ActionScript 3.0 :: How To Get Lines To Change Color Or Bucket To Apply To Shape
Aug 21, 2011
I have Flash CS5 and cannot get the pencil or in k tool to change color it stays at the layer color only. When I make a shape and pick paint bucket tool it will not add the color I am choosing.
i have 3 mc's on stage and several buttons to change the color of a mc. can i apply the color change to one of the 3 mc's by selecting it?
example: i click on the triangle to select an then go to the color buttons and click to change the color, but if i select the square and then click on the color button it will change the square color....
an animation created with the Bones tool. I'm using a bone system to deform a shape.In the meantime I decided that the color of the IK shape should be other than the current one. Nonetheless I can't find a way to change its color while maintaining the shape within the armature.
i have 187 movieclip and i need change shape color every movieclip. every movieclip have 7 shapes in 7 different frames. in other words i need to change 1309 shape color. houston i don't want do that
I am working on a project that some one else created. There were very orgainized, but my question is this: There is a starburst shape, and in the property inspector it is labeling as yellow burst, and that's how it shows in the library. But one instance of it is red in the movie, and I can not find it to change or delete as they called everything dynamically. how this was done, or how I might locate this object?
I want to be able to change lines thickness/color for sprites/movieclips created in Flash CS in ActionScript code. Is it possible to achieve this kind of functionality?
I'm a student currently trying to learn Flash CS3. However I've encountered a problem with the paint bucket. In my assignment I've created a simple rocket, each part with it's corresponding layer. Now I need to go back in and fill the body in a light gray color. I did so successfully with the nose cone. The problem now is that the bucket won't fill any other area no matter what I do, or which layer is selected.
If I click my paint bucket color chooser, it will give me an eyedropper but it doesn't show the correct colors of what my mouse is hovering over. It's just a completely random jumble of colors whenever I move my mouse.
I am beginner in flash and I started to learn flash c4 (with video lessons in my language but from flash 8! but it is not problem now about drawing than only about code in actionscript). I have now problem in using of Paint Bucket Tool in flash cs4. I made a ship, I made a whole document/white page for drawing in rectangle tool (frame for picture), and I made to lines which will be like a hill. it is for background, behind the ship. but when I want to color this background, to be green for example, my Pain Bucket Tool don't want to color ONLY place behind the ship and under mentioned "hill lines", than Paint Tool color whole document. therefore I can't make a hill because I get everything colored in green.
I tried all option about closing of gaps. how can I color only wanted places in picture and not whole picture? "hill" is not strait line so I don't know how to select hill space. of course, after it I will have to repeat process to color space above "hill lines", it will be blue like sky. and just to say that "2 hill lines" are from left to right side of document, there is no hole, it is closed line.
I have drawn intersecting lines. The user can click on a region inside the angle formed by the two lines.When the user clicks inside the area, the small region formed by the arc between the two lines showing the angle should change. How can I do that.the region between the intersecting lines is sprite object to dispatch event listener, but the arc is shape object.
How do I go about animating a dot to trace the contour lines of a shape, leaving a line path as it goes along? I have the final shape, which is a complex shape, like the shape of a land when you look at a map. For the animation, I was hoping that I can start off with an empty document, and the contour line will begin to trace itself until the final shape appears.
using the shape tool you can draw basic shapesthen using the subselection tool you can re-shape them by relocating certain points
What i want to do is create a tween whereby one of the points is movedthe problem is you have to convert to a symbol first and after you have done that you cant change the shapes shape.so how do i go about using a motion tween to change the shape of a shape?
So basically I have a class which adds items and needs a drag and drop. I change the x value of the entire contianer class simply by this.x = something
By drag and drop all the items slide across the screen. When I trace the x value of the container class it has changed, but the x value of the items stayed the same (although their x value on the screen definitely changed).
Im really new to as3, and im just trying out some stuff, but i cant get a shape to refresh and change when i change its variable using a text field.If i change the text fields text before i test it, it works, but while its running it doesnt change it again.Btw, trying to change the stroke size.[code]i just want is so that when i change the strokeSize_txt text box, it will change the stroke for the shape.
