ActionScript 3.0 :: Flash With Ternary Operator And Break
Jul 6, 2011Flash with ternary operator and break I ran into a problem where the following works fine...
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Flash with ternary operator and break I ran into a problem where the following works fine...
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I tried to use ternary operator, but I got lost. This ofcourse isn't going to work
Code:
var fit:Boolean;
if(
if(!fit){
(targetRatio > destinationRatio) {
}else{
[Code] .....
I have a need to create a Ternary Plot graph from 3 different variables.
[URL]
I basically need to come up with the x/y coordinates of the point within the triangle, from the ratio of the 3 variables.
Is there any function / algorithm that anyone is using to create this? The language I am using by the way is ActionScript 3
I am trying to assign true/ false using for loop
for (i=1;i<31;i++){
_global.level + i + Access = true;
}
and got error as "Left side of assignment operator must be variable or property"
Using [URL] How do I create line breaks with the XML file? E.g.: I may have paragraphs or want to layout the text with gaps inbetween and the text startin on a new line of the Dynamic Text box.. I'm not sure if this is easy or not as I'm new to the XML side of Flash.
View 1 Replies{
import flash.display.MovieClip;
import flash.events.KeyboardEvent;
import flash.ui.Keyboard;
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I just cant get rid of that error.
why the png function differs from jpeg in flash when the break command is put to use.when i import a logo png into flash and then go to modify>break apart all .the logo then has a rectangle full of black dots and i cant keep just the logoso its hard to remove and keep just the logo required.but importing a jpeg and then using the command modify>bitmap>trace bitmap i get a good result with none of those multiple black small dots.now what id like to know is,if a png can have the command=modify>bitmap>trace bitmap applied to it.i would have upload a file for better explanation but...they have been disabled for a while.
View 1 RepliesI have build a hybrid site where the navigation at the top is Flash, and the bottom is html. On all the pages, I have used straight html with no frames. That's all fine, but the client has one page that must be loading an external page into a frame. So I have a frameset where the top frame has the Flash navigation and the bottom frame loads the external link. This works fine, but then when I click to one of the other links in the Flash navigation, it loads that page into the frame where the Flash movie (nav) is. I tried to set the links in the Flash nav to the window being _self, and _top, and this just loads it in a new window.
View 1 RepliesI did some searching on this topic and couldn't find anything relevant. My problem is basically that I have build a hybrid site where the navigation at the top is Flash, and the bottom is html. On all the pages, I have used straight html with no frames. That's all fine, but the client has one page that must be loading an external page into a frame. So I have a frameset where the top frame has the Flash navigation and the bottom frame loads the external link. This works fine, but then when I click to one of the other links in the Flash navigation, it loads that page into the frame where the Flash movie (nav) is. I tried to set the links in the Flash nav to the window being _self, and _top, and this just loads it in a new window. Does anyone know a workaround for this?
View 1 RepliesI have a flash - php contact form, but when I write a message in the input field pressing Enter or Return does nothing (I would the line to break).
View 3 RepliesFlash CS5 is the first version I've used since 8 Pro, so I'm new to the IK tool and adding bones to clips/shapes. I'm experiencing problems when saving/loading files that have armatures in them. I have made several characters now with bones attached to their limbs, which are shapes (not symbols) each on their own layer. At first the animations seem to work fine, and I can export a test SWF with no trouble showing the animation as it should be.
However, returning to the FLA after saving and closing it produces some unusual effects. For example, the shapes will disappear from the stage/clip and the only way I've found to get them to reappear is to select them via the timeline or their (barely visible) pivot point, then deselect them, then undo these actions and for some reason they appear again! More worryingly, sometimes the armatures will take on shapes from different layers, meaning, for example, I end up having figures with two right arms, even though the limbs and their corresponding shapes/armatures are on completely different layers. I have not found a way to undo this, so I have to start some of the limbs from scratch, then make sure I've published/exported all the necessary files before I need to close! m experiencing problems when saving/loading files that have armatures in them. I have made several characters now with bones attached to their limbs, which are shapes (not symbols) each on their own layer. At first the animations seem to work fine, and I can export a test SWF with no trouble showing the animation as it should be.
However, returning to the FLA after saving and closing it produces some unusual effects. For example, the shapes will disappear from the stage/clip and the only way I
I've got a dynamic html text field in flash which pulls content from an XML file, which is being generated by a CMS using CK Editor. I'm not sure if that has anything to do with it, but flash represents a <br/> tag with a space that seems more fitting for a <p> tag, and a <p> tag renders with about double that amount. How do I control this? I've tried specifying margins in the flash css file, but it has no effect. Is there something I can declare in the actual actionscript code?
View 3 RepliesI have an issue with a specific string variable. It is automatically adding a line break after the text in the string characterName. On this frame I have a input text box with an instance name of name_Input and a submit button that executes the following code.
var characterName:String;
characterName = name_Input.text;
//The next line was a solution I tried for this problem but it doesn't work
[code]....
I am working on a projects showcase page. I don't quite understand how to break up all the info in XML in order to bring it into Flash. I have played around with a bunch of tutorials and samples but none go this deep.... I have 5 categories. In each category there will be a number of projects.
