ActionScript 3.0 :: Get Scale Value From Rotated Image?

Aug 21, 2009

I have made an application where you can design your own greeting cards. I use matrices to scale and rotate images, and I always need to know what scale the image has.

It works when the image isn't rotated, by taking the value from matrix.a or .d which are the scaleX and scaleY values. But when I rotate the image, using the matrix.rotate() function, the a and d values no longer corresponds to the scale of the image.

How can I get/calculate the scale value of an object that is rotated? And I don't want to scale the image by using the scaleX and scaleY methods.

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