function loadProjects(loaded){ if(loaded){ projects = this.firstChild.childNodes;
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the traces within the function return correct results, however when trace values of the arrays within the function and created by the xml are attempted results are returned 'undefined'.
Why can I not access arrays made in this way from outside of the function?
I have an object with an Array of objects inside. Each object has a name property. To scope it directly I would use:
ActionScript Code: obj._arrayOfObjects[0]._object name; // trace returns the first object's name in the array if you understand this so far then here is an easy question for you.
I've never actually fooled around with 2d arrays that much. What I need is to access an array and get all the objects inside of it. I actually mocked up a little something to mirror what I want.
I don't have any trouble getting the data, but as you can see that it's pushing each object separately in an array. So it would look like this: I just need to get all of the objects first like {obj}, {obj}, {obj} and then push them into an array.
How can I use arrays and some how display my objects accordingly based on my code below?What I have here are three buttons that when clicked a new clip is added to the stage with a predefined position which means that when button1 is clicked the MovieClip will be added at the very top and when button2 is clicked the MovieClip will be added at second and when button3 is clicked the clip will be added at the very bottom, but what I would like to do is to be able to dynamically position these objects based on how many clips exist, in other words if button3 is clicked first, I want the clip to be positioned at the very top and if later button1 is clicked the clip is positioned Accordantly (at second place).
I know this may be simple, in fact I could probably use a few IF statements but I know the code would look ugly (yes, even more) and I may have add more buttons later. What I would be awesome is to some-how use arrays or something that makes more sense to hold the MovieClips and then display them accordingly.
I have a service which returns an Array of ObjectProxy objects. I would like to cast this to a custom object (a value object) and create an ArrayCollection. How can I do this?ited:I am using Django and PyAMF for the backend. I had to write a custom SQL query and I am wrapping the resulting records in ObjectProxy and sending the whole result as an ArrayCollection.Here is my client side code:
[ArrayElementType("SessionVO")] [Bindable] private var _list:ArrayCollection;
I have a datagrid which has id="myGrid" in my application, from it I call a component. Now from the component I can call parentDocument.myGrid.selectedIndex = 0; and it works fine.But I want to make the component reusable, and I would like to pass the ID to the component each time, so myGrid will change, how to properly send the ID to the component, and use it in the component?
I have a flex application that dynamically loads swfs and I want to to use a set of color pickers in an external component within the application to determine a color array in the loaded swf.
I figured that I can use a new array of the colorPickers, i.e.
public var colors:Array = new Array [ cp01.selectedColor, cp02.selectedColor, cp03.selectedColor, cp04.selectedColor, cp05.selectedColor]
Is it possible for the swf to read the Array if it's set up like that? If so what would I put into the swf to get it? If not what do I need to do?
I have drawn colored rods which I have placed in the library and have put one of each on the stage with instance names likeblueRod_mc, etc.I place them around with time-line code like blueRod_mc.x = 300.0;I have now created an Actionscript class called Problem.I build a new object from Problem which I have called Riddle.But when I put blueRod_mc.x = 300.0 in a method (of Problem),I get the message that blueRod is not accessible.So I triedstage.blueRod_mc.x = 300.0;That did not work either.
I'm writing a s:ItemRenderer to render some simple graphical components in my app. Each element can have multiple shapes that can be selected by the user, i.e. a certain element can be a square, or a circle, or a star, or whatever else.The simplest way I could think for doing this was to include all possible shapes in a s:Group and then manage their visible tag depending on what shape the user has selected. Is there a better way to do that? Also, if I encapsulate the group in a separate MXML component, how do I propagate the state of the itemRenderer (say "hovered") down to the MXML component that manages the shapes?Let's say you want to display three types of objects alternatively - the IR below with an AS snippet that turns visible to false for 2 out of the 3 objects definitely does the trick, but seems so ugly to me. In the mean time I found setCurrentState (stateName: String, playTransition:Boolean=true) to propagate the state down, so that's solved.[code]
When the dataProvider for an DataGrid is an array of objects, how do I set each column's dataField to a property of the object.I have an ArrayCollection (say a) where each item is an objectFor example a[i] = data:ObjectWhere the object data has some subproperties - data.name, data.title, data.content etc.I have a DataGrid in which I want to display this data.So I put:
Example: var arr_1:Array = new Array(); arr_1.push({sdate:"2010-02-02",status:"New"}); arr_1.push({sdate:"2010-02-03",status:"New"}); arr_1.push({sdate:"2010-02-04",status:"New"}); arr_1.push({sdate:"2010-02-05",status:"New"}); How can I change element number 3 status to: "Old", without removing it. Just update the status value??
I have a chart and am trying to display the "volume" in a line chart as the primary series & the "temp" as a column chart as the secondary series...(the "compound" will be shown in the datatip):
[{date=Tue Feb 08 19:00:00 EST 2011, volume=1200, 1={temp=-50, compound=helium}, 0={temp=-45, compound=oxygen}}]
I can get the "volume" series to display fine, but cannot get the "temp" series to display...how do I access them? Right now I have:
I am using Flex to create a small form. All I have at the moment is a List component, that I want to populate with a list of font names.I am getting the fonts using Font.enumerateFonts(true);. This returns an array of flash.text.Font objects.
