a zipped file of both the XML and the Actionscript. And here is the link to see what is happening at this point. Here's what I'm needing to do:I have 15 images. 5 images need to rotate in a single movie clip inside my flash movie. So I have 3 movie clips rotating 5 different images. The 15 images are in the XML file in three different categories (this will make sense if you look at the XML).I have the gallery kind of working, but the rotation of the images is not working properly. Again, I think all of this will make sense as to what I'm trying to do by looking at the XML and the link above.

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ActionScript 2.0 :: Link Button To Different Galleries?

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I bought a template and althought I'm usually ok with Flash, I cant put my head around this one.I've got a category section that should link each time to a different catalogue (galery), see screenshot attached. Well after 2 days of trying, I think is fair to say that I dont know how to do it.

There is the following in the Action Layer of the main movie clip:

Code:
_root.link_gall = 1;
_root.photo = 1;
_root.D = 0;

And if I check the AS for the button of each category like "Water Colour", I found this:

[Code]...

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IDE :: Any Tutorials For Xml Galleries With Advanced Loading?

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I downloaded and am using kirupa's flash gallery with xml. It works/looks great. but i'd like to have it behave a little differently. i've seen sites where the thumbnails continue to change their alpha indicating they are loaded and loading while i'm viewing an image. are there any tutorials/samples out there for that? i simply want to see how it would all work together. maybe having 10 thumbnails and an image using xml.

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ActionScript 3.0 :: How To Load Different Galleries On Button Click

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I have a SlideShowPro component on my stage and some buttons I've made which I want to load the different galleries when clicked. I've tried tons of different ways of writing it, but just can't seem to get the code right.

Code:
//ENABLE GALLERY BUTTONS
function albumChange(event.Event, url):void {
my_ssp.xmlFilePath=url;
[Code] .....

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ActionScript 3.0 :: Dynamic Photo Galleries Array

Sep 18, 2009

I've created a photo gallery that dynamically loads images into a movieclip entitled 'gallery'. Right now the images are listed in an array. how would I make it so that different arrays could be loaded for different image galleries on the site? For example clicking a certain button would tell the movieclip to load different sections. It would load an array that goes

[Code]...

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ActionScript 3.0 :: Load Different Arrays For Different Image Galleries?

Sep 25, 2009

I've created a photo gallery that dynamically loads images into a movieclip entitled 'gallery'. Right now the images are listed in an array. is it possible to make an Array of Arrays so that I could load different Arrays for different image galleries? Is this somewhat how it would work? Lets say I were to switch to a section entitled 'landscapes' which we will pretend is the array "var a:Array = new Array();" for now.

ActionScript Code:
var a:Array = new Array(
"a1.jpg",[code]....

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ActionScript 3.0 :: Gallery Works But Multiple Galleries Don't

Dec 10, 2009

I've created a simple thumbnail gallery script that my students can use for portfolio projects. I'm also making it available for public download along with video tutorials in how to use it. I had developed a nice AS2 script, but those days are over and I've been hammering away at AS3 with pretty good success, but am still learning.I have a workable gallery, but if I add a second gallery on a different frame, all the functions and variables of the second gallery conflict with the first one. I'm missing some simple way to reinitialize the gallery. It may be that I need a Gallery Class but this is just a hair beyond me right now. Can anyone take a look and point me in the right direction? Files can be downloaded from URL...The actionscript files are external and brought in with an include action.

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ActionScript 3.0 :: Separate .swf Image Galleries In Main .fla

Jan 12, 2010

I am loading some separate .swf image galleries in my main .fla; when you go to different sections the image galleries still stay there. How do I make them go away? When you click on the background it takes you to another spot on the timeline and the gallery should disappear, but it just stays there.

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ActionScript 2.0 :: XML - Load Dynamically Specified Photo Galleries?

Feb 14, 2006

I have just started to learn more about XML in Flash but so far it's all a bit confusing. I have this photo site that I'm working on at the moment and I can't figure out how to load dynamically specified photo galleries. I load in my XML on the first frame of the root timeline with this script:

[Code]...

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ActionScript 2.0 :: Combo Boxes, Photo Galleries, Xml, And Much Much More?

Jul 13, 2006

Right now, I have a successful combo box that loads an external jpg to flash from a folder where I store all my images. However the information that is given about the pictures are all in the flash code. I have an xml document, and I was wondering if there's any way I can load information from the xml file rather than supplying it in the flash code,

this is currently the flash code:
--------------------------------------------------------------------
combo_cb.addItem("0001 The Assasain", 1);

[code].....

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ActionScript 2.0 :: Add More Galleries The Kirupa Photo Gallery?

Apr 21, 2007

I've been trying to add more galleries the Kirupa Photo Gallery but so far unsuccessfull - i've modified things alittle, but it's mostly the same.

Code:
function loadXML(loaded) {
if (loaded) {
image = [];[code].....

This is as far as i can get before i get errors i cant get out by displaying image[i] in gallery[n].at the current time i can only get the number of galleries and display the images in the first gallery - not change between galleries.

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ActionScript 3.0 :: Make Image Resizing Galleries?

Mar 1, 2010

how to make image resizing galleries using AS

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