ActionScript 3.0 :: Flash - Calling Variable From Scene To Movie Clip?
Dec 9, 2011tes is a movie clip.when i click zkanada button. movie clip will appear and play from frame 1.
Code:
//scene 1
var detail_temp:String=null;
[code].....
tes is a movie clip.when i click zkanada button. movie clip will appear and play from frame 1.
Code:
//scene 1
var detail_temp:String=null;
[code].....
im not still working on the project currently... but... im just curious about somthin... i was making a website for a project for school... and i was calling movie clips within movie clips with a lot of telltarget... then within one of them i had a button and i wanted to go to the second scene... but it wouldnt work... it wouldnt go to the scene... my friend had the same problem with somthing he was working on... im just curious if there is a way... like maybe a path or somthing for the scene...
oh yeah... also say i have a movie clip called "clip1" and a movie clip within "clip1" called "clip2"... ok... if i am in "clip2"... is there a way i can access "clip1" from inside of it... like using telltarget sort of inside out like i guess...
I have a problem with my actionscript. I can't pass the variable from scene 1 textbox to a movie clip textbox.My scene 1 textbox has a name of resultText. My movie clip is call over_mc which is on the symbols definition.the textbox for the movie clips is call finalResultText.here is my code:
_root.over_mc.finalResultText.text = resultText.text;
I have been trying to copy a movie clip from the library of one flash and paste it into the library of another. But when I do this, it always gives me, "One or more library items already exist in the document.
I have tried finding and renaming those items, renaming the existing movie clip, and even changing it into a graphic instead. Still it always replaces these certain movie clips in my main flash file.
I even tried the following: Creating a new movie clip in the new file. Then going into the movie clip of the other file I wish to copy over, and trying to copy its frames and put it into the new movie clip i created in the main file. Even then, it says I'm replacing library items!
I've looked through similar question on this site and can't find a solution, so here is my problem: I have a save function that saves some data.This function is in 1 movie clip in another movie clip. After the save I want to gotoAndStop(1) of the main time line not the current nested one. Below is the code:
[Code]...
I have two buttons one button is calling in a movie clip with tween and then a second button that is also calling in a movie clip into the same spot. I want to make it so that when ever you are calling a movie clip in is that it moves the other movie clip away or that it lands on top of the old one. Here is the code.
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;
[Code]....
the problem is that it the second movie clip is always on top even though thay are on the same layer.
Both files are running on the same domain.I am simply calling a another movie within a movie using the global variable feature.Howver even hardcoding the variable _global.directionsText the import-html.swf movie returns a undefined error
Code:
//Frame 1 - Actionscript from Calling Movie
_global.directionsText="http://www.mysite.com/access_db/viki...ive/myHTML.txt";[code].....
How would I write a function in a movie clip to call a movie clip outside the movie clip with the function. Is it similar to calling a movie within a movie, such as below?
Code:
country.nd_state.addEventListener (MouseEvent.CLICK, function()
});
Basically, I have a movie clip in nd_state with the click mouse event, when clicked though I want to, for example, control the alpha of a movie clip at the top level of the scene.
For example you have a flash with many navigation buttons. Each button will show different page.
Which is the better way: to use scenes or only using movie clips?
How do i pass variable from scene 1 to a movie clip? my movie clip name is over_mc. within the movie clips and scene 1 each have a textbox. i want to pass from the scene 1 textbox to the movie clip textbox. and display on the movie clip textbox.
View 0 RepliesI've got a scrolldown menu and want a button w/in that MC to point back to a frame in Scene 1 on the main timeline. How would I do that? I tried the following code but it doesn't work. The frame I'm trying to get to is "facelift" (the site is for a plastic surgeon).
function toFacelift(e:Event) {
gotoAndStop (1, "facelift");
}
faceliftBtn.addEventListener (MouseEvent.CLICK, toFacelift);
ok we are talking about as2 here. here is the thing thats bugging me. I made an animation in a movie clip. It is in the first frame of my main(and only) scene which is called "main". At the end of the animation in my movie clip ive set up a frame with the following script:
gotoAndStop("main", 2);
but instead of going to the second frame on my main scene, it goes to the second frame in the movie clip and stops there.
I have a function "GetTime()" in the actions layer of Scene1 In Scene 1 I have a MovieClip called seconds_mc in the actions layer of seconds_mc I want to have a Enter_Frame Event that calls GetTime(). addEventListener(Event.ENTER_FRAME, ????.myFunction) What replaces the question marks to get me to the function on Scene1?
View 2 Repliesi want to click on a button and before i go to another scene i want to see first a movie clip playing. How can i do it?
View 1 RepliesI'm trying to call a scene from a movie clip. But nothing works. I tried to label the first frame in the second scene but that didn't work, root and crap also failed. I'm deparate. I was trying to link the chalkboard from the first scene (clipboard) to the second scene (board). There is a button within the movieclip I'm trying to use, but it just doesn't work.
View 1 RepliesI have in the Scene 1, on layer 2, Frame 2 a movie clip named "Festival_conteudo_mc".And inside of this i have a buton ( close_btn ) that I would like to close this movie clip and go to the Scene 1 - to the main menu.On Scene 1 I have my menu buttons ( Festival and Contacts ).