The Font objects have a fontName property that is a String of that fonts name.My problem is that I can't figure out how to bind the List's dataProvider to the fontName property of each of the Font objects in the Array.Is there a way to do this just with binding? and not creating a new array of Strings by looping through the Font objects?
I am trying to add some Sprite objects as the contents of an array, and I would like to be able to "clear" them from the stage. I would assume that if there are loaders involved, I need to do _imgArray[i].close(); _imgArray[i].unload();
And if I am using a sprite, I can do: removeChild(_imgArray[i]); None of the above work.
Currently I try: for(i = 0; i < _localXML.length(); i++) { var tmp:BMLink = new BMLink(_localXML[i], _bw, _bh, i); _imgArray[i] = tmp; _imgArray[i].x = (_bw + _mainpad) * i; _base.addChild(_imgArray[i]); But this doesn't work.
The class instances that are populating the array are all extending sprite, but they have their own individual loaders inside w/ progress events etc.
I have a datagrid that uses an array of objects as the data provider. The objects are essentially key/value pairs:
{ foo:"something"} { bar:"hello"} { caca:"lorem"}
The datagrid has 2 columns. The first column is the key and the second column is the value. Right now my grid looks like:
My dataFormatter function makes sure that depending on the column (i.e. the dataField value) the correct key or value gets printed out. This works fine for displaying. However, as soon as I try and edit the value field it essentially adds a new value into the object with a key of '1'. For example, if I edit the {caca:"lorem"} object it will then contain the value {caca:"lorem",1:"new value"}.
Is there any possible way I can set the DataGridColumn so that when I edit a value it will update the value associated with the key rather than inserting a new value? I've tried using a custom item editor but it still does the insert. It seems like I need to be able to update the 'dataField' with the actual key value but I'm not sure how to do that.
I have a collection of Objects in an ArrayCollection in my flex page.
What is the best approach to send this data to a Java Servlet?
The object in the ArrayCollection is a VO that consists of an id and message for now. I want a solution that is scalable in case more properties are added later on.
How do I align a movieclip, which width and height is user-defined, inside another object (this one is static, though). Top-left alignment is easy, x=0 and y=0, but what about center, center left, bottom left, etc? Math(.round) i suppose, but how?I want an object (static) inside the movieclip (user-defined) to stay aligned to, for instance, the top right corner, similiar to the minimize, maximize and close buttons at the top right of your browser.. The height and width data is pre-defined by the user in another file.But that does probably not make any difference...
I have creating a distributed note taking application in flex, it basically is a notepad I can keep in my desktop tray. When I add notes and goes back to a server and saves it in a database.
To am struggling to design the application correctly, I want to have a Syncing service that polls the webserver for changes and updates an Array of Note objects. The problem is that my note corresponds mxml component, aka SingleNote component. There are four different cases when being, a. a note is updated from the server poll, in that case I want to singlenote to update the settings b. a note is added to the array from the server, in that case a new SingleNote needs to be created c. a SingleNote is added from client, in that case a Note is added to array, and sent back to server d. a SingleNote is change from client, in that case the Note is updated in the array and sent back to server
I have an array of temporary objects created in a for loop. The objects are of type class "Tile", a class I created. However, it appears that whenever I create a lot of tiles in the for loop, the program slows down indefinitely.
While the array is whiped at a later trigger point, I am thinking that perhaps these Tile objects are not being erased from memory. They are being created on the fly in a for loop, and the array is being reset to "array = []".
Are the objects still in memory or are they cleaned up when the array is set to []?
I'm so proud of myself. I figured this out all by myself and thought I would share. (If you can't tell, I'm new to AS) I needed a way to grab an item in a specific location and have it return an array of items. Here is how I did it:
Is this the correct, most efficient way to recycle objects when creating an array of objects?
package com { public class CreateList extends MovieClip { //this is the object I will be recycling private var newProperty:PropertyRow; //this is the array I will use to reference the objects
I'd like to be able to access some objects which are on the stage before compile time (e.g. in my .fla file). I can do this fine from the document class using the names I've assigned to them, but I need to be able to do this from other classes (instantiated at runtime) too.
What is the best way to go about this? Can I use the stage variable (this isn't looking likely from what I've read so far) somehow? Or do I need to pass in references to these objects from my document class when I create the instances of the class that needs to access them?
I'm working on a flash video player and I'm trying to figure out how to access something inside the constructor that I know is set but it keeps telling me its not.
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now in the metadata function its giving me the error, "Access of undefined property video" Now, am I just completely not understanding how classes work or is this a common problem?
I want to access an object from a class in which it was not created in. I have a main class (A) in which I create and instantiate an object (of class B), from this class I can obviously do whatever I want with the object, no problem. The issue I'm having is another class (C) needs to access the object in question to change its x and y location values. Class C doesn't know what the instance of class B, created in class A, is; this doesn't surprise me, but I can't figure out how to allow class C to get access to what class A created.
But I have a serious problem. Someone has to help me before I lose my mind. That's the project I've sent before. I've just returned from holiday and I'm stuck in focusing between mc's. My .fla file is included. I want my app to jump to the next movie clip after entering a letter to the current one. But there I have the problem : accessing mc inside mc. You'll see the details on the .fla file.[URL]..