ActionScript 2.0 :: Calling Another Movie Within A Movie Using The Global Variable Feature?
Mar 27, 2006
Both files are running on the same domain.I am simply calling a another movie within a movie using the global variable feature.Howver even hardcoding the variable _global.directionsText the import-html.swf movie returns a undefined error
Code:
//Frame 1 - Actionscript from Calling Movie
_global.directionsText="http://www.mysite.com/access_db/viki...ive/myHTML.txt";[code].....
If a variable is declared in a movie as global (_global). Is this variable available to a movie which loads this movie via LoadMovie()? i.e. parentMovie loads childMovie.swf
Im using loadMovie in a parent movie to load my content movies. I need the content movies to be able to access a variable set in the content movie. I've tried using global variables and can't seem to get anything going.
I've got two layers. The top layer has the header and footer graphic alongs with the scripting for the menu. The bottom layer is where the content movie is loaded into.I'm declaring the _global variable in the top layer, outside of any functions, and trying to access it from the loaded swf in the content (bottom) layer.
I'm working with three files. Main.swf which contains navigation.swf in a blankmc, empty mc called mcContent where navigation sleclected materials are loaded.
In the navigation.fla here is the code [AS]trace("now defining global"); _global.loadFile_str = strPicName; trace("global defined as"); [Code] .....
When I do a trace of loadFile_str in the first frame of monthlyreports I get a undefined. I have tried trace(loadFile_str) and trace(_global.loadFile_str). I also noticed that if I define the global on the main movie (it maintains the global variable, the navigation fla will not overwrite it).
The movie was designed in several flash files, each has been combined into a single movie clip and then all the movie clips have been moved into the master document.
Each movie clip is on a single slide.
They play through and when a clip reached the end I have used the actionscript root.gotoAndPlay(x) where x is the slide number of the next clip in the sequence as such my timeline looks like this[code]...
I have an array holding 'image' and 'name' name loops fine and populates a load of movie clips underneath each other... i need for when this name is clicked to load an image in another movie clip (image name comes from the array).. the code i have works but it only pulls throught the last item of the array which points to a problem with 'i' not being carried across the functions..? that is the result of my investigation *smokes pipe*
I'm working on a Flash MX application which involves a Parent movie and a Child movie.
I've loaded the Child movie into the Parent movie using LoadMovie. The instance name of the Child movie is Child1.
In the Child movie I have a user-defined function called getChildXML (we don't need to get into more details about the function).
The point here is that I want to call the getChildXML function from the Parent movie. I've tried something like Child1.getChildXML(); but with no luck.
I have a GlobalDispatcher Singleton class extending EventDispatcher that can be accessed through a static getInstance () method by any class after the constructor has been called. i have a host movie that calls the GlobalDispatcher constructor and sets up a listener for a custom event. This host movie then dynamically loads in a different external movie (in the same domain as the host). This movie calls the getInstance method to get the instance of the GlobalDispatcher. Then after an animation it has the GlobalDispatcher dispatch the same custom event the host is set to listen to. The host then captures the event dispatched by the dynamically loaded movie.
I have this code in a movie, the movie loads fine on it's own but when i load it into another movie it does not work. I think this is to do with global vars, but im not sure. look at the code to see if it is the case. how and where i would change the vars so they are global vars.
I have two buttons one button is calling in a movie clip with tween and then a second button that is also calling in a movie clip into the same spot. I want to make it so that when ever you are calling a movie clip in is that it moves the other movie clip away or that it lands on top of the old one. Here is the code.
i defined the global variable in the first frame of my file, and i can access it on other frames, however i am trying to access it within a movieclip, and flash is telling me that it is undefined. does anyone know why this could be?
I have a ScrollPane " scrollPane1" that I need to access two different movie clips (allpages and courses). Is it possible to make a global as3 package so " scrollPane1 " can be seen by my movie clips ?
How would I write a function in a movie clip to call a movie clip outside the movie clip with the function. Is it similar to calling a movie within a movie, such as below?
Basically, I have a movie clip in nd_state with the click mouse event, when clicked though I want to, for example, control the alpha of a movie clip at the top level of the scene.
Does anyone know the code for finding the global positioning of X & Y co-ordinates of a click of a button which is constantly rotating, and then secondly the code for when you click on the button it displays a movie clip on top of it -(position of x & y when clicked) at the angle that you clicked it,so underneath the buttons are still rotating so other people can click them where they are?
to explain the context, I'm trying to design a mock up of a circular interactive table Dynamically placing movie clip at the angle and global position of a mouse click (button) which is constantly rotating.when someone comes up to it and clicks on one of the buttons that are moving, it reads where the person clicked it and opens up a new box (movie clip) where they clicked it (at the angle) so its not upside down if you are at the top.
I've included my .fla file which shows the four buttons moving and a little diagram explaining what I'm trying to do.
Does anyone know the code for finding the global positioning of X & Y co-ordinates of a click of a button which is constantly rotating, and then secondly the code for when you click on the button it displays a movie clip on top of it -(position of x & y when clicked) at the angle that you clicked it, so underneath the buttons are still rotating so other people can click them where they are?
I'm trying to design a mock up of a circular interactive table when someone comes up to it and clicks on one of the buttons that are moving, it reads where the person clicked it and opens up a new box (movie clip) where they clicked it (at the angle) so its not upside down if you are at the top.
I've included my .fla file which shows the four buttons moving and a little diagram explaining what I'm trying to do.
i'm having this weird pb i don't understand, could someone help me? i'm driving crazy here..what i do is load a movie from a movie but the 2nd movie load a variable. when i test the 2nd movie, it loads its variable and displays it as wanted, but when i load it from the 1st movie, the 2nd movie loads but seem not to load anymore its variable..
I have 2 movie clips, one being loaded into a container MC via "loadMovie();"In the main movie there is a variable with no value, in the external movie there are 5 frames, each with a value to update the variable in the main movie.
IE: if on frame 1, global value = 1 / if on frame 2, global value = 2 / etc etc I'm familiar with passing variables INTO an external swf, but am stumped on how to do it the reverse way.
I'm trying to create an image slideshow from preloaded images via XML. I can get the XML to call and 9 images to display as here: [URL] This is fine in itself but I want things to occur underneath the 9 images so I'm trying to preload all the images on the _root. and call the images inside a looping movieclip. The problem is that I can't get the functions inside the movie clip to call the XML - as here [URL]
Is it possible to call full screen video from outside of a movie, like from a link? I have the full screen button on my player, but would also like to have a text link in the body of my html to launch full screen.
I'm trying to create an image slideshow from preloaded images via XML.
I can get the XML to call and 9 images to display as here: [URL]
This is fine in itself but I want things to occur underneath the 9 images so I'm trying to preload all the images on the _root. and call the images inside a looping movieclip.
The problem is that I can't get the functions inside the movie clip to call the XML - as here [URL]
Code: var whatSpecialTrain; var specialTrain:int; var a:Array = [1,2,3]
[Code]....
how i can do what i'm doing here without doing it the long way? The only other way i know how to do this is do if statements and duplicate heaps of code, one for each corresponding value...