The following problem occured when I tried to view my flash project in full screen mode: When I applied a glowfilter to an movie object it didn't show when I run it, so I tried to do this with actionscript. It worked when I watched my flashmovie as swf in normal screen mode. But when I wanted to watch it full screen, the glow-script didn't seem to work anymore?
I have been searching Google trying to find a solution to my problem with no joy, so I thought I would post in here to try my luck.I have created a small movie which can be found here, [URL], the problem I have lays with the button at the top of the movie titled "Click Here to Create Your Canvas". I have 'Publish Previewed' in Flash and the button works fine - changing on mouseover and opening link, however when viewed in HTML the button changes as intended but the link does not open on release.
Following embed code is from [URL] but it doesn't work in Internet Explorer 8. Firefox no problems. Any recommendations for improvements?
[Code]....
UPDATE 2010-05-14: If I'm not mistaken HD.se uses Flowplayer and all those flasvars are for that. Perhaps someone here is good with Flowplayer? I've never used it myself.
I have a preloader with the following code stop(); this.loaderInfo.addEventListener(ProgressEvent.PRO GRESS, onProgress); this.loaderInfo.addEventListener(Event.COMPLETE, onComplete); function onProgress(erogressEvent):void { var loaded:Number = e.target.bytesLoaded; [Code] ..... It works great with Firefox and Safari on a mac but when viewing in internet explorer on a pc, the loader does not work at all.
I'm using swfobject (2.2) to load blip.tv videos. Everything was working fine with their old player, but now that they have switched to the stratos player, it fails to load properly in IE. It shows a grey video window, with the play button half showing on the left side, and the button won't work.
Here is my js code:
function loadBlip(videoFile,width,height,cssID) { var blipSWF = "http://blip.tv/scripts/flash/stratos.swf"; var expressSWF = "/lib/js/swfobject/expressInstall.swf"; var attributes = {
[Code]......
The file that I pass to the loadBlip function looks like: [URL]
Again, this works fine in FF/Chrome/Safari, but fails in IE.
as the AS causing it to drop down and return to its original position. Everything works great in Safari and Firefox. However, Internet Explorer doesn't recognize the "else" condition on the y-axis. It doesn't return the drop down to it's original position???
I have a flash banner and css menu to use.I tried flash with wmode as transparent for flash banner which makes the css menu to come over the flash banner.but the button which is there in flash is not working in IE 7 and it's lower version.
i have a problem in flex fullscreen mode... that is my input box doesnot work in fullscreen mode.I could'nt able to type anything. and no keydown events are working.
I'm creating a presentation in Flash that will be projected onto a large screen. I'm using fscommand("fullscreen", true) to make it fullscreen. Since I don't know in advance what type of playback monitor will be used, apparently there may be some issue with the monitor ratio not being 4:3 which would make it widescreen. I was told to make sure the animation etc extends beyond the Stage frame so that it accommodates widescreen but I'm not sure how to do this - I mean how do you know how far beyond the stage to extend things? Since I don't have access to the playback monitor I can't test on it and the presentation will eventually be put onto a CD ROM where viewers may have all types of monitors.
But my proublem is that I have a flash presentation.The defalt for moving the slide screens back and forth are left and right arrows.It works fine when tested or even the .swf fileBut then the left and right buttons don't respond when I go to fullscreen.
trying to create a character selection screen type thing works fine on my computer but when i load it to internet characters dont load up dont understand why characters and profile images are external image files so i think that reason why its not working is because the swf is trying to display the image before its properly loaded up
so im thinking perhaps if i add some sort of bytes total/bytes loaded script where its trying to load up and display the image it will check if the image is fully loaded before it tries to display the image think that will work ... if that's what the issue is but not certain.
in the 2nd i read the XML and send to the 3rd frame and play a FLV movie. when the FLV movie ends, if goes back to the 2nd frame to "know" what is the next movie and goes again to the 3rd frame.
When i export everything is OK, when i publish and use the Mac Projector it is ok. But if i use the Fullscreen Mode, when the movie end's the Movie doesnt go back to the 2nd frame...