I need to use te colorTransform to change the color of one movieclip in stage. I can do it, but I loose the original degrades illustration has. How to apply the color transform but defining one alpha to the new color, so what is being fill doesn't looses its appearance?
I'm building a website and I have a constant moving background that is red. Sometimes I need to change the color of the background. Now I Don't want to load new movies! Instead I would like to use the adjust color filter to change the color of the background. Now through research I have found out that you have to use the color matrix. Here is the code
import flash.filters.ColorMatrixFilter; var myMatrix:Array = [1,0,0,0,0, // Red 0,1,0,0,0, // Green[code]....
My question is how can Apply this so I can fade it in? I assume I use an onEnterFrame to add it but how do I alpha it? It's kind of like this tut but not for a button.
I have figured out how to have 3 different color transformations apply to an MC called myPic. I am trying to figure out how to reverse those changes on rollOut. This is what I have so far. Do I need to use delete this.onEnterFrame? I tried but got errors.
Code: chip1_mc.onRollOver = function() { this.onEnterFrame = function() { myColor = new Color(myPic); myColorTransform = new Object();
var vr:Number = .05; var cosine:Number = Math.cos(vr); var sine:Number = Math.sin(vr); function onEnterFrame():Void { var x:Number = ball._x - Stage.width / 2; [Code]....
look at this above program.this a program from an actionscripting tutorial book.the book states that this program is for advanced co-ordinate rotation(the lines which are in red color).which i can't understand. but still i can understand the basic co-ordinate rotation formula which is(CenterX+Math.cos(angle)*radius and CenterY+Math.sin(angle)*radius). but i can't understand this advanced formula .. i try to plot this in graph..but i have no idea what it does. and i can't figure it out!!..
Is there a way to change the colour of a Dynamic Text Box so that it can have multi-color lines? E.g.: Nineteen says: (in red) Hey everyone! (in black) ?
to draw them. Each shape has a different color for fun (different beginFill).How can I get the color of the shape under the mouse pointer as I move the mouse around the shapes?I see two choices so far but don't know how to do either of them: Get color under the mouse point get the color from the shape properties (preferred)how to do either of these...
i'm doing a project that i need to do color shape tweens and i'm doing it the stupidest way but it's the only way that i know.. i'm doing all the probabilities but i'm sure this can be done easily with action script. in this example that i'm show i only have 3 colours but in my project i'll need to use 6 colours and 5 diferent objects and it makes a lot of probabilities [URL]
in FlashBuilder I want to dynamically generate approximately 1200 rectangles from a CSV file (these are all different colours) which will perform an action on Click.
What is the best way to go about doing this? I've read that the drawing API on Air and Android is not a good idea, and am thinking about using the Spark Rectangle class, but I can't seem to work out how to apply a colour to it if I'm generating them dynamically using AS?
I'm wondering, is it possible to access shape data with actionscript. I want to draw simple lines with "line tool"somewhere in my movieclip and then to access information about my lines with actionscript to get startX, startY and endX endY of every line.
I'm currently working on a little practice .fla file I've been working on. What I have now is an altered version a 'game' I made recently. I wanted to see if it was possible to create a new instance and color by having the user drag the object into the black (target) area. In short I want the user to drag one of my shapes (movieclips) and while keeping the original shape in place, move the copy version into the target and have the copy change to a different random color.
var counter:Number = 0; square.addEventListener(MouseEvent.MOUSE_DOWN, moveObject); square.addEventListener(MouseEvent.MOUSE_UP,releaseObject); circle.addEventListener(MouseEvent.MOUSE_DOWN,moveObject);
I am currently learning to use flash and i am following the ebook guide. On lesson 2 at the end, it requests you to select a complex shape, go to the bucket option and change the fill colour to dark brown. I tried that but the fill option has a red line across it and it cannot be selected. I need to complete this step if i want to finish lesson 2. I tried different things but it seems like the shape cannot be edited. I looked and it is not locked.[url]...