ActionScript 3.0 :: Get Color Of Drawn MovieClip / Shape?

Oct 3, 2009

I am having a problem getting color value of MovieClip's color on stage. This movie clip contains simple colored square drawn by Rectangle Tool.[code]...

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var xValue:Number= 0; 
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ActionScript 2.0 :: Dynamically Drawn Circle - How To Fill With Some Color

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I am trying to dynamically draw a circle and fill it up with some color. Drawing a circle is pretty easy job for me, but fill it up with some color seems not happening today.

PHP Code:
Circle function starts
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[Code] .....

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ActionScript 3.0 :: Draw The Shape Of A Existing Movieclip Which Is Irregular Shape?

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need to draw the shape of a existing movieclip which is irregular shape.

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need to draw the shape of a existing movieclip which is irregular shape.

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I am using flash as3.I have some shapes I have drawn on the screen. They are made using:

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I'm currently working on a little practice .fla file I've been working on. What I have now is an altered version a 'game' I made recently. I wanted to see if it was possible to create a new instance and color by having the user drag the object into the black (target) area. In short I want the user to drag one of my shapes (movieclips) and while keeping the original shape in place, move the copy version into the target and have the copy change to a different random color.  
 
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[code]....

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Flash :: CS5 Wont Let Me Fill A Shape With Color

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I am currently learning to use flash and i am following the ebook guide. On lesson 2 at the end, it requests you to select a complex shape, go to the bucket option and change the fill colour to dark brown. I tried that but the fill option has a red line across it and it cannot be selected. I need to complete this step if i want to finish lesson 2. I tried different things but it seems like the shape cannot be edited. I looked and it is not locked.[url]...

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i know, i can draw a bitmap on top of it and get pixel data from that... but

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is it possible to pick the color of a uni filled shape? If not, is it possible to retrieve the color at pixel x:0 y:0?Otherwise how do I pick that pixelcolor using bitmapdata.

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Somehow, I've been unable to figure out exactly how to do this, even though I suspect it should be dead simple! All I want to do is read the colors of the fills & strokes on some objects I've imported from Adobe Illustrator. They have very specific colors applied to them, such that I can parse them (hopefully!) and know what to do with the objects based on their unique color.

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For example, I have a transparent png file, the shape is a car.In the png file, I only draw the white border shape.Outside and inside the border are all transparent.

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If i draw a movieclip on a frame (root) as such:[code]This will draw a simple square from position 20,20 on root. Now if i trace penName_mc._x i would expect it to give me the distance from the root origin i.e. 20 however it always produces 0. My questions are:

1- Why doesnt it consider x as 20?

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How would it be possible if draw a square, then put movieclip to move in it. It would move when rotate another movieclip..

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I am using an external custom class to draw xml driven shapes in a movieclip. take a look at [URL] for a better idea of what I am working on. I am looking to turn each shape (which would be a booth) into a button...so that I can click each booth and have some info come up about it. I am having a hard time calling the array from the main movie.

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Flash :: Collision Detection Between A MovieClip On The Timeline And One Drawn?

Jan 19, 2012

I'm making a program that lets the user draw shapes on the screen with the mouse. When they're done they press a button to finish. The user is only allowed to draw on a certain area of the stage, to control this on the timeline i have a movie clip that takes up all the space the user isnt alowed to draw in.When the user presses the button i want the programe to check that the shape the user drew isnt touching the moiveclip. I want it to do this without taking the border of the movieclip into account so i cant use hitTestObject()

heres what i have so far:
//------------------------------DRAW SHAPE------------------------------
private var shape:MovieClip = new MovieClip();

[code]....

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