ActionScript 3.0 :: Flash Overlapping Objects - Loop To Add The Map Elements On The Stage
Apr 13, 2011
I'm working right now on a map generator. I stumbled on a very annoying problem. I'm using the for loop to add the map elements on the stage. But when the "forest" area begins to be to thick all trees begin to overlap.
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Apr 10, 2012
I know that I have to set the wmode property, but where do I set the property in flex paper.Following is the code to embed Flexpaper into the HTML document.
<script type="text/javascript">
var doc = '<?php print $doc; ?>';
var numPages = <?php echo getTotalPages($pdfFilePath . $doc) ?>;
[code].....
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May 6, 2005
I have built an array of colors that I want to assign to clips on stage but there is something missing in a script and I'm stuck:
[AS]
//create a script assigning RGB color to a clip
function combineRGB (red, green, blue) {
[code]......
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Oct 28, 2009
Does one normally use some sort of wrapper object to do so?
For example, if I have an array with 10 elements (for example, images that are gonna be linked), I can loop through the array and add them to stage with:
myArray[i].x = i * myArrayElement.width;
What if I wanted to position all of the elements yet keep them in the same positions relative to each other.
Can you do so with an array, I gather the answer is no. So if that's right, do people throw an Array into another object and the use that objects x property?
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Oct 7, 2006
I've been working on this for over 3 hours and it is about to drive me crazy! I was one of those people who never paid attention to math in high school because i thought i would never use it ( i knew i wanted to be an artist/designer of some sort). But now of course, that attitude is coming back to haunt me. I'm using a for loop to place several objects on stage. I need a formula that will space objects along the x axis evenly, and center all the objects on the stage. Kinda like if you use the align panel in flash to distibute the vertical centers of several objects to the stage, if that makes sense. If there is only one item, it should be directly in the center of the stage. If there are 2, it should place them in the center of the 2 halves of the stage, and so on for howeve many objects there are. I also want a buffer of about 25 pixels on either edge of the stage so that no object is ever on the very edge of the stage. I made a simple diagram to illustrate:
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Jul 7, 2010
I am trying to create a card game (deck of 24 cards/6 cards will be dealt to the stage at one time (3 arrays)).
I want 6 cards to be dealt to the stage when you click the "Deal" button. I think i have the loop set up properly, the first array traces, however i can't get the cards to be added to the stage. What am i doing wrong? Once i get the first set of cards to be built to the stage, i will want to remove the previous set and the second set will be dealt to the stage once the "Deal" button is clicked again.
//code
var aArray = new Array();
aArray[0]=Card1;
aArray[1]=Card2;
[Code]....
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May 1, 2010
need a logia something like to paint some Objects: simply put some MCs. When the Mcs (are out of the Box range) and neat its easy to colour. see the Zip files attached:
Please see: paint_Non_Overlaping_MC_Works.fla paint_Non_Overlaping_MC_Works.swf When the Movie clips are overlapping or one placed above the other MC the objects are hard to paint. It Recognizes the Obeject as One, the Imported png converted to a MC. Please see: paint_Overlaping_MC_Not_Works.fla paint_Overlaping_MC_Not_Works.swf
Is there a possibility to make this work, like to make the MC Highlight on Mouse over and distinguish the objects when Overlapping? That's to say to colour the MCs when overlapping? What initially came to my mind is when mouse over the MC's to highlight so that we can drop the colour on it. In the ZIp file contains all the as2 codes.
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Oct 9, 2010
i have several check boxes and input texts on stage and would like to null out their values with a reset button but seem to be having issues, can anyone take a look
[Code]....
TypeError: Error #1010: A term is undefined and has no properties.
at Main/resetHandler()
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May 9, 2011
I've got two functions running that change the colour of certain objects within my stage. I'm wondering if I can combine them into one which would half the code (and eventually quarter the code because I'm planning on adding two more colours).
[Code]...
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Jun 19, 2009
assume i have two Objects overlapping each other, one is text on top, and the other is a MovieClip
ActionScript Code:
myClip.x = myClip.y = 100
myText.x = myText.y = 100
[code]....
the addEventListener for the MovieClip only functions if i am on its "Visible" area, and doesnt work if the mouse is on the text so how can i make it function no matter how many objects are on top of it?
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Nov 13, 2011
I'm working with Flash Builder 4.5 on an Actionscript project. I've created the following classes:
package
{
public class ComplexNumber
{
[Code]....
but the code inside this loop generates the following run time error: "ReferenceError: Error #1056: Cannot create property 0 on ComplexArray." Thus, my code for "BXFN_complex[ii] = ~" is incorrect. Anyone know how to achieve what I'm trying to do? Basically, ComplexDivide.v1p0 returns two numbers, and BXFN_complex is an object containing two number arrays, and I want to assign the ComplexDivide two numbers into the ii'th element of arrays in BXFN_complex.
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May 31, 2010
I have for a long time tried to get rods beeing placed side by side without overlapping after dragging. I don't succeed. This side shows that it can work: [URL]. I want my objects beeing placed side by side or over each other, not overlapping and no space between, just like in thos link.
Code:
var mcArray:Array = new Array();
var lastClicked:MovieClip;
function drag() {
this.startDrag();
lastClicked=this;
} function dragEnd() {
[Code] .....
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Jul 12, 2010
I've worked with Flash for about a year now and I'm trying to make a game where you can control an object with the arrow keys and if you touch a certain object (lets say a wall) you go to a frame where it says "You lose".making the actionscript for the object and the wall colliding.