The problem is that i dont know how to make them communicate, I've tryed _root, and As3 tells me it doesnt exist and its replace by Stage...I too new in this stuff. What happens when i put
close_btn.addEventListener(MouseEvent.CLICK,menu)
function menu(Event:MouseEvent):void
{
gotoAndStop("Scene 1", 1);
}
It give Script no error, but when i Export the movie a error 1067 is reported.
I'm trying to call a scene from a movie clip. But nothing works. I tried to label the first frame in the second scene but that didn't work, root and crap also failed. I'm deparate. I really need help now. I was trying to link the chalkboard from the first scene (clipboard) to the second scene (board). There is a button within the movieclip I'm trying to use, but it just doesn't work.
View 1 RepliesI'm trying to create an image slideshow from preloaded images via XML. I can get the XML to call and 9 images to display as here: [URL] This is fine in itself but I want things to occur underneath the 9 images so I'm trying to preload all the images on the _root. and call the images inside a looping movieclip. The problem is that I can't get the functions inside the movie clip to call the XML - as here [URL]
[Code]....
I'm trying to create an image slideshow from preloaded images via XML.
I can get the XML to call and 9 images to display as here: [URL]
This is fine in itself but I want things to occur underneath the 9 images so I'm trying to preload all the images on the _root. and call the images inside a looping movieclip.
The problem is that I can't get the functions inside the movie clip to call the XML - as here [URL]
The code inside the move clip is this...
Code:
xmlSmallImages = new XML();
xmlSmallImages.ignoreWhite = true;
xmlSmallImages.onLoad = loadSmallImages;
xmlSmallImages.load("images-small.xml");
[Code].....
how to add a movie clip to the stage from the library but i'm strugling to do it when the I need to load a movie clip from the library when the name of the movie clip is held in a variable.
for(var i:Number = 0; i < 64; i++)
{
var blueIconS:blueIcon = new blueIcon();
addChild(blueIconS);
[Code]....
The above code works for adding the blueIcon but I have a variable in that loop which tells which icon to load.
sectorsMCs[jewelsIDs[i]]
The above will tell me what MC name to load but how do I load a MC from library by that variable value?
How to access variable of parent movie clip in child movie clip in Action script 3.0
View 1 RepliesI'm in class file right now and made a new movie clip using the linkage name
var mc = new ExampleLinkageName();
addChild(mc);
all good, I can see mc on the stage. In the ExampleLinkageName movieclip, I have a variable defined in it (on the physical timeline) called test.
In my class, I try trace(mc.test) and I get null. how I can read that variable?
It doesn't really seem to say anywhere which version of Actionscript he uses, but at least it seems to show that what I'm trying to do is possible for someone, which is a start.
I'm trying to do exactly what he describes--I have several squares on a grid that are numbered, eg. grid_0101, grid_0102, grid_0103, and so on, for about 100 squares altogether, and I want to be able to target a given square dynamically.
This is the basis of the code I started with:
Code:
var digsquare_x:String = "01";
var digsquare_y:String = "03";
var digthis:String = "grid_" + digsquare_x + digsquare_y;
this[digthis]._alpha = 50;
I don't need to change the alpha specifically, I was just trying to see if I could get it to affect a given square in any way, and apparently the answer is no. I know that the value of "digthis" is accurate, but even blatantly telling it to refer to _level10[digthis] still gives me no results. Neither does _root.level10[digthis] which I tried just to see if it would work.
I have a movie clip that i want to use for a button, so that when it is clicked it will move from scene1 to scene2
is there a way to make it change when the movie clip is clicked or is it only possible on a button? i want to use a movie clip because my "button" animates when the mouse hovers over it.
So this is where I'm stumped. I have 2 scenes, the first scene has "mc1" and the second scene has "mc2" and a button inside it. how do i get the button in mc2 to play mc1?
View 2 RepliesThis is what I thought would be pretty easy to do:
- I have 1 scene named: "ucScene"
- I have a Movie clip on frame 1 with instance name "ucMovie"
- Inside this movie clip is a button with instance named "ucButton"
When I click this button I want my "ucScene" to "gotoAndStop" on frame 10
[Code]...
Setup:
*Scene 1:
- MovieClip1
[code].....
I am working with an iMAC running 10.6.8.I have created a flash file with only the main scene, which has a List button and a Home button. The List button has 20 links as a scroll list, each link installs a movie clip from the library.The problem I am having is the List button works fine until I add the Home button, then the Home button works fine, but the List button only works on the frame that the action is on. Each button is on it's own layer, and runs the whole length of the show, which is 220 frames. I have a stop label at each place a movie clip is to play.
If I remove the Home button from the main scene and put it into each movie clip, how do I tell the movie clip to go to the main scene frame 1?
I`m new here but as I`m working on my showcase for the university I experience a bit of a flash issues because of being noob What i can`t find out is what script to use so i can make a "back" button in a movie clip to load a designated frame (let`s say frame 5) from the main scene. I`ve tried this:
back_vs.onRelease = function(){
gotoAndPlay("sceneOne", 5);
}
[code].....
I am trying to figure out what as i need to unload my movie clip. Here is the AS i used:
[Code]....
is I only want it to show in one scene and it is covering everything on the other scenes as well or "Pages".