ActionScript 3.0 :: Flash Slower And Faster Buttons For Rotation
Nov 27, 2010
Im trying to write the codes for buttons that make a Square rotate faster and slower. I tried hard but it did not work.
how about a slider to control speed of the square_mc. can some1 give me the code.
this is the code:
addEventListener(Event.ENTER_FRAME, startRotate);
function startRotate(evt:Event):void {
// Call function rotateSquare
[Code]....
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Similar Posts:
Nov 26, 2010
Im trying to write the codes for buttons that make a Square rotate faster and slower. I tried hard but it did not work.
how about a slider to control speed of the square_mc. can some1 give me the code.
this is the code:
addEventListener(Event.ENTER_FRAME, startRotate);
function startRotate(evt:Event):void {
// Call function rotateSquare
rotateSquare();
[Code].....
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Sep 26, 2005
I can make a normal preloader, with a bar and percent shown and so on... But I want to make a little thing in the middle of the preloader that rotates faster and faster when the percent loaded goes up. This is what I thought would work:
[Code].....
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Apr 19, 2011
I've got a simple question. Suppose some simple lib written on c. Did I understood correctly that alchemy compiles it AS3 before compiling it to swf. If so, will the lib be slower or faster in comparison with the same lib written on AS3.
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Sep 21, 2011
I have a dashboard I created using Flash CS5 using CS5.5 and ActionScript 3.It seems that while this dashboard is running, the FPS gets slower and slower over time (over several hours) I am thinking that I might have a memory leak but I am not sure how to find out.The project is a Flash Projector exe that loads 8 independent swfs.Each swf file essentially calls a web service and gets XML dataThey then dynamically create a bunch of TextFields,assigns an event listener (Event.ENTER_FRAME) and animates across the screen.When the TextField goes off the screen, I clean up the Text field by removing the EventListenerremoving the TextField and setting the TextField to null.
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Feb 24, 2007
try this and give me response
Code:
var max:Number = 50;
var size:Number = Stage.width;[code]........
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Jan 25, 2010
My question is, does a better, faster CPU necessarily equal faster SWF compile times? Or does it rely on something else (OS, memory, etc). I only use AS3 and some of my projects take a while to compile. If certain hardware can guarantee me a faster compile time, it'd be worth including those things in my shopping list.
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Jun 1, 2010
[code]in my original code..function "test" will change the x axis of the images by Timer..I wanna the x axis of the images can be changed after every two seconds..but when I run it..it's obvies faster and faster every time when the Timer dispatch the TimeEvent the delay always shorter than the last time.
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May 9, 2010
I recently started creating a small banner with a cog positioned half on the canvas in constant rotation and multiple buttons placed on the cog so they spin on and off the canvas. Unfortunatey at a slow rotation something like 400 frames at 25/sec the cog jitters a lot, even more when more buttons are added.
I was wondering if there was anyway to smooth out the tween for a nice non disruptive rotation and if there is anyway to cause the cog to slow down when hovering over a button.I can make it stop completely on a roll over and start again on a roll out but I was hoping for more of a speed decrease and have never worked with altering this before.
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Aug 31, 2009
Does flash go slower if it has to check on points that are for an example: 6.1873128932 versus: 6?
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Jul 29, 2010
i am making a game involving a number of balls that move across the screen. Everything works fine and dandy when I play the SWF on its own, but when I load it into another SWF, animation become increasingly choppy with time.
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Jan 27, 2010
I was in the middle of developing a Flex applcation, and then I recently switched from Windows XP to Mac. My app is noticeably less responsive on my Mac than on Windows, and today I proved it's not a hardware issue, because I ran the App on my Mac and a Window XP on Virtual Box side by side, and IS much more responsive on XP. Things like repainting in response to window resizing, selecting/unselecting list items, scrolling up and down(I do have complicated list-item-renderers). Has anyone seen this as well? Is flex/flash just not as well supported on Mac? Or are there tweaks I can do to improve performance on the Mac?
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Jul 17, 2009
Ive been working on a game on and off for a while now. I've been extremely conscious with the performance because in my book a slow game is worse than no game at all. I even wrote a profiler class so I can really pinpoint any slow code. All this time Ive just been testing the game in the Flash CS3 environment by hitting CTRL+Enter. And everything runs quite smoothly.But today for the heck of it I actually published the Flash and ran it in my browser using the generated HTML file. In the browser everything runs slow as hell! The animation is extremely choppy, and sounds play up to 1 or 2 seconds later than theyre supposed to. This is absolutely unacceptable! Ive tried it in Firefox3 and Internet Explorer 7, and both are very slow compared to the Flash dev environment
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Feb 5, 2010
I created this flash object, which preloads the file on the first frame before continuing to play, yet on slower machines it moves much slower then the 30 fps it is supposed to play at. The file is 1.2 MB in size. Using actionscript 3.
[URL]
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Feb 5, 2010
I created this flash object, which preloads the file on the first frame before continuing to play, yet on slower machines it moves much slower then the 30 fps it is supposed to play at. The file is 1.2 MB in size. Using actionscript 3.
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Jul 18, 2011
I have built an application in flash, it is rather a large application that runs pretty smoothly, however it is a long list of graphs that run further than the application window so I use a vertical scrollbar and a mask to display them. The problem is everything becomes choppy the further you scroll down, any Tweens or movement and the framerate in general just appears to be much much lower.
When you get to the bottom it is unbearable although there is the same amount of movieclips and same amount of detail throughout the scroll, so I don't see why there should be this massive performance hit for going down a bit.
[Code]...
