ActionScript 3.0 :: How To Draw Dynamic Line Incrementally

Nov 22, 2009

I am trying to implement an object which is basically a simple line which grows in length over time. Picture it as starting from y= -10 and shooting down to y = 300. I want to be able to send them down at varying angles. I have already implemented and it works but I was wondering if there was a better method than what I use. Basically, I have a MovieClip which is a straight line and when I create an instance of it I give it a random rotation value between 1 & 10 and a random X location of 50-450 and y set to -50. Then I simply use the enterframe event to increase it's ScaleY by 0.01 each time. It works but the lines do look a little blurry.

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