ActionScript 3.0 :: Load Different Arrays For Different Image Galleries?
Sep 25, 2009
I've created a photo gallery that dynamically loads images into a movieclip entitled 'gallery'. Right now the images are listed in an array. is it possible to make an Array of Arrays so that I could load different Arrays for different image galleries? Is this somewhat how it would work? Lets say I were to switch to a section entitled 'landscapes' which we will pretend is the array "var a:Array = new Array();" for now.
ActionScript Code:
var a:Array = new Array(
"a1.jpg",[code]....
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May 8, 2010
I am trying to load different image galleries into a container flash file. Each image gallery will be in a speparate swf that can be loaded/unloaded from the main swf. I get the first gallery to load and function fine, using the following code:
var ldr:Loader = new Loader();addChild(ldr);ldr.alpha = 0ldr.y = 110ldr.contentLoaderInfo.addEventListener(Event.COMPLETE, loaded, false, 0, true);ldr.load(new URLRequest("folio.swf"));
[Code]...
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Mar 15, 2009
I need a simple way to use xml and create a multiple gallery inside 3 main galleries so basicly like this: (Everything would be in the same page, list view, when clicking into one it would open it)
GALLERY 1 (Will include numerious galleries)
-Example 1
-Example 2[code]....
Basicly when clicking the link it would hover the pics with a scrolling effect in the flash file (that all should be sorted out)
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Aug 26, 2011
I'm using an xml menu and have the code in a .as that loads as2 & as3 swfs, but I can't load these externally created image galleries (externally because I created them using another software).I want to load 1 of these galleries into a movieclip when I click a button, and load another one when clicking another button, of course the first one should unload first.The Image galleries I have are: carrera, Col_Imanes, Cons_Base, Cons_Hapas, Cons_Imanes, Gallery, and 1.[code]...
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Sep 30, 2008
When displaying mutiple image galleries (3 galleries with 15 images each) is it advisable to load multiple xml files or is it smarter/easier to include all the info in a single xml file?
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Jan 3, 2009
I'm in the midst of creating my very first portfolio site completely in Flash. I followed the tutorial [url]... to create a nice looking gallery. Now, my problem is that I need to create two other galleries for the same website. All three galleries will be on three different pages. The actionscript doesn't seem to work if I try top use different folders and file names, and I can't even make a second gallery in a separate .fla file so I can access the gallery externally via movieclip. I've gone through countless threads on different forums to try to find my answer, but nothing seems to work.
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Apr 6, 2010
I have a several galleries that I will be loading via several xml files. Gallery1 will load on start and the other galleries will load through buttons using their instance names (i.e. "gallery3" button will load "gallery3.xml"). Currently I have a function + listener (called "home") to initiate gallery1 on start, a function + listener (called "goSection") to initiate the other galleries via button instance name, and a function that loads the gallery (called "fileLoaded") with the listener located in the "home" and "goSection" functions. There is a lot more code in the fileLoaded function that controls the thumbnail and full size images functionality that I am excluding because its probably not necessary for my problem. Im not sure the most efficient way to set this all up so I unload the existing gallery before I load a new gallery. Ive tried to use removeChild and removeEventListener on urlLoader without much success.[code]...
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Jan 12, 2010
I am loading some separate .swf image galleries in my main .fla; when you go to different sections the image galleries still stay there. How do I make them go away? When you click on the background it takes you to another spot on the timeline and the gallery should disappear, but it just stays there.
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Mar 1, 2010
how to make image resizing galleries using AS
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Apr 18, 2010
I am making a set of image galleries which will have looping background music. What are your opinions about the recommended method to bring music in? I am happy with the attachSound and loadSound methods, but wondered whether attaching a soundtrack.swf using loadMovieNum would be better. If so, I only know how to stop and start the music, not pause it and restart where it left off, which is important if I add a narration. Sound Objects seem more versatile because they let you use "position/1000", but from what I have found on the forums I have searched through, I may have to load the swf into a Movieclip or perhaps use _level somewhow?
Here is the code, which works well, but does not "pause" the music, it just stops and starts at the beginning. Code is in the root timeline of my soundControls_mc (play/pause button).
[Flash 8 - AS2]
loadMovieNum("includes/number10.swf", 100);
soundOn = true;
this.onRelease = function() {
if (soundOn == true) {
unloadMovieNum(100);
[Code] .....
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Oct 8, 2009
I have a SlideShowPro component on my stage and some buttons I've made which I want to load the different galleries when clicked. I've tried tons of different ways of writing it, but just can't seem to get the code right.
Code:
//ENABLE GALLERY BUTTONS
function albumChange(event.Event, url):void {
my_ssp.xmlFilePath=url;
[Code] .....
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Feb 14, 2006
I have just started to learn more about XML in Flash but so far it's all a bit confusing. I have this photo site that I'm working on at the moment and I can't figure out how to load dynamically specified photo galleries. I load in my XML on the first frame of the root timeline with this script:
[Code]...
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Aug 18, 2010
I'm trying to create a gallery where each thumbnail you can click loads a different set of images (and unloads or removes the previously loaded gallery).
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Sep 2, 2006
I used senoculars xml gallery tutorial (link) to create a gallery but i want to have different galleries so that when i press a button a different set of thumbs load how would i do that ?
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Apr 30, 2007
I have seen many tutorials on how to create xml-driven, thumbnail-based image galleries, but I am looking for one which can do a "Before and After" photo effect. I'm designing a realtor's website and want a "before and after" gallery to show work being done on some homes, before construction and after construction. So, basically, you have two photos, same size, overlaying each other, and use maybe an Alpha fade to "merge one photo into another"? Something which slowly fades one into another, not just something which does a complete Alpha fade out, then a complete Alpha fade in.
