ActionScript 3.0 :: Generate Random String Every Time

Oct 7, 2011

I have a file uploader which I generate a random key with, and this key is used in the url to identify what file to download. But this key does not regenerate istelf between each upload unless I refresh the page.[code]

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ActionScript 3.0 :: Generate Random String Off A Hyperlink?

Nov 28, 2010

I have this hyperlink, but I want the program to look through the hyperlinked page and pick out random words within a certain perameter. So like, it has to have a noun, verb, and pretty much end up a normal sentence that is completely out of context. Something like, "The doppler effect enjoys pine needles in the cornfield."

Is it even possible to get that? Can you even generate random string off a hyperlink? Can actionscript even browse through a hyperlinked file?

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Actionscript :: IDE - Shooter - Generate A Random Number Each Time A Boat Comes?

Feb 7, 2010

I'm making a shooter where you are a plane and drop bombs on below boats(your flying over the sea) and I have 2 types of boats, a red and blue one. I want the game to make a random boat(either red or blue) to come along every now and then. I have created a var Boat, and made it generate a random number between 0+1, so either 0 or 1. Then in the function on load put "if (Boat > 0)" import the red boat and 1 for blue.

The problem is is that the red boat always comes, and not the blue boat, and if I make it 0 for the blue boat only the blue boat comes. I think its because when the game starts it generates the number that number is the same through out the game. how to make it generate a random number each time a boat comes? Or anything else that might work.

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ActionScript 2.0 :: What Value Is Seeded To Math.random() To Generate The Random Number

Nov 18, 2010

1) what value is seeded to Math.random() to generate the random number?

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ActionScript 2.0 :: Putting Data Into An Array Via XML And Then Selecting At Random An Image String To Load In A Pic At Random

Feb 11, 2009

I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.

Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded

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ActionScript 3.0 :: Way To Generate Random Characters

Jul 14, 2009

I simply want to generate a series random characters. Ideally, I'd like to do that for a set of characters ending in a pre-determined word, but I'm sticking to the simple task of generating a series of random characters that can be visually seen changing in time (say for 1 second).

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Actionscript 3 :: Generate A Random Number?

Mar 27, 2011

How can I generate a random number in Flash CS5 using AS3, I'd prefer it as simple as possible.

[Code]...

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Flash :: Generate Random Numbers Between 1 And 20?

Feb 20, 2012

I need to generate random numbers between 1 and 20 with a heavy emphasis on the one between 1 and 5, a light emphasis on 5-10, and a low emphasis on 10-20. I don't understand all the fancy probability words and all the stuff they say in the articles I've come across.

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ActionScript 3.0 :: Generate Random Number

Feb 8, 2009

Is it possible to generate random number like: gotoAndPlay(Math.ceil(Math.random() *4)); BUT instead of a range have them like .. 40 OR 55 OR 78. Not 0-10 (range) I've got movie clips on certain frames on my main time line, what I would like is to randomly play these.

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ActionScript 3.0 :: Generate A Random Sentence

Oct 23, 2010

Make a program that can generate a random sentence based on:

[Code]...

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ActionScript 2.0 :: Generate Random Number Once?

Mar 13, 2012

I need to generate a random number once every time an MC 'dies'. The only thing I can manage is doing it literally once or having it update with a new random number every frame. How do I generate a random number just when I need it?

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ActionScript 2.0 :: Generate Some Random Numbers

Jul 10, 2005

I'm traying to generate some random numbers: All numbers must be even and they cant be the same twice.Here is my code:

var number = new Array();
function numbers() {
var num = Math.ceil(Math.random()*10);
if ((num%2) != 0) {

[code]....

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ActionScript 2.0 :: Generate Random Hex Colours?

Apr 22, 2006

is there a way to generate random hex colours using AS or do i need to define a set of hexs and then use a random var to determine which one is used?

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ActionScript 2.0 :: Generate A Random Number, Either A 1 Or A 2?

May 10, 2006

I am trying to generate a random number, either a 1 or a 2. I need the two to be generated with a 1 in 10 chance.

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ActionScript 3.0 :: Any Way To Generate Random Numbers?

Feb 8, 2009

Is it possible to generate random number like:
gotoAndPlay(Math.ceil(Math.random() *4));
But instead of a range have them like .. 40 OR 55 OR 78. Not 0-10 (range)
I've got movie clips on certain frames on my main time line, what I would like is to randomly play these.

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ActionScript 2.0 :: CS3 Fucntion To Generate Random Number?

Apr 3, 2009

creating a fucntion in AS 2.0 to generate random number every time get accessed and can be called in front of the XML link from which i am pulling the data from, the purpose is to call the XML always from server to that we never get cached results in swf.

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ActionScript 3.0 :: Generate Random Letter On The Stage?

Feb 15, 2010

I want generate random letter on the stage. Look to this letters and enter this letter on my keyboard. How i can generate it? And i try to generate numbers, but i always see wrong message. Why?

[Code]...

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Generate Random Text With The Click Of A Button?

Feb 5, 2010

generate random text with the click of a button. I have followed the kirupa.com tutorial for 'loading random quotes' but I am still getting a few undesirables. Firstly, I am generating an 'undefined' result occasionally. (Even with the example text from the tutorial). I have 5 quotes as per the example, but still get undefined as a result from time to time. Also, how would I go about altering the code so the same quote wasn't generated immediately after itself?

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Java :: Generate A Weighted Random Number?