I wanted to make a video player that has normal mode and fullscreen mode. The part I am having trouble understanding is how to handle the video once it gets set to fullscreen. Do I just use the current video or do I get a high quality version of the video to show during fullscreen mode? What would be best practice for this situation?
I prepared a footer for a website and have the following issue:There are two buttons on footer bar that interests us. One is fullscreen - clicked activates fscommand function. But fscommand works only when I debug my fla. Otherwise, nothing happens. There's an additional variable that shows if fullscreen is active - nothing happens.There's also a "coder" info. I wanted to use navigateToURL function for "mailto:..." adress, but nothing happens, even if if changed it to [URL] adress. Also debugger doesn't activate it.I tested it in browser, completely nothing happens. There's the code, works without any "addons":
Test FrameRate in combination of browsers,flash plugin versions on Win32
Expect:
Framerate to be close in most cases
Observed:
I am seeing a 25% decrease in framerate under IE7 using Flash10b.ocx(10.0.22) and 50% decrease in framerate using Flash10c.ocx(10.0.32). PLugins under FireFox, Safari and in Mac OSX don't exhibit the same slowdown.
I would like to get help/confirmation on a performance problem that I see in Internet Explorer. The Adobe and Flash community is great on the Internet but I have been surprised to see no information on this, just a few reports about movie playback on 10.0.32 vs. 10.0.22.
My guess is that in IE flash plugin is passing draw calls to Win32 and that this is slow.
Instead of drawing each time on the bitmap using draw, cache the draw calls to a bitmap and use CopyPixels. When I do this the performance is the same across browsers, within 10%.
I have a website with a Flash banner. This has worked fine in all major browsers (IE7/8,Firefox, Chrome, Safari, Opera) for some time, but when I upgraded to IE9, the banner is displayed with a 1 pixel shim on the right-hand edge, which is throwing the layout off.know past versions of IE would display line breaks as white space and I wonder if that's what's going on here. I'm using the AC_FL_RunContent() function to display the Flash file.I'm not sure where to look to debug this, but I'd like to fix it sooner rather than later
I'm trying to use the Facebook Actionscript graph api but I seem to be having problems in IE (other browsers like chrome and firefox seem okay so far).
From what i can tell, it's logging in fine and returning the user id but when i do a lookup on that user with Facebook.api(_user, handleUserRequest); I get an error.
Is there any known problems with the Facebook Actionscript graph api that affects IE only?
i am accessing flash content in IE.I am getting this error all the time.Error - Alternate HTML content should be placed here. This content requires the Adobe Flash Player. Get Flash
If you'll visit the site lab.buffspec.com SPECIFICALLY using Internet Explorer 9 and select a gildan 6.1, a hanes 6.1 or a gildan hood and then click on the get pricing button you will see that despite updating the quantity the total price isn't shown. This happens in Internet Explorer 9 only for these 3 shirts, the others work fine. And this behavior occurs only in IE9, the site works fine in firefox and chrome. When I select Developer tools in IE9 and go the network tab and start capturing, I find that the request shows '(Aborted)' and the initiator tab shows '(Pending)'.
i'm developing aplication in which there is one section for games....bt in games which i have put there,this games open internet explorer when user clicks on buttons in games. also there is restriction that i can not modify the buttons in game ..I dnt want this games to open web browser whn button isclicked..
The attached AS3 file is a simplified implementation of the Karplus-Strong plucked string algorithm, and demonstrates the use of the SampleDataEvent.SAMPLE_DATA event to synthesize audio on the fly. This will run all day long in Mozilla Firefox (Windows) or Safari (Mac). It crashes in IE6 and IE7 on Windows XP/Vista (you may have to give it some time, it probably won't crash immediately).
I'll try my best to articulate the problem here. I have a client who is using IE6 on a hand-held device. They need an AS2 scripted file for Flash Player 7. I have the following script that serves as a welcome screen. It plays the welcome movie, then pauses for 4 seconds, then proceeds to the "intro" frame to begin the next movie.[code]...
It works fine on every browser I've used in-house. For some reason, however, the client says it gets hung up and won't proceed to the "intro" frame to play the next movie. I've tried eliminating the initial stop(); script, but then it doesn't play the movie at all and just goes to the next frame.