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Oct 16, 2006
Have set up a file which preloads all of my images from an XML before displaying. However I'm having problems, one is the preload bar flashes slightly at the start, then is visible as I scroll through each image in the galleries. I've attached my fla file >> here <<
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May 31, 2009
I want to take an XML file and load it into simple arrays.
[Code].....
where i will represent the question number. P.S. I would like this answered today. I'll PayPal the first reply with working code $5.
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Jul 26, 2009
I thought ActionScripting would be easy, since I'm pretty familiar to many other Quote:
_root.myArray = [_root.zero,_root.one,_root.two,_root.three,_root.f our,_root.five,_root.six,_root.seven,_root.eight,_ root.nine,_root.ten,_root.eleven,_root.twelve,_roo
[code]........
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Oct 17, 2003
I have 10 pictures (using arrays) appearing ramdomly and I need to center them (what should i use? _x, _y...). Also, I have to create one back button and one next button. what script should I apply to these buttons? Please see my script below
this.onLoad = function(){
mypictures = ["tibet.jpg", "tibet2.jpg", "camel.jpg", "forest.jpg", "einstein.jpg", "bear.jpg", "dragon.jpg", "af1.jpg", "ceppu.jpg"]
[code].....
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Dec 17, 2009
I'm creating a little movie player. i have 3 buttons on stage that when clicked i want to load a movie clip from the library into my "container" MC already on stage. basically i want it so when i click on a button it changes the first and only array item to the one i want to load. therefore replacing the existing one. (so there is only one in the container at a time).[code]...
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May 16, 2004
I have been using a script that I found on this site by sbeener on how to load images with arrays. I would like to show which image is being viewed, preferably which one out of three as I am only using three.[URL]
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Oct 26, 2009
I'm trying to load multiple external swf files into my main movie and arrange them on the stage (talking about 20 or more mc-s) So far I figured out how to load one single mc like this:
Code:
// Make request and loader
var request:URLRequest = new URLRequest("pano1.swf");
var loader:Loader = new Loader();
[Code].....
load an array of swf files and add them all to the stage?
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Dec 16, 2009
i'm creating a little movie player. i have 3 buttons on stage that when clicked i want to load a movie clip from the library into my "container" MC already on stage. basically i want it so when i click on a button it changes the first and only array item to the one i want to load. therefore replacing the existing one. (so there is only one in the container at a time). here is what i have . . .
var buttonOn1:button1 = new button1();
var buttonOn2:button2 = new button2();
var buttonOn3:button3 = new button3();
[Code]...
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Dec 6, 2011
It is possible to reference an array inside of an image file name, here's the scenario.
I have a list of images that only differ by the number at the end of the name (for example. orangeimg1.jpg, appleimg2.jpg, strawberryim3.jpg, etc. Is it possible when referencing the image that I could somehow reference the array in the file name rather than repeating the same code over and over again?
I have two different arrays set up one for fruit which has (orange, apple, stawberry) and I have another array with the numbers (1, 2, 3). I have jpg images for each of these combinations but how to I reference that in one line when I'm trying to refer to these images. I thought something like source = "[fruit].img.[number].jpg" would work
Again I've found some information on the web but it doesn't refer to how it would work if I was coding a source for my images.
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Dec 19, 2011
I'm trying to make a tile-based AS3 game that uses PNG images as the base for maps that loads them from the library and converts the data to an array with each pixel of data being an individual tile. Essentially, if I had a 128x128 pixel PNG with say, green pixels being converted to "GRASS" in my array, I could then cycle through the array and add tiles to the map movieclip accordingly. I've looked at the ByteArray class and I can't seem to decode the data into a usable format.
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Sep 10, 2008
How I can load arrays into a textbox using two buttons. I use append text but the text appear next the other.
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Apr 13, 2004
I went to [URL] to turn a GIF image into arrays that represent each pixel. How do I take the code that it spits back at me and display it in Flash MX?
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Nov 7, 2009
I am fairly new to AS3 so I am having a go at creating my own game of Who Wants to be a Millionaire?, thought a quiz game of sorts may be simplish. Right now, I am having trouble working out how to load shuffled questions. This is the code I have so far[code]...
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Jun 29, 2009
I am trying to load 2 arrays.the first array is a dynamic navigation menu (linkName). The second array is the corresponding title that is loaded in a dynamic textfield. For example if link1 is clicked I want the dynamic textfield to display title1 from the array if link2 is click display title2 and so on. as of right now the dynamic navigation loads fine I just cant seem to figure out a good way to do this without writing a bunch of if statements. I would like it if the programming assumed the that the length of the title array is always going to be the same length as the link array and it finds the corresponding index.
var linkName:Array=["link1","link2","link3","link4"];
var pageTitles:Array=["title1","title2","title3","title4"];
var menuHolder:Sprite = new Sprite;[code]...
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Mar 24, 2009
with this code(below) I am trying to load images into multi-dimensional arrays that will be used in another class... hopefully my code will explain my intent. Anyways, at runtime I'm getting the Error #2044 Unhandled IOErrorEvent: Load Never Completed. I've got this error many times before, and I somehows always fix it, but have never been able to figure out the problem... I've been working on this pretty much all day so my brain may be fried and I'm missing something simple, but regardless, it's quite annoying.
[Code]....
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