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Mar 27, 2012
So i have a fake preloader going... doesnt actually preload, but just does the 'action'. my issue it gets to 100% way too fast. As its not really loading anything, how do i slow this down so its takes about 3 seconds to "complete loading?"
[Code]...
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Dec 31, 2009
What is faster Flash or Silverlight? So I mean there is working Flash quake and Silverlight quake (not totally working yet)
So what is faster after all? Or Are they all same speed?
really need to know to get an idea on what it's better to start my cool programming project.
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May 19, 2009
I've created a flash interface with action script and the whole shebang for the web. It takes hours to load and I've seen sites with even more pictures and information load faster. I've compressed all my pictures and implemented various UI loaders to spread the load time out but it still takes a while. Does anybody have any tips and tricks to make my flash load faster?
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Aug 4, 2010
Other than using small files, what are some techniques used to load a site/swf faster?
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Apr 28, 2009
this was my first application iam using flash ,whatever i created is working faster in my local machine while iam upload that in website its becoming very slow in loading that .
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Jan 7, 2010
I have a movieclip and when I do 3D rotation from Transform panel, It rotates perfect, center is in the middle of image, and when I apply mc.rotationY, rotation center is in left of the image, aren't 3D rotation from Transform panel and mc.rotationY from AS same? what's up?
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Mar 23, 2011
I'm trying to do some augmented reality projects with flartoolkit . I can now put simple 3d objects on my marker and it works fine , but I wanna give my project some events that the user can interact with. I'm trying to trace the rotation of the marker. there's a container:DisplayObject3D which my application uses to add the 3d objects , I traced this :"trace(container.rotationZ)" but it's just returning 0 . I studied another AR application's source code and it was using the rotation of it's container object without problem .and I think I should mention that I'm using the exercise file of seb lee delisle papervision3d course from [URL]. anyone has any experience with flartoolkit? the main functions of my my code is as below:
[Code]...
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Aug 11, 2010
Is it possible to have the child movieclip rotate separate of the rotation properties assigned to the parent? so ultimately giving the child element it's own axis?I've customized Lee Brimelows (gotoandlearn.com) 3D carousel to spin on the x axis to make it a vertical carousel. I've also rotated that by 45 degrees on the y axis to see all the items, and wrote a snippet of code to hide the left portion of the carousel. The entire carousel is contained within the 'container' movieclip, and inside of that are my carousel items (as seen below), with the larger item being the item in focus.
On rollover of the item in focus, I want to rotate it so it faces the viewer (as seen below),basically removing the 45 degree rotation applied to the container.The problem i'm running into is when you rotate the container (changing the rotationX of the container), the axis basically rotates with it, so when i rollover the next item 'in focus', the following happens..(in the example where it appears how it want it to, the carousel is at a rotationX of 0, so it works fine)
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Jan 19, 2011
I was wondering is there a difference between the processor usage when using tweenlite or animating the same clip manually? Considering it's vectors and also dynamic text with it.
Similarly, if we animate manually or copy the code snippet produced by that animation. Would that make a difference on the CPU usage?
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Feb 15, 2011
by using external libraries you can also unpack a preloaded zip inside the swf.
but is that method faster than preloading one file ?
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Oct 22, 2008
[URL].. To enable the SWF file to use hardware acceleration, select one of the following options from the Hardware Acceleration menu: Level 1 - Direct Direct mode improves playback performance by allowing Flash Player to draw directly on the screen instead of letting the browser do the drawing. Level 2 - GPU In GPU mode, Flash Player utilizes the available computing power of the graphics card to perform video playback and compositing of layered graphics. This provides another level of performance benefit depending on the user's graphics hardware. Use this option when you expect that your audience will have high-end graphics cards. If the playback system does not have sufficient hardware to enable acceleration, Flash Player reverts to normal drawing mode automatically. For best performance on web pages containing multiple SWF files, enable hardware acceleration for only one of the SWF files. Hardware acceleration is not used in Test Movie mode. When you publish your SWF file, the HTML file that embeds it contains a wmode HTML parameter. Choosing Level 1 or Level 2 hardware acceleration sets the wmode HTML parameter to "direct" or "gpu" respectively. Turning on hardware acceleration overrides the Window Mode setting you may have chosen in the HTML tab of the Publish Settings dialog box, because it is also stored in the wmode parameter in the HTML file.
Does this mean that the newest version of Flash will support Hardware acceleration? The kind of hardware support that will produce less laggy animations and games? I've been waiting for flash to do this. I have a couple game ideas, but they're too big for flash, and well, I wasn't very inspired to learn other languages.
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Apr 21, 2009
Program A has a cannon that aims to line up with where-ever the mouse is pointing, in 360 degrees, and fires when the mouse is is clicked. Program B has an eye instead of a cannon that should in theory do similar functions when the capslock key is toggled, but instead only has a 90 degree range of motion from the Right of the eye toward the bottom (quadrant 4 only). Where did the ther 270 degrees of rotation disappear to?
[Code]...
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Aug 11, 2006
i.m trying to create a 3d rotation much like the widely used carousel only the rotation i desire consist of four upright(90 degrees) movieclips resting on a slanted, 30 degree plane which rotate onEnterFrame or following a tween on a oval like path - then pause for a given number of seconds at the four movieclips positions equal in distance on the plane
function around() {
this._x = Math.cos(this.angle) * radiusX + centerX;
this._y = Math.sin(this.angle) * radiusY + centerY;
var s = this._y /(centerY+radiusY);
[code]....
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Feb 23, 2009
Why isn't there the Z, rotation X and rotation Y fields in my motion editor panel?
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