ActionScript 3.0 :: Flash - Creating Dynamic And Interactive Animation

Jan 24, 2011

I need to create flash interactive animation for one one of my regular clients, which should look and work similar to example bellow: Link This is how my clients product (shirt) should look like and what sections should be editable: [URL] Basically it should work this way:

1. End user chooses some element of shirt which he would like to edit (for example collar)

2. When he clicks on that element, popup windows shows offering two main options: to change color and graphic (texture or pattern), same as on nike store customize example

3. After user changes one section (collar) he goes to other section (lets say sleeve) and so on

4. User should be able to zoom in or zoom out that shirt and also if it is possible to rotate it in 4-5 positions

5. At the end it should be able to save that work (and load it if he wants to later ) and be able to print it.

I have made many animations, games, banners and similar using Macromedia Flash MX and Adobe Flash so I am not a flash newbie but this is a first time I am dealing with this type of work.I know that there is no step by step tutorial for this kind of custom interactive animation. how to create these three first steps (1. 2. 3). Regarding steps (4.) and (5.) I think I could realize it (zoom in, zoom out, rotate movieclip, save in database and print screen), because I had some previous experience regarding this part.

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Professional :: Creating Dynamic And Interactive Animation?

Jan 22, 2011

I need to create flash interactive animation for one one of my regular clients, which should look and work similar to example in Nike store Customize:LinkThis is how my clients product (shirt) should look like and what sections should be editable: [URL]Basically it should work this way:1. End user chooses some element of shirt which he would like to edit (for example collar)2. When he clicks on that element, popup windows shows offering two main options: to change color and graphic (texture or pattern), same as on nike store customize example3. After user changes one section (collar) he goes to other section (lets say sleeve) and so on4.

User should be able to zoom in or zoom out that shirt and also if it is possible to rotate it in 4-5 positions5. At the end it should be able to save that work (and load it if he wants to later ) and be able to print it.I have made many animations, games, banners and similar using Macromedia Flash MX and Adobe Flash so I am not a flash newbie but this is a first time I am dealing with this type of work. I know that there is no step by step tutorial for this kind of custom interactive animation but I need some help and and advice how to create these three first steps (1. 2. 3). Regarding steps (4.) and (5.) I think I could realize it (zoom in, zoom out, rotate movieclip, save in database and print screen), because I ahd some previous experince regarding this part.

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I am creating an interactive animation of a cat you can stroke, rub, poke etc. I have implemented some basic functions in an attempt to recognize the different gestures, I am using the mouse down and mouse up events to track the duration and distance of the click.

My problem with this is that the 'distance' is measured from the start point and end point of the click, so if it ends near where it started you won't be able to tell how many times the click has 'rubbed' back and forth. Is there anyway to track the distance based on the full path of the click?

[Code]...

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Code:
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[code].....

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[Code]...

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[Code]....

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[Code]...

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[Code] .....

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[URL]

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[code]....

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I'm trying to create a simple interactive animation for a website that consists of three rollover areas on a page. When you mouse over an area, a bit of explanatory text is revealed by animating a mask over some text. The text is left displayed until a mouseover of a different area occurs.Let's call the three mouseover targets A, B, and C.A MOUSE_OVER event listener is registered for all three targets. In the event handler for each, I'm following a pattern like this:

Code:
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[code].....

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