Dec 8, 2011

I'm trying to devise a (good) way to choose a random number from a range of possible numbers where each number in the range is given a weight. To put it simply: given the range of numbers (0,1,2) choose a number where 0 has an 80% probability of being selected, 1 has a 10% chance and 2 has a 10% chance.

It's been about 8 years since my college stats class, so you can imagine the proper formula for this escapes me at the moment.

Here's the 'cheap and dirty' method that I came up with. This solution uses ColdFusion. Yours may use whatever language you'd like. I'm a programmer, I think I can handle porting it. Ultimately my solution needs to be in Groovy - I wrote this one in ColdFusion because it's easy to quickly write/test in CF.

public function weightedRandom( Struct options ) {
var tempArr = [];
for( var o in arguments.options )

[Code]....

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ActionScript 3.0 :: Generate A Random Number Of Particles?

Jul 1, 2009

I am trying to generate a random number of particles (say between 1 and 4) per second, which would float up the screen from the bottom at a random X value (width is 1280 px). These particles should be a random size (say between 2 and 5 px in diameter) and a random opacity (say between 20 and 50%).

and all of this should be going on in the background while the rest of the flash actions are taking place.

How would I do this, I have been experimenting but have had very little success. It is something that I could easily do in after effects however I would like to keep file size small and allow for continuous uninterupted play.

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ActionScript 2.0 :: Generate Non Repeating Random Number?

Jul 1, 2010

How to create a code to generate non repeating random number?

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ActionScript 3.0 :: Generate Random Math Questions?

Apr 6, 2011

Im building an activity whereby I want random math questions to appear and for them to be addition, subtraction, division and multiplication with just two integers where the answer is never more than 50

so far I have

ActionScript Code:
genQuestion.addEventListener(MouseEvent.CLICK, onGenerate);
function onGenerate(e:Event = null):void

[code]....

which randomly generate addition questions whereby each integer couldn't be more than 25. But this isn't right because I could also have 40 +5 and it still be under 50.

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Actionscript 3.0 :: Generate Random Numbers Not Repeating

Feb 26, 2009

I want to generate random numbers between 1 and 15 and place them in a datagrid contain one column and five rows in it, i want to populate this entire column with random numbers that are generated but not repeating in that column..
every time app runs the column is populated with random numbers b/w 1 and 15.

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ActionScript 2.0 :: Generate Random Battles For Rpgs?

Mar 13, 2006

How do you generate random battles for rpgs? I don't have the slightest idea where to begin? Would it be easier with tiles, or without?

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ActionScript 3.0 :: Generate Random Number With NO Duplicate?

Jun 2, 2010

My company is holding an event for our clients and I was asked to make an online flash page to help us in keeping track of the tickets.

The file would have a mandatory text field for them to enter their name (name_txt) and another to enter their email address (email_txt).

Next, they would click a generate number button (generate_btn) to generate a random number to a dynamic text field (number_txt). The number set would be 1-500.

I need actionscript to generate a number that will not be duplicated. When they click the generate button, it will submit to a form via mysql / php. The button, generate_btn, will then be replaced by a print button for them to print their number. (The number will also be emailed to them in the event they don't print it).

Now that I'm thinking about it, we would probably need to have them create a user name / login, so that they can't just return to the page and generate another number.

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ActionScript 3.0 :: Math - Generate A Random X/Y Within A Set Of Boundaries?

Feb 14, 2011

I am creating a 'word map' brainstorming chart. Basically you type an idea into a bubble, then click a button that will add a sub-bubble of that brainstormed idea. Example,I'll need to generate a random X/Y within a set of boundaries (the stage) that is determined by the parent bubble's X/Y and a maximum buffer X/Y so the bubbles are grouped nicely together.

Code:
var bnd_Left = 10;
var bnd_Top = 10;
var bnd_Right = 290;[code]....

I have my stage boundaries 300x300 stage with a 10 pixel buffer. The original bubble is at 150x150. The example above works, it will give me a random X/Y, but there is no limit of the number generated there is then no organization to it, so I need to limit the X/Y by adding the restrictions of the parentBubble X/Y as the starting point so that the bubbles will radiate out in 50 pixel increments

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ActionScript 2.0 :: Generate A Random Color For A Graphic?

Oct 27, 2002

How would i generate a random color for a graphic?

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ActionScript 2.0 :: Generate Random Number From Log Normal Distribution?

Jan 16, 2011

i would like to generate a random number from range [3,200] by log normal distribution.and i using visual studio 2010....i had tried used the Central Limit theorem to obtain normal distribution, but not the answer i want...

Code:

for (int ttt=1;ttt<10;++ttt)
{
aa+= (rand()%197+3);

[code]....

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ActionScript 3.0 :: Generate An Array Of Unique Random Numbers

Oct 12, 2009

Looking to generate random numbers b/w 0 and 19 with no duplicates to be put in Array.

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ActionScript 3.0 :: Generate Random Numbers To Indicate Characters To Pick?

Oct 27, 2009

What I'm trying to do now is have 6 characters on stage (these characters are stored in an array) and 2 characters from this 6 will hold a number each and the other 4 will hold an alphabet each. What I want to do is to run this file many times and each time the each alphabets and numbers will be randomly displayed within these 6 characters there will always be 2 numbers and 4 alphabets but I shouldn't know which character will be holding an alphabet and which will be holding a number. I have only two functions now one function is to generate two random numbers to indicate which index of characters to pick to hold a number and then another for loop that run 6 times to addChild on stage.

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