Each project has a description, title, subtitle, and its own image gallery. There needs to be a thumb, medium size, and large size for each image. Its the fact that there are multiple categories, multiple projects and multiple images along with a few individual facts. I am almost considering making an xml file for each category, but that seems silly.
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I have a Flash 10 program that locks up when running on a device, such as a netbook, that has a weak processor.Specifically, it goes into a state where it is doing very heavy processing within an ENTER_FRAME event handler following a mouse down event, and expects to stop doing this processing following a mouse up event. The problem is that, since there is no idle time left over following the frame event handlers, the mouse up event is never received, and consequently the process locks up in what amounts to an infinite loop. Yes I can do things like lower the frame rate and do what I can to reduce the processing taking place in each frame, but is there some iron clad way to break out of this? Is there some way to detect that no idle time exists? Or is there a way to force receipt of the interactive mouse events? Or could I, within the ENTER_FRAME code, detect the state of the mouse, up or down, without getting a mouse event?
View 2 RepliesI am having some weird trouble with getting my Flex Builder 4.5 environment set up and working. I am currently debugging with the stand alone version of the debugger, though I have the same problem using the versions for Firefox and/or Chrome. It works fine as long as I do not include any break points, if I do include break points (anywhere in the code) the debugger just goes unresponsive until I terminate the process from FB.
View 1 RepliesThe textfields in flash automatically line break the second part of a hyphenated word. Is there a property to make the hyphen read as a regular character and treat the whole word as one and not line break at the hyphen?EX: Current text-field behavior:Buy all of the teacher-approved supplies.
View 4 RepliesLooking for an operator in AS 3.0 that will work as a like or contains operator. Trying to create a search field that looks for a value (keyword) when a person types in a question in the text box.When it finds this key word it will then play a video. So if they type in "What are your training options?" It will look for train and play an flv file for our training courses.
View 3 RepliesI am going though a tutorial were I need to us an or operator its showing it as two vertical lines? How do I input that? I can't find anything like it on my keyboard and in the book it just mentions that the two lines represent the or operator and not how to even put in in the code?
View 3 Replieswhy doesn't this work?
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basically in english, i'm trying to say that:if color is equal to purple or orange or brown then do this, else if color is equal to red or pink or green, then do this.the error the above code is having is that, no matter what _root.currentSection is, it always goes to the first if statment, so leads me to believe i'm using the || operator wrong.
I'm trying to get flash to randomize an arithmetic operator from a set of operators, i.e.operators = + - * / etc and I want flash to randomly pick one from the list!How do I do this? I looked at the random tut on kirupa but I don't know how to make it work with anything other than numbers!
View 12 RepliesI'm trying to check to see if all the other movieclips on the stage are on frame 1.If they are, then on release of this button go to and stop on frame 2 of a specified movieclip. If any of the conditions in the if statement are false (any of the movieclips are not on frame 1) then I want to send all of the movieclips on the stage to frame 1 and then send the specified movieclip to frame 2.The code that I am using is below.I have placed this code on the instance of the button and all the movieclips and button are on the main stage.[code]
View 1 RepliesIm doing a tutorial in a book that moves a car from one end of the screen to the next by buttons.When you release a button it moves the car 10 pixels more down the X axis.The code confuses me and I want to understand it Please Help!
Here is the code:
// stop the cars traveling
stop();
// callback for onPress event on 'back' button
back_btn.onPress = function() {
// move my car -10 pix
[code]...
Why does the - sign and + sign appear before the = instead of after?Is this a logic operator(-= or +?Why doesn't putting the - sign or + sign after the = work?
Is there any simple way to use a plus or minus operator in AS2? To give this context, lets say I want to randomize a speed, higher or lower, on event (passing a certain x or y value) (like a ball bouncing around in a bounding box,but create some random rebound angles).I'm essentially asking if there's anoperator for the symbol '�' in AS2...
View 3 RepliesFrom a position on an Array of sector Sprites on an 11 x 11 grid, I am trying to "sense" what Child occurs at nearby sector Sprites. I felt certain I could use something like this
if (sectorArray [currentSector - 11].getChildAt is MovieClip) {
//do stuff
}
but it doesn't seem to work. I changed my visibility settings to true, thinking the false visibility might be a problem, but no result.
why doesn't this work?
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basically in english, i'm trying to say that: if color is equal to purple or orange or brown then do this, else if color is equal to red or pink or green, then do this. the error the above code is having is that, no matter what _root.currentSection is, it always goes to the first if statment, so leads me to believe i'm using the || operator wrong.
How can I prevent concatenating when using the addition operator? totalCost_txt.text = (firstCost_txt.text + secondCost_txt.text)I can replace the "+" with any other operator and it works. (huh?)
View 3 Replieswhat the %= operator does in simple terms?Like for example what is it doing in the code below:
var durationSecs:Number=Math.floor(meta.duration);var durationMinutes:Number=Math.floor(durationSecs/60);
durationSecs %= 60; durationMinutes %= 60;
I would like to use a simple if statement.
if(filenametext!=".jpg"){
}
else{ bla bla bla}
[code]......
Is is possible to convert a string (i.e. "+") to an operator which I can use for a mathematical statement?
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