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Jul 27, 2006
I'm trying to create a flash demo for my prof and we want green dots to move randomly across the screen without ever overlapping each other.I saw the kirupa tutorial on random motion which is really good. I'm wondering if I can add something to the code so that the dots won't overlap, (as soon as one touch another they move away) as they move.
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May 23, 2005
how to prevent any two objects from overlapping each other each time they are randomly played?
i make them randomly appear using the code below but some of them appear on top of the other.
onClipEvent(load) {
_x=Math.floor(Math.random()*271)+120;
_y=Math.floor(Math.random()*265)+120;
}
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Dec 16, 2009
Everytime I click on my home Logo the music overlaps and plays again. How can I stop this? and... How can I get the music to loop? (I've tried the mySound.play(0,10000); code but it didn't work)
[Code]....
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Mar 16, 2011
Access stage objects (like Movie Clip or text fields) from sub classes.The problem came when I define a subclass and try to access stage objects. How can I do that?Imagine I have a movie clip named redBox_mc on the stage.I want to change it`s alpha after I get my xml loaded.(or any other action in subclass)
Main class:
package src{
// ..
public class code01 extends MovieClip {
public var rt:xmlReader = new xmlReader("art.xml"); // my subclass
[code]...
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Apr 2, 2009
My dynamically loaded background is overlapping my buttons for audio on the stage.
My .fla is located at www.saleck.net/TEMP/U0863279.7z
There are 4 buttons and a Text box on Frame 1, but the background that is loaded in the code overlaps.
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Sep 9, 2009
how to randomly place multiple, different-sized movieclips on the stage without overlapping them?
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Jul 23, 2009
Has anyone seen any tutorials about or know how to randomly place multiple, different-sized movieclips on the stage without overlapping them? The final output would be something like this:
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Sep 7, 2010
I'm making a mockup for a client and I need to Load the .swf with the exact stage size so the graphic elements do not float outside the loaded movies stage area. [URL]Basic load code I'm using...
Actionscript Code:
import flash.display.*;var adLoader1:Loader = new Loader();adLoader1.load(new URLRequest("100828_budlight_texas_fight_728x90_jn.swf"));adLoader1.x = 313;adLoader1.y = 162;addChild(adLoader1);var adLoader3:Loader = new Loader();adLoader3.load(new URLRequest("100828_budlight_texas_fight_300x615_jn.swf"));adLoader3.x = 738;adLoader3.y = 0;addChild(adLoader3);
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Nov 15, 2010
I am creating a memory sequence game and I was wondering:
1. Is there a way to random position movieclips on the stage without having them overlap each other?
2. Is there a way to have flash draw a vector line from one clip to another in sequence and then have the user retrace what flash did? I have 6 movieclips on the stage, each with their own instance (ex. obj1_mc, obj2_mc, etc.). Is there a way to tell flash to always draw a line between movieclips in sequence even though the movieclips are randomly placed on the stage?
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Apr 26, 2011
I got a Flash AS2 website and I need to get all the buttons inside an instancied movieclip (to define an specific property for each one). I've been searching for an hour or more, but I just got solutions for AS3
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Oct 2, 2010
I have created an object and I need to sort its elements. Is this possible?[code]...
I was able to do what I wanted by turning my object into an array and then sort, but my arrays gets pretty large and is regenerated often.
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Mar 29, 2010
Example:
var arr_1:Array = new Array();
arr_1.push({sdate:"2010-02-02",status:"New"});
arr_1.push({sdate:"2010-02-03",status:"New"});
arr_1.push({sdate:"2010-02-04",status:"New"});
arr_1.push({sdate:"2010-02-05",status:"New"});
How can I change element number 3 status to: "Old", without removing it. Just update the status value??
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Sep 21, 2011
If I'm attempting to create a file that takes information a user inputs using input fields,save them, and then load them again later after the file has been opened and an option selected, what sort of things would I need to most research? I know there's something called sharedObject I need to research. What else? I've been searching Google, but I'm not finding anything covering this particular aspect.
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Aug 10, 2011
I have a for loop that, among other things, contains an appendText command. It adds a character to a text box on the screen.
I notice that rather than append the text on each iteration, it waits until the for loop has finished, and then appends all the characters.
It's not noticable on short loops, but very noticable on longer ones.
Is there a way to make flash update the text box as each iteration happens, rather than dump all the appended text at the end?
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Feb 14, 2004
i have 2 arrays, a and b... in array a i have a bunch of random numbers.... now i want to loop through array a find which of the elements is the largest. for example if a[4] is the largest number in the a[] then i want b[1] = 4 and so on....
//array a full of random numbers:
a[1] = 4
a[2] = 3
a[3] = 1
[code]....
so if a[4] is the bigest, b[1] will have 4 and if a[1] is second biggest, b[2] will have 1 and so on... is there an algorithm that can do this for me with an array length of X?
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Jul 5, 2011
I'm attempting to create a graphical representation of the microphone activity in flash for a conference.
I got a movieclip called eqNotch that's just a rectangle and its linkage name is EqNotch.I also have a movieclip where I am writing my as3 on the first frame, its called dynamicBar and linkage name is DynamicBar.
I've successfully written the code for the dynamicBar to create one column of eqNotches and the number of rows is dependent on mic activity.[code]...
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Aug 17, 2011
Flex's new States re-parents visual items that are marked with includeIn/excludeFrom. If I have a Group (MainGroup) with 5 children/elements that are state controlled, is there still a way to get a reference to MainGroup's children? mainGroup.numChildren and mainGroup.numElements don't work since the children are re-parented. At best, they show 1.
<s:states>
<s:State name="view1State" />
<s:State name="view2State" />
<s:State name="view3State" />
[code]....
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